They are awful but it's only practice of shapes

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@ultramonsterranthings
They are awful but it's only practice of shapes
Just work on that howl.
Work in progress of one concept!
One more time isometric art!
Ocarina of Time Temples by Tom Garden
Meanwhile, the last friday
An experiment for a challange
It's no problem, you deserve all the praise with your hard work! Do you actually have any advice to share on beginner animators like myself? And which programmes to use to make animating easier?
Hiya! Sorry to take so long to reply! I’ve been under a huuuuge workload the past months, and I when I finally got more time for myself I was just too tired to do anything else than simply rest. But here it is! I listed couple things I could think about how to think when you animate. Of course this is only my personal list, so I understand if someone disagrees.
It goes a bit in-and-out the range of actually animating things - but I feel like there cannot be one without the other, so here we go!
Hopefully this will be helpful!
1) Animating is SLOW
The biggest advice I can give is that animation is not easy. It’s hard. It’s tedious. It’ll always take like double the time you think it will. And that’s not on a scale of hours, but days and weeks. You think your scene will take 3 days to rough out? It’ll probably take 6. You think you can clean it up in 1 week? Book in 2,5. Just get some coffee and continue. It’ll be there. Eventually.
2) Take breaks
After a while you’ll become blind to the animation you’re making, so remember to take breaks. Take 30 min break, and when you get back to your animation and play it through you can usually spot a thing or two you just couldn’t see before. It’s also good for your body - I have to admit I tend to sit at my desk way too long hours, but I’m trying to get better.
3) Work out
I feel like I say this every time, but be considerate of your body. I’ve seen so many people having problems with their wrists and elbows, and the best thing to prevent those is to exercise. It also clears your head and ALMOST prevents you from getting sleepy while animating.
4) Start loose
I tend to start with really loose thumbnails in order to get the movement I want. Sketch those thumbnails in so loose that only you can tell what’s happening. You want to feel the movement, making the character pretty comes later. If I start with the construction, I realize half way that the character moves more like a machine than a living thing. Of course this is different for everyone. Some people can be like super humans and draw the final line in one try - I’m not one of them.
5) Kill your babies
Don’t be scared to ditch something that doesn’t work. Of course you want to keep the perfect looking key that you used so much time to finish, but if the movement doesn’t flow, it’s fine to get rid of it. You can use it as a base for your new better drawing
6) Toon Boom vs. TVPaint
These are the two programs I’ve used for 2D animation (+ Photoshop, but that was a bad idea). I actually started with Toon Boom and learned about TVPaint only later. I really like both of the programs, but they have some significant differences.
Toon Boom
Toon Boom is really advanced, bit confusing, originally vector-based 2D animation program. It’s really good, but learning to use it is bit of a work. I started with Toon Boom, and I’ve done most of my personal animations with it. My favorite part of the program is the vector line. You can tweak the line, resize, recolor, do almost anything you want even after you’ve finished your animation. Of course sketching with vector doesn’t feel as good as sketching in Photoshop, but nowadays the newest Toon Boom has been really improving with the feeling of the drawn line and they have even introduced bitmap based layers.
TVPaint
TVPaint is bitmap based program and much easier to learn than Toon Boom. It’s basically Photoshop with proper timeline and light table. The bad thing about it is that if you want to change something after drawing the frame, you better draw the whole frame again. It does feel much more natural to rough out the animation than Toon Boom though. Also the timeline and light table are better than the ones in Toon Boom. If you want to just find an animation program to start with, I guess TVPaint is a better choice. I did start with Toon Boom though, so can’t say learning it would be impossible. It just needs slightly more work.
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