I know you are not a fan of the changes, but I think this new direction to Demacia will work great in the bigger picture and make them finally different from Noxus other than the color scheme. Lux must be very special person if she can do magic around all the anti-magic stone so that's good too I think. Makes her more badass.
So, Iāve talked extensively (see my new lore tag here and on the old archived blog) about why I donāt think Riotās doing well to fit anything into the bigger picture, so Iām not going to focus on that for long. I do want to say right off the bat, though, that anyone with even a cursory understanding of history can tell you that Riot is making one really unmistakable error in summarizing Demacia. Itās indicating right off the bat that Demacia is two things:
An isolationist state that historically does little to nothing to intervene beyond its borders.
The problem is, you canāt actually be both. Itās possible that theyāll turn this around by clarifying, for example, that Demacia isnāt actuallyĀ āisolationistā (which has been repeated in lore AMAs) but, alternatively, that it just doesnāt instigate war (while still retaliating, participating in the global economy, and doing other things thatĀ āisolationistā states donāt do). Itās possible that theyāll do that, but I donāt have high hopes given what weāve seen so far.
That being said-- I donāt want them to make Lux somehow moreĀ āspecialā. My feelings about the lore changes arenāt structured around whether they make my particular muses the stars of the show. Iām irritated, especially about the new moves to make Demacia a magic-hating Kingdom, because itās a sign that they are departing even further from the source material than I thought possible. If this were a completely new game and a completely new story and they wanted to reconstruct the world from scratch, it would be a whole different story.
But itās not. And every time they make a massive change to the world that we as writers cannot ignore, it risks fracturing our community here even more.
First, Riot introduces a new flavor story or champion, and it redefines something that had been accepted as canon. Letās take, for instance, Piltover and Zaun being two cities piled one on top of the other.Ā
Then, you get mixed reviews from Piltovian and Zaunite roleplayers. Some of them like the change. Some of them hate it. Some of them are flexible, but the stories of their muses will be drastically different depending on which way their partners go. Right off the bat, thatās created two groups of roleplayers who can no longer interact with each other based on whether they accept or reject the change.
Now you multiply that by the number of massive, structural changes Riotās made to the lore.
Did the Rune Wars happen? Presumably, because Ryze was revamped and exists. Are they still going on? We donāt know. If they stopped, how did they stop? Isnāt it kind of important to know?
Are Piltover and Zaun separate, or stacked-cities? Is Piltover run by the nobility, or a government? Are augments commonplace, or rare and strange? Was Zaun the instigator in the Piltover-Zaun relationship by polluting their shared bay, or was Piltover by destroying half of Zaun?Ā
Youāll get different answers to these questions depending on if youāre following old lore, new lore, or a fusion of the two. And, the problem is, for someone who wants to do a lot of worldbuilding and long-term, structured plots, the answers are pretty damn important. Itās fine if youāre only roleplaying on and off, or in a multiverse, or focusing on the type of (for example) romantic plots that donāt require much in the way of worldbuilding. But itās not fine for me, because thatās not what Iām trying to do here.
And further-- Iāve already posted about this numerous times, but Demacia and Noxus are literally as different as night and day, in the old lore. Iām not going to write out a rant about that because itās a waste of time so just... Read the lore. If youāre not sure what iām getting at, just read the lore.