GOD’S GROVE | PART I by Liza Gomza
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@witchlingwren
GOD’S GROVE | PART I by Liza Gomza
AVPD is a personality disorder in cluster C. 34.91% suffer from alcohol dependence. 19.56% suffer from drug dependence. it is NOT the same as social anxiety disorder (SAD). it is NOT a lack of discipline.
thanks for reading y'all, this turned half informational post half vent, hope you can still appreciate what i'm trying to say.
Neopets forgetting what TDF looks like in every picture of her?
No, she just has 30 different dresses in the same colour
The mark flickers when something speaks to you! Shown here through Moon reading a pearl to me
Here it is not flickering at all
Other fun fact is that even when you die the cycle you get the mark and the karma, you keep them both
The projection of the mark reminds me of the guardian projections as well... as they're different from overseer or superstructure holograms
I think that the mark is a fundamental rewiring of the brain to allow you to understand ancient/iterator speech, one which carries through ALL versions of slugcat the moment it happens, which is why even when you die, you keep the mark and the karma
The only reason its projected is just to show that you have it at all, to differentiate you from other creatures
five pebbles is missing the white enlightenment glow, instead has a black aura around his puppet. i am thinking this is either: 1. umbilical connection something something still in bardo idk 2. the rot untethering his connections with his own spirit (prince having the white glow makes me narrow my eyes at this one) do you hvae thoughts on this. ive been thinking about it for weeks and im still not sure what exactly it implies (if it implies anything at all. which im sure it does)
The fact his neurons still give YOU the glow is evident enough that he doesn't really need to show off that hes enlightened. The worm, has *no* glow whatsoever
It's also because Pebbles isn't really just his puppet, he's the entire can. But Moon is mostly her puppet, and she obviously has this glow
"Nowadays I am mostly just my puppet. The bulk of me is in these walls but I am disconnected from those parts, to a degree where I am only vaguely aware of how bad their condition is."
Pebbles doesn't have the glow, because his consciousness and soul is not centered on his puppet
Also you can NEVER get rid of the neuronglow when you have it. Why doesn't this happen to Hunter if the rot somehow severs your enlightenment? That type of knowledge can never be taken
I think the reason for his "black glow" is more just aesthetic and to seperate him from the halo a little bit
anytime I try and explain my rw lore ideas I feel like I'm going mad
Brain World Time!
The true nature of the cyclic world (cerebral realms) is brain, and you can see it slowly get unveiled as the worlds get pushed to the fringes of reality
Fetid Glen has a lobetree (C10) and sentient rot spores floating through it. Fetid is also a future alternate version of Salination (see F05), and both regions only connect to each other and Shattered Terrace, which is incredibly odd.
Perhaps Fetid is not meant to exist, and is being pushed further and further outwards by the ripples. The brain-thoughtform nature of the world slowly beginning to bloom right before you
All the rot (vanilla) regions have the braintree talks and lobetrees too, the Unstable Fringes. OTR does as well, but you see it paired without the rot!
It's clear that the braintree stuff comes first, and THEN the rot
(Notice how similar the stalks seen here are to the Brain Tree from the kickstater? The one that never got implemented but was apparently somehow important? Isn't that so fucking awesome. I always stood by you Brain Tree :) )
As the brain world nature of these strands becomes apparent, it becomes unstable and begins to decay and fall apart. After all, if you had your skin peeled off, wouldn't it get infected more easily?
The rot that Watcher drags along with them is not the same. There is no brain-related imagery that comes with it. Instead these odd trees show up, along with the rot and goop we all know
What's happening in Watcher is that Spinning Top and Watcher have basically been touching the diseased corpse of fringe cerebral realities never meant to be explored and getting all that disease onto perfectly fine realms
Thankfully, because none of these realities are of the True Material, the world isn't going to end or anything
The cerebral realms, the ones your mind is stuck in- the STRANDS- are all simply shattered reflections of a TRUE reality in which your body ACTUALLY lies. The one where you wake up, eat, survive, and shelter again. The one where Hunter delivers the payload. Not the ones ST mentions where you are eaten by crawling and flying things
Also considering these realms are all thoughtform realities caused by material realm brain activity it makes sense why they would also fall apart so easily.
These realities are the unfortunate, tangled mess The tall, messy fur you crawl through The fishing net that traps you
It's not JUST about escaping the material reality, its about escaping the constantly moving and shifting brain worlds your mind and soul are trapped in. The Cycle.
Why is it like this? I don't know. This is just how Rain World's metaphysics works
add
Alright I made this.
Not perfect but better than James done.
Dissecting the Watcher's story & characters
⚠️ BIG EDIT ⚠️ I want to share a much, MUCH more compelling reading of the DLC's primary ending, courtesy of @characteranalysisthethird. You can find it in this reblog, spoilers of course.
I've seen a number of people claiming that the Watcher DLC has no story and that the slugcat has no characterization, but I definitely think it's there.
(SPOILERS FOR THE WHOLE DLC!) There are no spoilers for the secondary ending until about halfway down, where there is a warning.
I tried to make a helpful visual when trying to describe the relations between rot and void!
Void
Constantly in motion
The spiritual and cerebral self
Loud, chaotic
High energy
Every worm remains its own self despite swimming in harmony with the others
Only available if you seek it out
Sea of dancing stars
Rot
Moves as little as possible, stagnant
The material
Silent
Entropy
Loss of self
Forces others into itself
Sea of lumps
The most base instinct, reproduce and consume
Both result from neural matter
Easier to "fall" down back on the rot, climbing to ascension is difficult
I'm still working on getting the gardening ending for myself, but I've been collecting some ponderings I'd like to write down. So:
A congregate of thoughts on Watcher lore (as of now):
• I really like that this DLC is right now three kids in a spiritual trenchcoat. None of them is normal. I bet they'd all be friends if they met.
• I really like the color coding of these 3, as for what I've assumed regarding to colors' symbolism in this world: - Black stands for Nirvāṇa, the Void, being outside of the reincarnation cycle - Gold/yellow stands for holiness, ascension - Blue/purple stands for damnation/stagnation - White stands for Saṃsāra, the cycle of reincarnation, the physical world (the Watcher lingers in the physical world, unwilling to leave it)
On the account of blue and yellow being on opposing sides on the color wheel, I'd also gander a guess that the Rot and the Void don't entirely agree with each other/may be on opposing sides.
• Therefore, I don't think the gardening ending was exactly what the Rot Prince wanted to achieve, supported by his last two dialogues with the Watcher:
[Greeting lines]. As with all great deeds, my work is not without great challenge. It has taken eons and the light fades. The paths close and change. I can almost feel... a will... at odds with my own.
[Greeting lines]. Forgive me if I go on! You have done so much for me, I will not burden you with my troubles. Please, rest here as long as you wish. You are always safe here, my dear friend. You, who were there for me.
My guess is that the content that hasn't dropped yet will introduce either a new character/s in a sort of godly roles, or will explain the powers playing behind the wheel flowers and the Cycle.
In Neopets: The darkest faerie, speedrunners can wiggle the joystick when pushing something heavy to push it faster. Only problem, it only works with roberta. (iirc)