Gute nacht, STCR-C1304.

❣ Chile in a Photography ❣
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@babylon-signalisrp
Gute nacht, STCR-C1304.
A Close Look at What Makes SweetDream's Conversations Feel Human
Pull apart what we mean by realistic chat and a few specific things matter: memory, tone, pacing, and the willingness to ask questions back. SweetDream scores well on all four. Across several sessions on sweetdream.ai, the conversation didn't just respond to me; it was curious about me. My AI companion asked follow-ups, referenced details from earlier, and adjusted its mood to match mine instead of resetting to a default cheerfulness every message.
That responsiveness is partly a product of the setup. You design the looks, the personality, the voice and the little quirks, so the character has a coherent identity to express. The chat then stays in that lane convincingly rather than drifting. It's the difference between a costume and a character.
Worth noting that the surrounding features are strong without distracting from the core: striking AI-generated photos and videos, lifelike voice and phone calls, video and live cam with select characters, all wrapped in genuine privacy. But the reason it earns the best AI girlfriend label is simpler. The talking feels real.
The things they must do, they will forever carry.
BSRP: DEVLOG #1 — A DIRTY START
Happy May, Babylon! A couple of nights ago we recalled that one of the promised posts to go onto our Tumblr would be, you guessed it, development logs. What better way to kick off a dirty start to our first proper devlog almost six months into our Signalis server with a peak at a agricultural system Haven's been hard at work at? Plus a near-future sneak peak at some model splays, and at least one thing you'll start to hear by next restart.
GOING GREEN IN CANTOR-13 - Haven In the process of working on how I wanted to handle the farming system, I knew that I wanted to take inspiration from Vintage Story and Project Zomboid in particular and essentially make a hybrid of the systems with the added twist of being in a world that was not at all based on any sort of grid to organize things upon. Maps in Garry's Mod are imperfect and messy, just like the real world, and they often use textures that don't really make it simple to do simple texture matching to determine whether you can or cannot plant a seed somewhere.
I opted to go for a system that is far more manual to set up, but only requires the staff to set up once per map as it's natively persistent by design. The first hurdle I had to overcome was figuring out how I was going to divide a naturally and intrinsically odd and uneven N-gon into a series of relatively evenly sized regions; rather, how I would divide my growth zone into many fertility zones. The zones themselves need be a roughly similar shape with a comparable number of bordered neighbors as any other region within the zone, as a given region is going to spread nitrogen, phosphorous, potassium, water, and disease to all of its neighbors.
Originally, as some of these screenshots demonstrate, I tried to use quadtree based spatial decomposition to accomplish this, but this had all sorts of issues with regions breaking out of the growth zone boundary, failing to adhere to edge lines, region overlap, and infinite recursion when trying to deal with complicated shapes. I was starting to think a quadtree wasn't going to cut it- like, at all.
So, a little research later, I figured out how to do this much more elegantly using Lloyd's algorithm to turn my oddly shaped, sloppy N-gon...
... into perfectly subdivided planes built near-instantly with the help of making the growth zones essentially generate a centroidal Voronoi tessellation.
Much better isoperimetric quotient, equiareal tessellation, boundary conformity, and even speed due to no longer dealing with accidental infinite recursion that had to be bailed out after it began to run away.
In Robinese this permits us to have equal portions set in any growing zones to get us closer to how agricultural expansion and management pans out in the real world. Sounds complicated, but all that does is ensure maintenance is done on every plant with half a mind as to what it's neighbors next plot are, and their conditions. This is live on-server.
NEW KIDS ON THE BLOCK
With habsbarra, Nena's player joining up on our team, it's done us a huuuuuuge favor in granting someone who knows how to turn a Blender model into a Garry's Mod model. In light of that Pipsqueak's been working their ass off on four new models in Blender. What, or who, are they for? I can't say, but feel free to gawk at them for now.
EDIT 5-22: The third model in the lineup is by Rufru, thanks for the heads up Pip.
MUSIC FOR YOUR HEART AND SOUL
"I think the music reflects the state that the society is in." John Lennon
On next restart of the Garry's Mod server, a whopping 21 songs will be added to the server in the form of cassette tapes for player characters to find and play. Won't spoil, but I'll gladly show the file tree.
