High Strangeness is coming May 6th to Wii U and PC, Mac, and Linux on Steam! Add it to your wishlist here: http://store.steampowered.com/app/268340/
Game of Thrones Daily

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shark vs the universe
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Kaledo Art
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art blog(derogatory)

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@agentmoo-blog
High Strangeness is coming May 6th to Wii U and PC, Mac, and Linux on Steam! Add it to your wishlist here: http://store.steampowered.com/app/268340/
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Shelby Mustang GT350 Coming in 2015
Today Ford announced the next Shelby Mustang GT350. This GT350 will be powered by a unique, high-revving flat-plane crankshaft 5.2-liter V8 engine that will produce more than 500 horsepower – the most powerful naturally aspirated Ford production engine ever. Couple that with advanced materials, MagneRide dampers, aggressive brakes and finely tuned aerodynamics push the performance of Mustang to previously unmatched levels.
High Strangeness Returns to MAGFest!
It was one year ago since we first showed High Strangeness to the public at MAGFest 11. Since then we've been working super hard on the game and have received a lot of great feedback and support. We're finishing up the game for a release this year and High Strangeness will be published by Midnight City for PC, Current, and Next Gen consoles.
Stop by and see us at MAGFest 12, we are at the Cheap Dinosaurs table in the chiptune area showing the latest build!
For more updates, follow us on Facebook and Twitter: http://facebook.com/highstrangeness http://twitter.com/highlystrange
High Strangeness has been Greenlit on Steam! Thank you everyone for the votes and support!
http://highstrangeness,com/greenlight
We’re excited to be working with Midnight City to bring High Strangeness to multiple platforms! Check out the launch trailer that shows the awesome titles in their lineup.
I will be showing High Strangeness at the Boston FIG next Saturday the 14th. Stop by for free hugs!
Destructoid does a rapid fire interview with Ben on the PAX East show floor. Save the world with CATS!
Our "12 bit" action adventure game High Strangeness is now up for voting on Steam Greenlight. Vote yes here if you want to see it on Steam!
Here's a full play through of the High Strangeness demo we presented at MAGFest 11. High Strangeness is a story driven 12 bit action / adventure game inspired by Super Nintendo and Nintendo classics. Towards the beginning of the demo, the player is shown a brief exposition of the story's overall plot, leading into a short combat sequence. As the battle ends, the protagonist, Boyd, is thrown into a strange new world where the player must rely on learned techniques to solve simple puzzles.
It should be said that this is only a demo, and should be considered a snippet of things to come. High Strangeness is planned to be 3 to 4 hours in length when complete, with expanded combat mechanics and more elaborate puzzles to solve.
High Strangeness is due in 2013 for PC with other platforms pending.
For more information, follow our blog at crystallabs.com/highstrangeness or facebook.com/highstrangeness
We're also on Twitter: @BarnyardIntel or @crystallabs
Sam Bennett - Cut Scene Illustration Steve Jenkins - Pixel Art, Production, Direction Ben Shostak - Development and Direction Rich Vreeland - Music
I will be showing High Strangeness at the MAGFest 11 Indie Game Showcase Jan 3-6. Stop by to check out the game and pick up some free goodies!
Petie’s LTE Samsung Galaxy Note 2 Review
Been using my Note 2 since launch day, 11/29. Here are my thoughts!
Build Quality:
This is probably one of the most solidly built phones I’ve used to date. It’s very light, and while it does has a plasticky kinda build to it, it’s SOLID. I...
Everything you wanted to know about the Galaxy Note 2... but will it blend?
New Sanwa parts for my Hori EX2 to replace the busted buttons
that's our @mikekochis!
This is an 8-bit demake poster I made for my XBOX Live Indie Game, Agent MOO: Maximum Overdeath.
STUNTIN IN THE DUBILLAC
I'm Commander Shepard, and this is my favorite bar on the Citadel.