World Building Advice Series: Step Three
Creating your Lands
After you have your list of inspirations, and you have a purpose for your world, you are ready to create the land.
I’d start with the size you want your world to be. Are there countries your characters will be traveling to or will have mentioned? Or is it a smaller scope focused on one area of a single country, maybe just a city, and the rest matters less to your story. (Think Night City from Cyberpunk. Vs a world like Lord of the Rings or Chronicles of Narnia.)
Whether it’s a big or small scope, you can still think of just as many details to fill your world with.
I’ll refer back to my example story I mentioned in previous steps. A steampunk magical world that is somewhat based on New York in the Second Industrial Revolution. It focuses heavily on my main character; who like me is an immigrant to a new country and struggling to adjust to the culture. He also meets a lot of other immigrants from different countries in my story.
This is important to me and my story that we see how different the cultures are from the new country they are adjusting to, and from each other.
To show these differences in the countries compared to the one my story takes place in, I chose to fully world build an entire world map with cultures and concepts for each of the countries in the world. I added the most details to the ones more prominent in my story, but chose a small history, backstory, climate and a bit of culture for each of them.
You can at this stage in your building decide to build more than is relevant if you’d like. This is the fun bit for most that want to get into heavy world building. This is where you can decide religions, animals, magic systems, and all the tiny details that make your world unique. That doesn’t mean each bit will be including into your story though, so don’t be too attached to each concept getting explored by your characters. But, we will talk more about that in another part.
For example during this stage I created twelve countries and chose some of these things for them.
1) Names.
2) People characteristics. (Are they known for being friendly? Reserved? Studious and Hardworking?)
3) History (How did they form? Are they a new country or an established world power?)
4) Unique exports (Mining? Fishing? Clothing and Dyes? Spices?)
5) Unique landscapes and climate.
6) Allies and Enemies (where they stand with the other countries)
Just to name a few!
Mostly this is the ‘free for all’ section of your building. Have fun and let your mind expand as far as you want, and trim down what’s relevant later.
Happy building!















