Hello, I'm rosebud and welcome to my blog, subscribe to me on YouTube here. This blog helps me keep track of cc I like. I may occasionally share build/save files, lookbooks, and share videos from my channel. Thank you and enjoy :)
On my Instagram, I asked a few weeks ago what you missed in your game, and curly buns and ponytails were mentioned several times. Here's to your request 🤎
Love is in the air! To complement the new pack coming on the 25th, I decided to make a series of clothes for men and women that are perfect for a glamorous hot date.
BGC
35 solid colors (new palette) + 8 patterns + special patterns for the suit and shirt.
Added new thin shortish eyelashes styles.
Check out the following links for more details.
Glasses ver.
https://kijiko-catfood.com/3d-lashes-version2/
Skin Detail ver.
https://kijiko-catfood.com/3d-lashes-version2-for-skin-detail-experimental/
まつ毛を更新しました。
薄めで短めなまつ毛デザインを追加しました。
詳しくは以下のページをご覧ください。
メガネver.
https://kijiko-catfood.com/3d-lashes-version2/
スキンディテールver.
https://kijiko-catfood.com/3d-lashes-version2-for-skin-detail-experimental/
All my lashes will now appear in the new eyelash category in CAS! You can find them within the makeup section, and they will no longer require you to remove piercings or moles to apply them.
The latest base game update also lets you choose which outfits to apply the lashes to, finally!
Unfortunately, the textures will still conflict with rings and glasses, as the texture areas were not changed with the new update.
New Conflict Icons
The thumbnails now include icons showing which lashes conflict with what. This makes it easier to identify which lashes to apply if you also want your Sim to wear glasses or rings.
Deleting Old Lashes
You can download all the new versions below, but feel free to delete all my old lashes that are in the wrong categories. You don't HAVE to delete them, as they still work like before, but I recommend it to reduce clutter in CAS.
Updating Your Sims
Your existing Sims won’t automatically start wearing the new lashes, so you will need to reapply them.
I also highly recommend the EA eyelash remover by Kijiko for a less blocky look! You can get it here
Laptop Mode
The lashes will not work well with laptop mode turned on in graphics settings. If you use a lower-end laptop, you can still try to turn it off, but you may experience performance issues.
All my old lashes can still be found here if you want to use them: Previous versions
If you struggle to stay focused on legacy challenges or any grind-heavy tasks, this challenge is perfect for you. The aim here is to create drama and have fun!
This challenge is inspired by the TV show “Love Island” but with a twist and you do not have to have seen Love Island to enjoy this challenge. However, if you're curious, I recommend watching the Australian or UK versions, as they tend to be funnier and more unfiltered than the American one.
Thank you to the EA Creator Network for giving me early access to create content for you.
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Download the Notion Template on My Patreon
I've created a Patreon for those interested in downloading the Notion template to keep track of all your islanders and progress. Notion is an online organization tool with a Pinterest-like aesthetic. My template provides a layout of the rules and space to detail each Islander. It's not necessary, but it's here if you want it.
For fans of my throwback save file, I will also be re-uploading the save there as it’s more reliable than Sims Share. Thank you for your support over the years on my YouTube channel and other socials. I hope you all enjoy the challenge!
Villa Video Update: If you aren't a builder Don't worry because I will update this post when I upload my speed build of my own villa for you to use. In that video I will also talk about the challenge rules. In the meantime, feel free to build your own or use the gallery to update a villa.
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Initial Islanders: 4 female Sims and 4 male Sims ready to be placed in the villa. They can have any traits, likes, dislikes, turn-ons, and turn-offs, but no skills to keep it fair.
Bombshells: An extra 2 to 4 female Sims and 2 to 4 male Sims in a separate household. These "bombshells" are ready to join and shake things up when needed. They can have traits, likes, dislikes, turn-ons, and turn-offs, but no skills to keep it fair.
Optional Extra:
💡If you want to be extra, you can register all of them with the labor union and use that space to write out a bio for each Sim, but it isn’t necessary.
