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"Apron Strings" is an idea for a game I'd like to make sometime in the future, after my current project "Revenant" has concluded. Unlike Revenant, I'm aiming for a Dreamcast/Gamecube-inspired art direction.
I haven't done a lot of planning or worldbuilding yet, I'm still not totally sure what the game will be yet. I'm intending for it to have a creature raising mechanic inspired by the Chao from Sonic, but in what capacity idk. I've played around with the idea of a branching story but I'm not married to the idea because it could easily end up being way too much. I don't have much of a story yet and I have no idea how it would end. Don't have an engine decided either, could end up being Unity like Revenant, but I've also wanted to learn Godot myself, but no promises.
IM ALSO NOT TAKING ANY SUGGESTIONS
I have spitballed and drafted up some early story/world ideas with Revenant writers BongFish and @guysullivan, but for the time being there's no officially assembled team behind this, it's mainly just me for now. I'm just making it all up as I go, this could end up taking a totally different form by the end. This game is still many years away.
So, stick around for the art and renders and maybe some rambling every once in a while
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