A breakdown of how I did my growing alien plant piece - see Entagma’s tutorial for more.

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A breakdown of how I did my growing alien plant piece - see Entagma’s tutorial for more.
Animation of a growing sprout (cycles) - made with Blender, following a Bad Normals tutorial. Ground texture from poliigon.com and HDRI lighting from hdrlabs.com. Leaf model and texture belong to Bad Normals also.
A growing alien plant (eevee), made in Blender with geometry nodes.
A succulent (cycles) made with Blender's new geometry nodes. I tweaked the shader a bit. See Bad Normals on YT for the tutorial.
A succulent plant made with Blender's new geometry nodes - following a Bad Normals tutorial. Cycles and Eevee render respectively.
Anvil - textured low poly model (cycles)
Here’s a behind the scenes of my anvil model. Made in Blender following a Blender Guru tutorial. Metal texture from poliigon.com and HDRI lighting from hdrlabs.com
Anvil - textured low poly model (cycles)
Made with Blender following a Blender Guru tutorial. Metal texture from poliigon.com and HDRI lighting from hdrlabs.com
Burning/vanishing VFX behind the scenes. Original model by VRCJared (https://skfb.ly/6WYzZ)
Burning/Vanishing VFX made with Blender. Original model by VRCJared (https://skfb.ly/6WYzZ)
A little turntable of my chair.
A wooden chair made with blender following a blender guru tutorial. What a lad.
Square man animated!
Square man faces off a square monster. Made with blender also following a tutorial. It turned out much bluer than I was expecting.
A short animation of my donut and coffee.
My first blender project! Donut and coffee following a blender guru tutorial.