Personal Thesis
So this project hits really close to home on a few things I hold dear, mostly my interest in graphic design. I love designing, creating, producing etc, but what really spurred my investigation into work and play is that there are times when I absolutely fucking hate it. I get sick of worrying about pixel perfect typography and balanced compositions. Why should I care? After awhile school changed from learning about fundamental graphic design decisions to basing those decisions off of a bunch of hipster bullshit that we idolize because it's written in a book. But I'm over that, and I think that's where my thesis is pointing at- for me, fun design is making shit that I like, and work is trying to justify the fun I had to everyone else. Of course the act of communication requires a second party, and graphic design is a primary form of communication, so there's always going to be someone to impress, and that's why this isn't a simple question. How do I keep the delight of my design alive while still needing to bounce it off of someone else? I'm also just gonna go ahead and say I'm sick of talking about graphic design as a field, or the new face of graphic design, or designers as authors or any of that shit. Who cares? Sure it's fun to kick theory around but after awhile you'll be faced with a problem, and all that's gonna matter is if you've got a designer's mind to back up your designer's vocabulary. I don't sound like a very fun person. Haha.










