Master and Apprentice
Now that I have the controller and both robots in place, I could finally get the game tested by a lot of people at the exhibition. The feedback I got, which I knew that I would get, was that the Master was to fast. I think that a “teacher demonstration” button that is slower will help and of course labeling the controller so that people know what the buttons do. After some button pressing the testers figured out how the controller worked and wanted to try to copy the master, but he was still too fast for anyone to follow (yes even for me).
This is what it will look like when the player presses the finish button to see the result of their combos. When I fix the code and add the slower teacher mode I will have to give it another test to see if it give me a result that kind of look like this video. Even though I have had my presentation and delivery, I still feel that this “game” is far from finished and it was only a little part of the game that I actually wanted to make, which was a fencing game between two robots. But now that I have a good start I feel that I have to keep going and finish what I started, when I will get to finish it I do not know, hopefully soon.











