Lori Goodman, executive director of Isla Vista Youth Projects, shares her experience on iconic game show
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@100-percent-blender
Lori Goodman, executive director of Isla Vista Youth Projects, shares her experience on iconic game show
#5: The Concept of Bronies
I am not oppressed. I am a white, straight, middle class college-age male in University. Even if I don’t conform to every aspect of society, I am not oppressed. I like Pokémon, and some people think I’m too old for it. I don’t care, I can still enjoy Pokémon. I have no need to make a big deal about mylove of Pokémon because others might say I’m too old for it. Some others, in my situation, would instead take this as an opportunity to create their own oppression. Why would anyone who lacks oppression want to make their own? So that they have something allowing them to fight against societal norms? American White Male Society: the only place where people don’t feel oppressed enough!
Now, before I enter the meat of the situation, let me get one thing straight: I do not hate Bronies, and I don’t think all Bronies fit the idea I’m about to describe. What I hate is the concept of Bronies. Do you like My Little Pony? Do you happen to not fit the intended audience? Are you an adult white male? I have no problem with you. What I have a problem with is “Bronies.”
#4: Free-to-Play Games
Candy Crush has now released a sequel: Soda Saga. Farmville has one too: Country Escape. Plants vs Zombies now has PvZ 2: It’s about time,which unlike the first game is Free to Play. Yes, these games were popular, but why do they need sequels? Candy Crush was constantly updated with new levels. Farmville had new animals and additions all the time. Why do we need sequels for these games? They’re no Mario, Zelda, Pokémon, Portal, Half Life or Halo! What story do they have to expand on? What different feature can they add that can’t be placed in a simple update to the original?
 These are simply a few of the problems I have with Free-to-Play games. I, as you may or may not know, am an aspiring game designer. Free-to-Play (or FtP) games are one of the most infuriating additions to the gaming world. I hate them with a passion, yet not for the reason you might think. I don’t hate them because they’re a bad idea. I hate them because they’re genius.
#3: 5 Things I Hate About V-Day
Ah, Valentine's Day. The day to tell everyone how much you love them. The day kids give cards to everyone in their class. The worst idea for a holiday since that one that I believe celebrates gophers. Whacking day? I don't know. Anyway, Valentine's Day, despite its problems, is defended by most simply because of the fact that they've grown up with it. A lot of the problem with society is people tend to defend things simply because they're used to them, picking out the reasons they like it without looking objectively at the thing their defending. V-day is a perfect example of this. We grow up forced to celebrate it and see in integrated as a part of society, but shouldn't we really think if it's worth it? Couldn't there be some problems with Valentine's day? Well, fret not, I have the answer. -s. So here we go, 5 reasons Valentine's Day should not be a thing.
#2: Instant Winner Society
As kids, we dream and aspire to do what we know. We knowwhat we see, what we hear about, what is important in our lives. Thus,everything in our lives becomes a factor in our thoughts of the future. Manychildren aspire to do the same job as their mom or dad. Many children see news of people doing amazing feats, so they aspire to become astronauts, police, or firemen. Teachers also play a big roll in our lives, so many children simply wish to end up teaching. We read, thus we wish to write. We play, thus we wish to make. We learn, thus we wish to use it for something grand. Now, these aspirations are awesome. They create the desire to do great things, and even if people don’t end up pursuing their initial hopes, the skills they learn are still useful in many other fields. People can still do amazing things. That is, if it weren’t for one thing.
You Know What I Hate #1: Technological Advancement
Technology is a tricky topic, pardon my alliteration. There are people on all sides of the spectrum: what's good, what's not, too advanced, not advanced enough, and how it effects the world. I have friends who get new technology the moment it comes out (such as my friend with Apple or me with Nintendo) and other friends who don't get things until they're obsolete, and who believe the old methods are the best methods. While I fall into some of these categories, I hate myself for it. This can be widened to a hatred of extremism in anything that's not really that important. On the one hand, technology is made to make tasks easier and help guide society down new, improved paths. While older products may be made more reliably, each update comes with new functionality with which you can't say the product isn't improved. It's not a bad thing to have new technology at the rate we get it. Frequent new products are useful, although it would be good if products took a bit more time and focus in development. On the other side of the spectrum, all technology has a period of grace, as I'll call it. Technology takes a while to be fully fleshed out, to have all the functionality it needs and be fully understood and tested. Unless you're a developer, you shouldn't need the latest iPhone or console on day one. Why would someone need an apple watch before anything good's been made for it or before any real user reviews come out? Why would you buy a game console without games or players? People need to stay relatively current, but they also need to learn patience. Yes, people can enjoy what they want, but people should be smart about it. The technology we have today is still a new idea, society needs to take time to take a step back and really think about what they get into with each purchase. But it's so new we don't necessarily know how to deal with it yet, which is why every advancement in technology leads to so many bad decisions. It's not much, but that is why I hate technological advancement (or simply how people deal with and react to it).