Trying to get the hang of differentiating the Passione kids.
Sweet Seals For You, Always

oozey mess
Not today Justin
Keni

#extradirty
The Stonewall Inn

Jar Jar Binks Fan Club
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$LAYYYTER
Noah Kahan

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PR's Tumblrdome
cherry valley forever

shark vs the universe
almost home
noise dept.

Kiana Khansmith

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roma★
Cosmic Funnies

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@toiletcrusaders
Trying to get the hang of differentiating the Passione kids.
I tried giving digital painting a shot but got bored/irritated.
Spring has come.
narancia ghirga is a gem tbh
trying to post at least once a day, hopefully it gets less boring
Art by ハゲ田しゅうみ
※ Permission to upload this work was granted by the artist. Do NOT repost/remove credit.
I’m trying to get out of a huge art funk here so time to experiment and do somethings different.
Sorry for no art and all the reference reblogs.
My 3 Unfortunately-Secret Programs for Illustrators
There are a few programs I use on an almost daily basis as an artist and illustrator which I find invaluable, but that seem to be unfortunately more secret than they deserve to be. Which is too bad, because they solve a lot of small workflow problems that I think a number of people would find useful!
I’ll keep this list limited to my big three, but it is organized in order of usefulness. (And incidentally of compatibility, as the latter two are Windows-only. Sorry! Please do still check out PureRef though, Mac users.)
1. PureRef
PureRef is a program specifically designed to make it easier to view, sort, and work with your references. I actually put off downloading it initially because it seemed redundant– couldn’t I just paste the refs into my PSD files? Indeed, the only real barrier to working with PureRef is that learning the keyboard shortcuts and the clicks to move around the program takes a little while. But getting over that hump is well worth it, because it has some distinct advantages over trying to organize your refs in your actual art program.
Firstly, you’re no longer bogging down your actual PSD file with extra layers, nor having to fight with said layers at all– PureRef has no layer panel, so you never have to scramble to grab the right one. All images you paste into the program retain their original resolution data, so you can resize, rotate, crop, etc as needed without distortion. If you find yourself needing to adjust the values, color, etc of a ref image, you can just copy paste it into Photoshop, make your adjustments, and copy paste it back into PureRef.
The other great advantage is that you can toggle the program as ‘Stay On Top’ and keep it above Photoshop (or whatever else)– which was always a problem when trying to make a reference collage in a separate PSD file. I find that I just don’t look at my references as much as I should when they are on a second monitor, and this solves that problem.
I’ve used it religiously for about a year now, creating a new PureRef file for every illustration I do, as well as a few for specific characters, cultures, or settings in personal projects. As you can see in the example above, I like to sort my images into little clusters or ‘islands’ of specific content, so that I can easily scroll out to see the entire reference map, then zoom in to the relevant cluster easily.
There is one big tip I would suggest for using this program, if you have the harddrive space: As soon as you get it, turn on the ‘Embed local images in save file’ option. This will make your PureRef files bigger, but you’ll never have to deal with a ‘broken link’ if you move around the source files you originally dragged in.
2. Work Timer
This is such a simple little app that it doesn’t have a very formal name, though I think of it as ‘Work’ or ‘Work Work’ (for some reason.) It’s a timer that counts when your cursor is active in any (of up to 3) program you set it to count for, and stops counting when you change programs or idle. No starting, pausing, stopping, or forgetting to do any of those three things.
I use this one to accurately track my hours, both to inform myself and for commissions or other client work. At the end of a work session, I take the hours counted and add them to the hours I’ve already spent on that image in a spreadsheet.
I have it set to count my three art programs (Photoshop, Painter, and Manga Studio), so based on the settings I use, it doesn’t count time that I spend doing relevant work in my browser (such as looking up an email to double check character descriptions or ref hunting), so to counter that, I set the ‘Timeout’ option in it’s menu to 360. This means it will count to 360 seconds of cursor inactivity before it considers me idle and stops counting. Since it instantly stops counting if you switch to ‘non-work’ a program, I figure this extra time just about cancels out relevant time that it ignores in ‘non-work’ programs by counting an extra minute or so when I walk away from the computer to grab some water or what-have-you.
3. Carapace
I use Carapace the least of these three, since my work doesn’t often have a need for creating perspective lines. But when there is architecture involved in something, this proves invaluable in simplifying that process.
