Download: https://www.dropbox.com/sh/879q457fs3m5dtm/AACVSTvDaVJQcmDwnXfzLA5Ha?dl=0 or https://github.com/BLINDED-AM-ME/UnityAssets
Stranger Things
Monterey Bay Aquarium
Mike Driver
No title available

Janaina Medeiros
cherry valley forever
sheepfilms

roma★

Origami Around

titsay
h
will byers stan first human second
"I'm Dorothy Gale from Kansas"

JBB: An Artblog!
art blog(derogatory)
Xuebing Du
Peter Solarz
d e v o n
Misplaced Lens Cap
KIROKAZE

seen from Bangladesh
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@blinded-am-me
Download: https://www.dropbox.com/sh/879q457fs3m5dtm/AACVSTvDaVJQcmDwnXfzLA5Ha?dl=0 or https://github.com/BLINDED-AM-ME/UnityAssets
https://www.dropbox.com/sh/879q457fs3m5dtm/AACVSTvDaVJQcmDwnXfzLA5Ha?dl=0
abandon all hope
download: https://www.dropbox.com/sh/879q457fs3m5dtm/AACVSTvDaVJQcmDwnXfzLA5Ha?dl=0
Whatever
tumblr: http://blinded-am-me.tumblr.com/
LinkedIn: https://www.linkedin.com/in/dustin-whirle Upwork: https://www.upwork.com/freelancers/~019bc1c4b756a037c9 My resume: http://www.indeed.com/r/Dustin-Whirle/d114e9a1d2a7fa1f
download: https://www.dropbox.com/sh/879q457fs3m5dtm/AACVSTvDaVJQcmDwnXfzLA5Ha?dl=0
Points' y directions are factors. I made this for an upcoming project and because I am too cheap to buy one.
tumblr: http://blinded-am-me.tumblr.com/
LinkedIn: https://www.linkedin.com/in/dustin-whirle-94217258 Upwork: https://www.upwork.com/freelancers/~019bc1c4b756a037c9 My resume: http://www.indeed.com/r/Dustin-Whirle/d114e9a1d2a7fa1f
download: https://www.dropbox.com/sh/879q457fs3... Let me know if this helps. Points' y directions are factors.
Parallax 2D. This keeps coming up with 2D projects. The script will track the main camera.
Download package https://www.dropbox.com/sh/879q457fs3m5dtm/AACVSTvDaVJQcmDwnXfzLA5Ha?dl=0
All previous assets in one Package
Package download
https://www.dropbox.com/sh/879q457fs3m5dtm/AACVSTvDaVJQcmDwnXfzLA5Ha?dl=0
Unity Portal Trick
Please let me know if it helps.
Thanks to Aras Pranckevicius’ MirrorReflection4 http://wiki.unity3d.com/index.php/MirrorReflection4
Package download
https://www.dropbox.com/sh/879q457fs3m5dtm/AACVSTvDaVJQcmDwnXfzLA5Ha?dl=0
I don't really know much about shaders, but thanks to ShaderLab and my math knowledge I can do some tricks.
Please let me know if this helps.
The Ethan model is from Unity's Standard Assets
Package download
https://www.dropbox.com/sh/879q457fs3m5dtm/AACVSTvDaVJQcmDwnXfzLA5Ha?dl=0
Simple Mesh Cutting Script I made. One line call and returns the two sides. It will cap the meshes by adding a vertex to the center, because that is where I got stumped and I didn’t want to plagiarize.
Package download
https://www.dropbox.com/sh/879q457fs3m5dtm/AACVSTvDaVJQcmDwnXfzLA5Ha?dl=0
Particles will go along a path within their lifetimes, not speed. The path is made of the children of the object with the component.
In Unity's Standard Assets is a script called "WaypointCircuit" I used what they did, but made my script not circular.
Package download
https://www.dropbox.com/sh/879q457fs3m5dtm/AACVSTvDaVJQcmDwnXfzLA5Ha?dl=0
Dual Textured shader pack updated for Unity 5.
https://www.assetstore.unity3d.com/#!/content/11477
Changes:
_Move Variables removed. You can get the same result from texture's offset in the material.
Shaders use the Stencil’s alpha values. In texture import settings check “alpha from grayscale” if it is black and white.
added Metallic and Smoothness properties.
Package download
https://www.dropbox.com/sh/879q457fs3m5dtm/AACVSTvDaVJQcmDwnXfzLA5Ha?dl=0
For a burning look. Code below. Helpful link: http://http.developer.nvidia.com/Cg/index_stdlib.html
I did this for no reason. I share this to help.
Package download
https://www.dropbox.com/sh/879q457fs3m5dtm/AACVSTvDaVJQcmDwnXfzLA5Ha?dl=0
A small preview of one of the lightup shaders in the pack.
What you can do with Dual Texture shaders.
Things you can do with the dual textured shaders.