Video games will become an increasingly important tool for designing cities, according to Los Angeles architect and game developer Jose Sanchez
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Today's Document
Aqua Utopia|海の底で記憶を紡ぐ
he wasn't even looking at me and he found me
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Video games will become an increasingly important tool for designing cities, according to Los Angeles architect and game developer Jose Sanchez
LOVE THIS.
1′ short
What if mood rings were turned into museums? :p This is a link to the the first museum that reacts to emotions—and turns them into art.
Τhis used to be part of the first greek steamship Patris, that wrecked close to Kea Island in 1868. It is the only exhibit of the museum that is kept outside, no matter the rain or the sun, and the cold or the warm weather. *just look at the dirt on the ground
Symbolically, this is death. Like all the exhibits in almost every greek museum, no matter if their creators try to convince us of the opposite. What I think is wrong when it comes to museums in Greece, is the fact that people rely so much on our heritage, that totally ignore present times. It’s like trying to reassure us that Greeks deserve more than the world thinks. :p
What I decided about my project is that I want to take away the sense of “living death”. And interactive technologies can do this. Nothing is lost in the past.
Also I decided the story that connects my exhibits to be a roadtrip. The three stops will be: Syros’s countryside, Syros’s Industrial Zone and Syros’s port.
When it comes to money, I’ll try to create everything without a high budget. As a plan 1, I will try to get DPSD student’s help (http://www.syros.aegean.gr/en.aspx ) - so that I can spend more on the materials. But I will try to use simple technologies - like arduino, or visuals
I haven’t posted in a week, but before updating my tumblr I’ll just post my webcam selfie here. I guess it’s going to be my trimester’s meme.
I don’t know if you noticed, but Harpa has had some strange light displays on it lately. Halldór Eldjárn and his...
So.Cool.
Researching #technology :O .
How to interact with games or programmes, without using a boring and simple keyboard or joystick.
App Review :: AroundMe
Because you’re going places.
AroundMe is an application released in 2008. It’s an app for travellers, for people who are new to places, or for citizens who never had the time to explore their own city. I always felt the need to call myself a traditional traveller; I liked searching for places, talking to people and using the old fashioned map to find my way to sights, and street. However, since I really dislike the term traditional I decided it was about time I got my system a little updated. It was not until 2015 that I decided to download it on my phone.
Developed by Tweakersoft, AroundMe is an app for iOS, Android and Windows Phone and it is available in 10 languages so far. It is a very useful app indeed. “It was the first mobile application for the iPhone to use the Google’s location-aware API and it was the first mobile application to make use of Google dynamic mobile advertisement as well”. Using the Internet, AroundMe allows the user to find nearby Point Of Interest (POI) - such us theatres, restaurants, hotels, but also hospitals, Taxis, and ATMs. AroundMe has its own maps, but you can open the location address on Google Maps as well.
AroundMe is awesome, when it comes to feeling safe, as well as saving time. You know the exact distance of what’s around you. It was very useful to me when I moved to Edinburgh and I had no idea what I was doing. But it was also great when I was still back home - when for example I wanted to check out if any gigs were held around me. And of course, if you are the kind of tourist that does not like exploring mainstream sights, AroundMe can navigate you to random places that will make you feel like a local.
However, it can be frustrating at times; when you are terribly hungry and you walk to the closest restaurant and realise that it’s just a breakfast cafe. Or when you are in desperate need of beer only to arrive to your closed pub and realise it’s a strip club. First world problems, but still. I guess this is not the app’s fault though, even if it could give more detailed information than just a name/label and the distance in numbers - cause once you find your POI you have to do a different google search, and it can be quite annoying.
All in all, AroundMe is an app that every phone should have - especially if that phone in a iPhone (it works better on my iPhone 5s, than it did on my Samsung Galaxy, but again I guess this is not that app’s fault but the phone’s system’s). It a very handy tool, no matter if you are new or old in a place. PS.: This exercise made me realise that I should start a research on Museum Apps.
I didn’t know it was so easy to make a hologram figure :O
His work = wow
Installations by Gabriel Dawe
http://www.gabrieldawe.com/
Photos of the Games Lounge gallery at The National Media Museum in Bradford. Photos were taken in June 2010 and February 2011
Cool museum lounges are always a +
Just a little update on my project - which I should had done earlier this week.
I decided to divide the exhibits of the museum in three: 1. these that are related with the factories (such us paperwork, and some local products) 2. these that are related with the shipyards/sea (such as portraits of people, and ship engines) 3. the car, because well, it’s important (look at this cart-postal!) :O
The themes will be #nostalgia and #memory. Not quite original for a museum, haha, but I will try to explore and be more specific. I also need to find a basic storyline that will connect the three parts.
I am very excited to work on something like this!
Not quite related to my project, but very very interesting when it comes to installations that use Mirrors I think. (I try to think of elements I could use in my installation proposal but I don’t Mirrors will be one of them).
This is part of the video game Portal, if I understood correctly. “Everything has been recorded at first-person perspective. It resulted in infinite psychedelic visuals such as giant spirals, never-ending walls, and gigantic perpetual portal rooms. Scary at first when you realize you're face to face with yourself. Such visuals potentially can trigger anxiety about mirrors and stairs to some people. There is no way to get out without restarting or using cvars. Chell doesn't die by doing this, and it looks like there's no gravity anymore.”
And I also found out that Portal is a mix between a computerized novel and an interactive game : https://en.wikipedia.org/wiki/Portal_(interactive_novel)
Wow. Technology never fails to amaze me.
Also, did you know that the term “apeirophobia” exists? It’s the fear of infinity. :O
初音ミク
So I came across this.
Whoa, so this is a hologram of a Japanese school girl, who sings and dances. Her name is Hatsune Miku and she’s is a humanoid person voiced by a singing synth application developed by Crypton Future Media.
Just look at how ecstatic the crowd gets.
THE FUTURE IS HAPPENING :O CFM official site: http://www.crypton.co.jp/miku_eng
Surrealism meets real life in an exploration of a Dalí masterwork
And one more post about Virtual Reality. This time it has to do with Dali.
Researchers at the Massachusetts Institute of Technology have found a way to allow people in one place to interact with three-dimensional versions of people or objects in a different location.
Please, spend some time browsing RYOT’s website. I am impressed. So many great & meaningful information and projects - especially their film projects. Lots of 360 videos from warzones, refugee camps, places where people suffer.
RYOT is a good example of how interactive technology can bring a change to the world. *_*