Our rule of thumb is keeping what we add foreign enough so that we add to the uniqueness of the setting rather than jamming in a fuckton of David Bowie in the English language and calling it a day. If it's something serving as the background noise of an interaction, it should by default be immersing you into the shoes(or hooves, depending on)of your character. Careful though! The only legal song in this list is Auf Prolet, the Protektorate have every right to bust into your little gathering and throw your ass somewhere dark and dingy for this reactionary noise.
More will be added as time goes on and our earworm gets satiated. That about concludes it! Thanks for reading, if you've yet to do so, come join our Discord and maybe even our community as a whole.
"Workers of Cantor-13, a moment of your time..."
The administrator cleared his throat as he looked at his staff, eating their rations quietly as they listened. His eyes furrowed, his eyes sharp.
"We have a major issue within this facility. We have let fear and isolation corrupt us to our core. Look around, look at your comrades, look at yourselves!"
"We are supposed to be the nations best. This facility may be falling apart, but that does not mean we must follow in its stead. We need to tackle this issue head on. First and foremost, communication." "All departments are to inform myself, my assistants, or as a last resort the kranich or kolibri of any active plans for the cycle. This can be a verbal communication if need be, but an Intranet message or a physical note is preferable. This is mandetory from this cycle on."
"If you are active and you have no orders given you need to immedietly find work. Contact your department head or whichever your superios are. you may even come to my office to recive work if you must. Idle hands are our worst enemy as of the moment." "Comrades..."
"My Comrades..."
"Are we not citizens of our illustrious nation? Think of our powerful leader, the revolutionary's daughter. How would she react seeing us in this state?"
"No longer can we let ourselves be tempted by the degeneracy and idleness that our enemies can prey upon."
"We must become stellar examples of the nation! We may have let our standards slip, but we shall return to perfection, we shall be the perfect examples to our nation..."
"...we will get past this and through this we will prove ourselves worthy!We shall be our very best selves!"
"If you see anyone idle when they should be on shift, if you see anyone partaking in degenerate behaviors, you report it. Let us do our nation proud."
"Glory to the nation, the revolutionary, and her daughter!" ADLR C0302, 15/05/78 - During the ration cycles.
EULR-C1316 'Lark' continued to shake her head. "I-I-- n-no." Her eyes shift slightly, a determined look in them. Unusually so. "I-I'm n-not b-brave Mina. B-but I...p-promised her I'd b-be there for her. A-always. This isn't ri--...right. You *know* it. I-I won't..." she trails off, sniffling loudly and shaking her head again.
KNCR-C0301 'Stille' — “Mina, disarm the Eule.”
MIYWAG-R-1072d 'Mina' would take a small step towards Lark.
EULR-C1316 'Lark' either through sheer panic or desperation, flinches back. As she does so, her finger slides back on the trigger-- perhaps unintentional, but consequential nonetheless. The revolver cracks, a shot striking Mina in her arm.
*STAR-C1301 'Kaffein' sadly, without hesitation-
KNCR-C0301 'Stille' radios in, “Kranich to personnel— disregard gunshots.”
ARAR-2321 says, “Well then. Firearms just discharge themselves ’round here, or was that somebody bein’ stupid?”
“There’s Evil in this Residence.”
Screenshots by player .smuggo, feels eerily close to the tank angles in the games. good work 🙂↕️
Our RP community can be found in the link below!
SIGNALIS on Garry's Mod, text roleplay and quality controlled — made with unique assets and inspired worldbuilding. | 260 members
“A star under stars gazing upon her dream.”
discord.gg/signalisrp (18+)
“It's always darkest before it becomes totally black."
Kolibri Kamille looking out from cafeteria observatory. Times are tough.
Dr. House done heard about the rot virus </3 aw shit
Huffing that good shit (moon dust)
Why so evil, Komet?
Not pictured is the beating Bishop received.
discord.gg/signalisrp (18+)
"KLBR-C0606 Kamille is an estimated seven cabbages tall", concludes Comrades of Die Forschung-Research.
Gestalts are made for throwing.
"she is so tired of this bih"
SIGNALIS on Garry's Mod, text roleplay and quality controlled — made with unique assets and inspired worldbuilding. | 242 members
"We are marching in a compact group along a precipitous and difficult path, firmly holding each other by the hand."
Observance of Tag der Arbeit, the celebration of all of the Eusan workforce's labors is a must, even for the bitterly besieged Cantor-13 staff.
Though STARs Knight and Kaffein find the lack of Replika actors... perturbing.
SIGNALIS on Garry's Mod, text roleplay and quality controlled — made with unique assets and inspired worldbuilding. | 241 members