raise your hand if you have so many ideas that you’re not talented enough for
Game of Thrones Daily

Game Changer & Make Some Noise

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Today's Document
Phantogram Three
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2025 on Tumblr: Trends That Defined the Year
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The Bowery Presents

blake kathryn
One Nice Bug Per Day

Kiana Khansmith
Show & Tell
The Bright Sessions
I'd rather be in outer space 🛸
Color Me Curious
Not today Justin

bliss lane
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@yayimmakingart-blog
raise your hand if you have so many ideas that you’re not talented enough for
floral display at a wat in Chiang Mai - some are real, some are fake
by Lana Gramlich
Basic Proportions
Well, alright, I’m going to add some notes on basic human body proportions. This is by no means a GREAT tutorial or anything like that, just some pointers and notes. So, let’s go.
(I will admit that I draw my figures a bit leggy, though!)
This is a very basic schematic of how parts of the body are proportioned in relation to each other. Everyone and their mother has probably heard that the human body is 7 heads tall, and that is the proportion used here. However, it doesn’t HAVE to be 7 heads, here’s the thing: as long as these proportions up there are consistent, the body will look correctly proportioned. You can shorten the legs, make them longer, make the head larger or smaller, but if things look correct in relation to one another, it’ll still read as a correct human body. Here are some examples of common proportions:
Chibis are usually aroud two or three heads tall, the proportion I used is three - two heads would make the character look somewhat more blob-like, which I admit isn’t something I do particularly well!
Between five and six heads you have the most usual proportion for child characters - it’s a good overall ratio if you’re trying to work with a cartoony style that still keeps characters with a more realistic sillhouette.
Going the opposite way, the most common proportion would be the “heroic build” - comic book artists tend to really like this one, it divides the body neatly into whole numbers and tends to look “tall” or “imposing”. Eight or eight-and-a-half heads are usually where you’d stop. Fashion croquis sometimes do use even smaller heads.
Basically, it depends a lot on common-sense. Changing some proportions may also help emphasize some character traits - short legs will make a character look “heavier” and more grounded, longer legs will look more agile.
Aaaand that’s pretty much it! I hope it helps!
Viktor Soroka
Click to expand, then right-click and open image in new tab for full-size!
important things for new or young digital artists to remember:
don’t shade colors with black
don’t overuse the airbrush tool, especially when it comes to shading
layers have different settings, explore them!
if your lines are wiggly when you draw, check your brush stability settings
if you find your lineart is looking too stiff/not like your sketch, try cleaning up the sketch instead of lining it. it helps keep fluidity and the feel of your original drawing
crop your pictures, don’t leave a ton of empty space unless you add some kind of background
make sure your canvas is set to at least 300dpi
draw on a large canvas ( i draw on a 3000x3000px canvas) it will be easier to line your work and everything will look much smoother even if you shrink it down
.jpeg files save space, but this file type may compress your art and sacrifice quality. when I post art I always use .png
How to make quick sketches from real life models?
The less time you have to draw something, the less detail you can put down.
So, instead you want to put down as much information about the pose as you can with as few lines as possible!
This is called finding the gesture - the essence of the pose. Forget about form, forget about contour, gesture is about the feeling and the motion!
It’s the first stage to any drawing, it helps to have a general idea of what you want to draw down on the page before you jump into the details.
When working from life, the image of what you want to draw is already in front of you. So before you draw anything, take some time to look at what you are going to draw.
Look for the motion, the lines that travel through the body.
Once you’ve found the motion, you can then draw it.
This is the gesture - it does not yet look like a person because there is no form or contour, but it should still give you a sense of the pose and its motion!
You can then build the forms on top of the gesture.
It’s essentially like drawing stick-men, as you’re drawing lines rather than contours.
Those are gestures I spent a couple minutes on to make them look nicer lmao, but this stage is really quick - this one took about thirty seconds
Also a lil tip: When drawing the gesture, you want to use long continuous strokes.
You’re trying to convey as much as you can in one line, because you’re only spending a couple seconds on it! The more you can draw with one stroke, the quicker it’ll be done.
In a life drawing session, you’ll generally be given a minute to two minutes to spend drawing before the model changes pose.
Most of this time you should spend looking for that motion rather than drawing. If you have a minute to draw the pose, spend thirty seconds studying the model!
If you jump right into the drawing, you’ll actually take longer because you don’t know what you’re drawing.
You can practice this at home using pixelovely’s figure drawing tool - set the timer to 1 minute, and try finding the gesture.
If you struggle to finish the pose before the image changes, set it to 2 minutes and spend more time looking at the photo!
If you find it hard to actually find the motion and the gesture in the pose, I recommend practicing on cats instead.
Cats are a lot simpler than humans, and as they’re so flexible the motion is more obvious. They’re a good way to start if you’re having trouble.
And lastly, Proko has a few good videos on gesture and quick poses!
Are you still doing the mini-tutorial thingies? If so, could you please do one on people holding hands? Drawings hands is hard already, but I've recently realized that two interlaced hands are even harder to draw X_x
Okay, this is going to look like a “how to hold hands” tutorial so y'all can laugh at that, but I find that the best way to figure things like this out is sometimes to think through the interactions necessary to get into the position. So here we go.
As for drawing hands in general, yeah, that’s a whole other kettle of fish. u_u
A simple guide to picking a great color palette. No matter what the colors are, using colors that are certain distances from each other on the color wheel result in a great contrast of colors. The simple color schemes shown above are used in the most popular logos, posters, websites, paintings, and even movies and television.
A #doodle that is not at all affected by how sick I’ve been feeling all week. #zendoodle #DailyDoodle2016
Been listening to a lot of @HardcoreHistory podcast lately… #DailyDoodle #DailyDoodle2016 #marker #drawing (at Los Angeles, California)
PEACEKEEPER closeup. #drawing #marker #DailyDoodle (at Los Angeles, California)
by Florever
Bricklayer Transforms Stone into Hypnotically Detailed Sculptures
Johnny Clasper’s hypnotic free-form stonework is a swirling spectacle that garners its fair share of attention, and rightly so. The stonemason’s passion for his craft is apparent in every detailed design. From drystone sculptures to pebble mosaics and stone balancing acts, Clasper has a skill for transforming the commonplace material into works of art. The artist credits his upward trajectory on a passion for stone that carries him in many different directions. He admits, “I reject any boundaries to my work and I remain passionate about the work I do.”
Drawing Prompts
Just a few drawing prompts that my friends and I are doing over the break. Do them if you want and tag them leprecorn or send me a message so I can see them D:
1. A non-human cyborg (part machine, part anything not human)
2. A creature from Wikipedia’s list of legendary creatures starting with the first letter of your name.
3. An original child superhero (no bb ironman)
4. An anime character in a realistic style
5. BADASS DRAGON (has to cover two pages)
6. A character from a strange perspective
7. A comic
8. A video game character in a completely different video game setting
9. A hybrid of an animal and an inanimate object
10. Environment
11. Alien Landscape
12. Medieval vehicle based off of a modern one
13. A dancer
14. A picture only using shapes
15. A super detailed character or environment drawing on a sticky note
16. A character or face using only solid black or white
17. A spider arm wrestling a kangaroo
18. Design a pokeball
19. An extinct animal
20. A pun
21. Draw something so it looks like a stained glass design
Roids: Hyper Realism Colors
WojciechFus