💡 If you really want to shake things up you could make each sim have a distinct style. For example, one can be cottagecore, sporty, old money, alternative, beachy, urban, witchy, academia, Barbie, outdoorsy, etc. Here’s a list for ideas.
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Bedroom: One large bedroom with 4 double beds for couples. (And a couple extra single beds if someone gets left out.)
Bathrooms: Multiple shower and bathroom stalls upstairs and additional bathrooms near the gym and pool.
Upper Balcony: Equipped with sun loungers and couches.
Kitchen and Sitting Area: Spacious kitchen and indoor sitting area.
Sundeck: Features a large couch and firepit for eliminations and coupling ceremonies.
Outdoor Kitchen: Includes a barbecue and large bar area.
Dance Floor: Designated area for dancing.
Gym and Yoga Area: Semi-outdoor/indoor setup for exercise and yoga.
Swimming Pool: Large pool area.
Hot Tub or Onsen: Relaxation area with a hot tub or onsen.
Skill Challenge Room: Empty space like a basement to host skill challenges.
Buffet Tables and Drink Trays: Available for parties and events.
Victor Suite: Locked except when won by a gameplay challenge winner. Includes high-end objects like a computer (the only one in the house), spa massage table, fancy tub, and bed.
Secluded Date Area: Gated area to control access for private dates.
Iconic Pathway: Long pathway for eviction ceremonies.
Extras: Poohoo bush, closets, woohoo blankets, and optionally a photo booth for added fun.
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You don’t have to play with mods, these are my recommendations.
UI Cheats: Allows you to view exact relationship points by clicking the "set relationship" button under each sim's romantic relationships.
First Impressions Mod: Provides detailed explanations of sims' initial impressions.
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Weather Settings: Turn off rain, thunderstorms, snow, and blizzards in the game menu. Set seasons to the longest possible duration. Start the game in summer for a Love Island vibe.
Aging: Pause aging to preserve the contestants' ages for post-challenge play.
Free Will: Keep free will turned on to allow sims autonomy in their actions. Micro-manage only for needs; let them pretty much choose their interactions, friendships, and rivalries. The exception of the rule is if you are trying to get everyone in one area to start a gameplay challenge. But make sure you turn it back on after everyone is on their gameplay station. I recommend giving them a few hours to complete the challenge depending on what it is of course. Keep track of the order of who finishes (or stopped) the quickest.
World's: I recommend playing in Sulani or Tartosa for this challenge but the new world Ciudad Emamorada would work too (beware the villa would have to be smaller in that world though.) However, feel free to do this in any world you want but it’s best to play it in the summer season.
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Utilize the in-game calendar system to structure your Love Island challenge. Each round typically spans 4-7 days, depending on your desired pace. Here are the key daily events to plan for:
Private Date Day: Select two or three couples to enjoy a private date in a special area of the villa or off-lot.
Gameplay Challenge Day: Determine the strongest and weakest islanders through skill challenges or quality assessments. The islander with the lowest quality item or skill percentage within a time limit of around 2- 4 in game hours, will risk elimination if they lack significant relationships.
Chaos Spin Day: Introduce random events to stir up drama and unpredictability among the contestants.
Coupling and Elimination Day: Held in the evening on the last day of each round. Contestants dress in formal or party wear for the ceremony. After the first elimination, the gender with numerical advantage chooses their partner first. Those without partners face elimination. Re-coupling may occur if islanders form closer bonds during the round.
"Bombshells": Introduce 4-8 additional sims (evenly split by gender) sporadically in each round to shake up dynamics. Morning of the date day in each round is ideal for their arrival, allowing them to participate in that day’s events.
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On the first day, your goal is to have everyone meet and interact in the villa. Here’s how to get started:
Equal Numbers: Begin with an even number of males and females to form 4 couples in total.
Numbering Sims: Number each sim from 1-8 for easy reference during wheel spins.
Lovestruck Expansion: If you have the Lovestruck expansion, observe the sentiments and dynamics as the islanders interact. Pair up those with stronger connections.
