unsurprised but no less disappointed that the single player 'story mode' is michael pov smith's grove escape simulator and not a week in the life of laurie all-american girl simulator where you eat cornflakes and go to school and spend 2 hours real time in a library reading susan sontag, occasionally looking out the window, then go to the local pharmacy and try to decide between 3 different nail polish shades and regardless of what player choice is, laurie's decision to not get any overrides them. added otome feature where no romance can actually be pursued with laurie's peers because only dialogue option is she's got a paper due tomorrow. you do the exact same thing everyday until michael shows up. lost potential yet again with this franchise's adaptations but what's new,.... all new games look like play-doh and this one will be abandoned by devs after a month...













