Breakout EDU - I’m in Love!!!
Last week I finally got to try out Breakout EDU and as my title states, “I’m in LOVE!” and so is my class! We’ve played two games and they are begging for more! I’d like to introduce you to this marvel of a classroom game that can be used from 1st grade - adult learners (maybe even kindergarten)! The gist of this game is based on the concept of “Escape Rooms” where the participants have to solve clues to “break” out of the room. In the context of the classroom, the students are breaking out a box by solving clues to unlock their box. The box has multiple locks on the box. Students typically have 45 minutes for the breakout. Educators have designed all different sorts of breakout games targeting different academic areas to be used.
When I heard about the concept, I was very excited about it because I thought it would be engaging and content rich. What I didn’t really recognize, was the valuable team building and social skills that would also occur from doing Breakout EDU. We played our first game last week - The Swamp. I have two kits so I split my class in half and ran two teams at the same time. One of my teams was dysfunctional for the first 15 minutes. Kids were quitting, saying it was too hard, or squabbling with each other. Some of the students on this team rallied their forces & amazing things happened. The team succeeded and broke out at 33 minutes. The other team worked together with some struggles and broke out at 37 minutes. After the game we came together and debriefed the game. This is the POWER of the game - students assessing themselves! What were the pros for your team and what could you have done better? Wow! They blew me away with their honesty and recognition of pros and cons! One of the teams listed pros like “We did good listening and spreading out”, “We did not let XXXX walkoff when he wanted to give up”, “We encouraged each other”, and “We did good on communicating”. The other team stated that their pros were listening, using hints, solving the words on the wall, and finding the nouns. The areas of improvement listed by both teams were “Working on taking turns”, “Not arguing”, “Not yelling at team”, “Not giving up”, “Sharing ideas”, and “Taking turns distributing the candy prize instead of snatching it”.
We made a video about why we liked the game. One of the things that one of my students said about why she liked the game was, “I like this game because like when we was struggling and when we are struggling on a test we can go back in the story and find more clues. And I also like this game because the tests may be hard but they will get easier after awhile like this game.” This is a struggling student saying basically, “Hey this game taught me not to give up! That yes it was hard at the beginning and I wanted to give up but in persisting we broke out!” GROWTH MINDSET! This was said by a student retained two times and reading far below where she should be! What an important life lesson she learned from this game! Other students said, “I like this game because it encouraged us to work together and not give up”, “I like this game because it was fun and it can help us in life and when we get older if we have a problem we can use it to solve it” “I think this game helped us cause when my team was about to give up, our coach said not to give up, keep trying”, “It told us to never give up, not like to quit what you are doing”, “Uhhh, I like this game because if somebody felt left out you can invite them back in”, “Umm, I think this game was really fun because it was educational and it taught us to work together and to use teamwork”, “I thought this game was a really good game because sometimes things can be hard, you can find out what they mean, and how like some parts required math and spelling which was something that we do in school”, and “I like this game because like the partners of our groups gave us information and clues so we could unlock things”.
Another amazing thing about this game was that students who are not the “top” achievers in the class shined forth with talents no one knew that they had. During our debriefing, one of the students commended one of those students for their awesome problem solving skills. The funny thing was that very student had groaned when she saw that this particular student was on her team. It was so exciting to see her outwardly commend this student and recognize that even though we are not “best friends” he was an invaluable part of the team! This led to other students giving “Shout-Outs” to their team members for their contributions. THIS WAS INCREDIBLE! We will continue this each time we play!
My students begged for another game so the very next day we played “Candy Caper”. I am sad to say that my intern and I had low expectations for my class. We wondered if they would break out in the allotted 45 minutes since the game was harder. To our amazement, the students broke out in 25 minutes! After just one game, the teamwork had improved by LEAPS AND BOUNDS! I can not say enough positive things about Breakout EDU! It is a MUST for your classroom!!!
Check it out at breakoutedu.com!