Initial Dates: Start the day with a few different dates. Roll for the number of current islanders to determine who goes on dates. If a new islander or “bombshell” is entering, they will get the date. Choose their date based on sentiments, attraction, and relationship levels.
Natural Relationships: Let relationships develop naturally. Avoid interfering, but you can offer slight encouragement if you notice two sims flirting. The challenge’s fun lies in the organic unfolding of relationships.
⭐️ Keep the first day focused on introductions and initial connections to set the stage for the rest of the challenge!
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Setting Up Private Dates
Use a number roller from 1-8 (or the current number of islanders). The chosen number gets to pick their date based on:
- Attraction system
- In-game sentiments/dynamics
- First interaction
Date Execution:
Unlock the gate for the couple to access the private date area, or teleport them in.
Bombshells:
When a new bombshell arrives, they get 1-2 dates to decide who they want to couple up with.
Limit the total number of dates to 3 per day. For example, a bombshell can have up to two dates, and you can still have one date among current islanders.
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Suggested Skills for Challenges:
- Candle Making
- Cooking
- Painting
- Cross Stitching
- Gemology
- Knitting
- Woodworking
- Flower Arranging
- Media Production
- Mixology
- Nectar Making
- Fitness
- Yoga
- Rock Climbing
- Fishing
- Guitar
- Violin
- Pipe organ
- Juice fizzing
Here’s a list to spin for skill competitions
Challenge Outcomes:
- Winner: The islander with the best quality item, highest skill, timed score (depending on the skill chosen or combo of those) wins a night in the victor suite. They can invite their partner or someone else for added drama. If an unpartnered sim wins, they get a chance to invite someone and potentially steal a partner.
- Loser: The islander with the lowest quality item or skill point is at risk of leaving if they don't form significant relationships by the coupling ceremony. If it comes down to two sims, the one who lost the challenge leaves.
Tips:
☑️ Place skill-related items around the house or in a special skill room to allow sims to use them autonomously. This ensures fairness when spinning for the next challenge.
☑️ Don’t force sims to gain skills; let them choose to do so on their own. Any skill points they gain is all fair game for when it’s time for a gameplay challenge.
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This day is just to keep you on your toes. The randomness will make your experience more customized and help you determine who is good with whom. I numbered these so you can use a number randomizer to determine which one you get for today.
⭐️ You do not have to read all 45 of them right now if you don’t want to. You may skip to the elimination section.
1. Use a number randomizer to determine which girls are getting into a fight today.
2. Use a number randomizer to determine which boys are going to fight today.
3. The couple with the lowest romance is fighting today.
4. The couple with the highest romance is fighting today.
5. Someone in the couple with the lowest romance is getting cheated on today.
6. Someone in the couple with the highest romance is getting cheated on today.
7. An old villager comes back for a day to cause some drama among a couple.
8. Get some activity tables; we’re doing a group puzzle.
9. Everyone gets on the yoga mats for a yoga class.
10. Throw a party of your choice; this can include villagers who have been voted out.
11. An islander of choice must get close with another islander outside their couple.
12. A massage therapist is hired for everyone today.
13. We get a slip and slide for today.
14. We get a couple of bowling alleys for today.
15. Tanning and beach combing day (if you are in Sulani or Tartosa).
16. Use a number randomizer (1-8) to give a sim 1+ skill points for free to use in the next challenge day.
17. Use a randomizer to determine who’s being messy today and woohooing with two different sims.
18. A couple of choice gets a date alone today; a couple with the lowest romance gets a chance to work on their relationship via a date alone.
19. A couple with the highest romance gets a date alone today.
20. Everyone plays a game of basketball.
21. Everyone has to skill up one point, but they each have to do a different skill from one another (and, of course, skills used for competitions).
