This is our final assessment adaptation. The original scene is in the earlier post.
Producer: Abhi Dutta
Director: Claire Bird
Sound Designer: Suhong Ma
Cinematographer: Madeleine Burston
Exegesis:
This assessment was an interesting exercise in group organisation. Overall, we were a pretty effective group given the various constraints we were working against, as we made a reasonably polished final product that I’m pretty pleased with. Each team member performed their given role well (Abhi as Producer, Claire as Director, Suhong as Sound Designer, and myself as Cinematographer), but we greatly employed group collaboration to get many tasks done effectively.
In terms of pre-production, Claire deserves a lot of credit for building the costume and showing up with a large storyboard sheet. I created a shot list from screenshots and listed all the angles and lighting set ups. In the end, we found examining the original film much more useful as a quick reference to the scene. The team worked together for the management of schedules and equipment collection and drop off, as well as the provision of on-set snacks. Abhi, Suhong and I did a secondary screen test of Claire’s initial location scout, where we assessed lighting, did some sound tests, and collected some footage to practise our darkening effects in editing.
During production, we all enacted our roles pretty well. Suhong recorded pretty clear dialogue, Claire was a prepared and efficient director, Abhi managed the overall set as well as acting for a large portion of the film, and other set help. If I could have changed something during the production, it might have been to spread it out over a couple of nights to give us more time to perfect each shot and take a couple of each, but storms throughout the week meant we had to postpone our shoots a couple of times, and as such a few of our shots are rushed. And again we were limited by the battery power of our lights and equipment, neither of which were easily chargeable in the park. I would have also tried to use tracks for some of the shots where the camera is moving, but I think the shots came out clear enough and almost add to the intensity of the suspense. I would also have tried to record some foley work while we were out in the field, but the volume of the traffic and a broken zoom recorder again limited our options there.
Aside from all the camera work during production, most of the work I did was in post-production. I volunteered to edit the piece at the very beginning of this project, because I enjoy developing my skills in this area, and I think that’s where the work really comes together in the detail. We managed to match each shot, but in some cases our shots are a bit longer in a way that I couldn’t cut, without creating extra breaks in the scene. As a team we decided that we’d prefer the longer shots to random cuts in the middle of scenes to maintain similarity to the original. I edited together the final sequence with the music and dialogue, with Suhong, who was a great help in locating and placing sound effects for us to use.
The biggest obstacle we struggled with was time, in a variety of ways. As we filmed in the late evening, we were faced with rapidly changing daylight, which Claire came up with a neat solution to, in the form of adding the additional line “It’s getting dark”, and doing the earlier part of scene in the light, to improve the continuity between shots and explain the lighting change. That problem was compounded by the fact that our battery powered lights had a 2 hour time limit, so we had to limit how much of our filming was done in the dark, and spread it out over two days. In some of our shots, one of our lights had died, so we tried to judge the most effective placing of our remaining light to maintain visibility but retain the original lighting effects.
Despite our difficulties in filming, I’m pleased with the outcome and how it compares with the original.
Link to our pre-production google document: https://docs.google.com/spreadsheets/d/1IV0dKhvFd0ITzbxfM4FO_jNMIPoSSb6hPDAjXhX56AU/edit#gid=0