Carapace lets you copy paste an image into it, and then drop in vanishing points and move them around to create perspective lines. (Though you’ll want to scale down your full res drawing or painting a bit to avoid lagging the program.) Like with PureRef, fighting the shortcuts is the worst part of it, though for myself it’s more of an issue in this program because I don’t use it often enough to remember them. Still, it gets the job done, and it’s easy to adjust the points to feel things out until you get them ‘right’. Then you just copy and paste the grid back into your art program and you’ve got that information to use as need be on its own layer.
Of course, using Carapace isn’t a replacement for actually knowing how perspective works– you still have to have a sense of how far apart the vanishing points should be placed to keep things feeling believable. But it sure does save you a lot of trouble once you do have that knowledge.
So, there are my big three recommendations for programs to help your art workflow. I hope people find them useful– if you do, please share so that they climb a little higher out of their unwarranted obscurity! And if you’ve got a favorite tool like this that I didn’t cover, feel free to share it in the comments. I know I’m curious to see what else is out there, too. Also, if Mac users have any suggestions for programs that fill similar functions, feel free to share there as well!
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How to Organise your Commissions
I thought I’d upload this here too!! full version
A master post of Thomas Romain’s art tutorials.
There’s not enough space to post all of them, SO here’s links to everything he has posted (on twitter) so far : 1 2 3 4 5 6 7 8 9 10 11 12.
Now that new semesters have started, I thought people might need these. Enjoy your lessons!
I’ve seen these separately but masterpost is awesome.
Attention all digital artists!
Krita, an actual FREE digital art program, recently released an Alpha 3.0 version that features tools for creating “hand-drawn animations”.
If you’re looking for an art program with more advanced tools than Paint Tool Sai but don’t want to cough up the cash, then Krita is your program. (However donations to support the people making the program are very much appreciated!)
I understand that when you first download it, the layout and tools can be a little intimidating, but don’t worry. The program comes with a manual and there are tutorials on Youtube that can help you understand the basics.
Even if you don’t want to download this program or donate, please reblog to help spread the word and tag people you think might enjoy this.
hi! umm pls pls PLS if you have the time, do a thingy on arms when you get the chance, they are so hard i could almost cry aslkdjaskjsas, i keep forgetting how many curves an arm should have/how long it should be (in diff positions/when it's not resting at the hips) etc etc etc ahhh omg please!! thank you sosososo much, i l♡ve all of your art and i hope you have a nice day!! ✧ ㅠㅠ ✧
I don’t want to go into detail in terms of muscles, but I’m sure you can find them if you google arm muscles! Hope this helps u out a little!
Look at this awesomeness! Keep it in proportion guys :)
WRISTS STOP AT THE SHOULDER EVERYTHING IS DIFFERENT FOR ME NOW
Dearest Kisu, the characters you draw are always full of like and dynamic! Do you have any tips to draw more dynamic characters/poses ? I love your art so much, you're such an inspiration to me
1. The action line:
It’s a line that you use when you create the posing that will help you translate a strenght/ an intention and give “a direction” to the body.
2. Perspective
It can help making a posing more dynamic if you vary angles, perspective and directions
3. Don’t be shy, exaggerate!
That’s how you really can translate mouvements through drawings!
4. Try to avoid “mirrorl” stuff.
It works very well when you want to do artistic stuff (like tarot card aesthetics) but not so much when you want it to look lively.
(Making hair and clothes flow help a lot too hahaha)
5. Try to do “one stroke” line so it doesn’t “break” the mouvement
Just a quick tip to artists
If you’re an artist who likes to work really close, (like me), do yourself a favor and put up two views. You can do this by clicking View–> New on your toolbar.
There’s nothing worse than finally zooming out and realizing what you were doing was very wrong. This saved me a lot of grief tbh. I’m sure everyone knows this already but ._.;; I arrived quite late to that party.
WHAT
That’s amazing..
Does this work for Photoshop?
For Photoshop you’ll wanna go to Window > Arrange > New Window for [Document].
BRINGING THIS BACK BECAUSE YOU HAVE NO IDEA HOW HELPFUL THIS HAS BEEN. This will save you hours and hours of backtracking (fixing a thing close up, zooming back out and realizing that the thing you fixed doesn’t work with the rest of the picture–rinse and repeat). As someone who uses the ‘squint and see if it looks right’ method of drawing anatomy, the tiny window is a goddamned life saver.
for my artsy followers
Great Reference , a good hand how to draw is always needed ^_^ But, the thing is I MUST draw it for real :/
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