22. The losers and winners of the last gameplay challenge day go head-to-head in a redo of the competition.
23. A new bromance occurs today.
24. It’s just me and the girls. Two girls get to be friends today.
25. A friendship occurs between a male and female who aren’t attracted to each other.
26. Everyone makes a friendship bracelet.
27. Throw a house party.
28. Throw a dance party.
29. Throw a pool party.
30. A sudden death occurs. You must kill off a sim; roll from 1-8 to determine who dies.
31. An engagement?! Roll 1-8 to see who’s getting engaged with their current coupled-up partner.
32. Tanning! Everyone just works on their tan today. (Maybe an enemy sabotages someone’s tan.)
33. Get a photo studio; let’s take some pictures for the house.
34. Everyone plays a card game.
35. We take everyone to another lot.
36. Take all of the girls to another lot.
37. Take all of the boys to another lot.
38. A double elimination occurs. The two people with the lowest gameplay challenge score go home.
39. They’re back! A female player that was voted out comes back for the next round.
40. They’re back! A male player that was voted out comes back for the next round.
41. Drama! Three islanders go on a date together in hopes of two coupling up.
42. Use the woohoo blanket.
43. Everyone plays darts or foosball.
44. Use a number randomizer to determine who’s getting a secret lover on Cupid’s corner outside of the household.
45. Throw a costume party and have everyone wear a random outfit from the costume trunk.
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The first elimination is based purely on the islander who loses the initial challenge, because not everyone might of made a romantic connection yet.
All other eliminations will be based on who has the lowest relationship(s) and ranking in gameplay challenge.
Set up challenge stations in a large room, like a basement.
Randomize the gameplay challenges for a fun and unpredictable experience. Choose skills that produce items with a quality rating or judge by the highest skill points achieved in a set time.
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Observing Interactions:
Pay attention to Sims naturally interacting, especially if they're already coupled but start talking or flirting with others.
If two Sims start being flirty around each other alone often, you can nudge the relationship by having them flirt once or twice to see if they will keep it going.
Recoupling:
A Sim might choose to recouple if their bond with another Sim grows stronger.
In a love triangle, the Sim that has the least connections (romantic and friend wise) and ranked the lowest among in the gameplay challenges, is the one that will be eliminated.
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Let Cheating Happen: If a Sim cheats, let it play out naturally. Don't intervene in saving Sims if they die; it's part of the challenge. Butlers or maids can be hired to manage the cleaning.
No Careers at the start: None of the Sims should have a career initially. However, you can write them a bio if desired.
Adapt as Needed: If you don’t have a certain pack for a skill or activity, replace it with something you do have.
Managing Needs: Assign a bedtime to ensure needs are met. In the morning, control them to shower and eat. The first Sim up makes breakfast unless you have a hired butler or maid.
Encourage Flirting: It's okay to make Sims flirt or chat generally whenever you like, but for new romances, only initiate flirting once or twice to get things started. Do this only if you notice Sims getting flirty around each other often, as Sims usually won't start a romance autonomously without a mod. After that, don't intervene. If the romance doesn't progress, it wasn't meant to be. Follow their social cues and wants to let you know who they like.
Unlimited Funds: This challenge isn’t about money, so feel free to use the "rosebud" cheat as much as you like. 😉
Rewards: The winners could win the villa and you can renovate it in their style. Alternatively, use them in another challenge.
Questions and Feedback: If you need any clarifications, feel free to ask. If you try out this challenge, tag me! Use the #ts4romanticreef
Introducing the Lara Skin: a delicate and feminine Maxis Match skin overlay! It comes in two versions: a full version (face + body) for adults, and a face-only version that is suitable for all ages.
Many of you suggested more ponytails and buns, so I created these with inspiration from our shared Pinterest Board. V1 and V4 come with small decorative braids with bead accessories 🍓
Base Game Compatible
24 Swatches
All LODs, Hat Compatible, All Maps
Beads for V1 and V4 braids can be found in the Face Piercing category, 10 swatches
This mini collab consists of a pair of Chanel inspired frilly mules and a matching off the shoulder dress. This cute little co-ord set is sure to have your sims trending on twitter for all the right reasons! Comes in 10 cute swatches x.