Ominous Unoccupied Bondage 5
Another sarcophagus! But this time we enter the world of Virtual Torture.
See, the trick to fully immersing someone in VR is to prevent their body telling the brain that they are receiving outside stimulus. Hence the complete immobility, darkness, and silence.
With the victim prepared thus, the neurohelmet will provide new stimulus directly to the brainwaves of the occupant. Here in the virtual world, a great many advantages await the keen torturer:
Sensitivity setting. Someone who was literally not ticklish anywhere can be made to be impossibly ticklish. Thousands of times more sensitive than the most ticklish person to have ever lived.
Time dilation. Short on time? We can fit an hours long session into minutes. Heck, there is no upper limit. Theoretically, a victim could be tickle tortured in their own mind for multiple eternities, and then released after only 5 seconds. Effects on their sanity prevent ethical testing... (emphasis on "ethical").
Infinite, instant bondage solutions. Conjour the torture devices of your dreams and their nightmares and instantly restrain them to maximise playtime.
Zero loss of sensitivity.
Zero discomfort. Arms don't get tired from being stretched overhead here.
Optional extra: real world exposed soles. What could break a victim more than experiencing untolold torture, only to awake to the real world and feel the torment immediately resume on their helpless soles!
Caution: testing of ticklish feet I'm the realnworld during a virtual torture session resulted in extreme sensory overload. This method is reserved for use by Intelligence and Security agencies against suspected Public Enemies ONLY.
Networked torture trials ongoing. Awaiting willing volunteer to have their brainwaves exposed to the simultaneous torture of multiple networked Lees. Advise against more than 10 simultaneous tortured personalities being networked.