i have not finished the ellie dlc and not touched anything else BL4. and from what ive heard nothing is worth going back to and that makes me sad
i think i js felt a numbness to the pickle death i didnt care to continue

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i have not finished the ellie dlc and not touched anything else BL4. and from what ive heard nothing is worth going back to and that makes me sad
i think i js felt a numbness to the pickle death i didnt care to continue
With the utmost sincerity: What is it that you love about Borderlands?
The problem is that I must always describe what Borderlands is like at its peak, when it truly lives up to all that it's supposed to be. This is, unfortunately, not always, and for long periods it's been "not often."
There is nothing quite like Borderlands. For all that Borderlands sometimes fails to live up to its own promise, nobody has ever gotten close to Borderlands. Rage 2 tried to copy it whole hog and was dogshit. Destiny 2 has slowly but surely vanished up its own ass. Overwatch and its ten dozen knockoffs have made half-hearted attempts at its style but never gotten close to the series' charm.
At its best, the appeal of Borderlands is this: serious, meaningful stories that just so happen to take place in a fundamentally unserious world.
The world of Borderlands is stupid. The world of Borderlands is very, very stupid. It's absurd. It's asinine. It's an absolute clownshow. It's Cowboy Bebop as written by the Onion. Everything is either run by corporations or abandoned by them, which leads to the juxtaposition of bright, shining iPod Futurism with Mad Max scavenger world chaos. Everyone has become the most extreme and unhinged version of themselves.
And when it is at its best, Borderlands has the courage to say: okay, so this world might be a truly absurd and farcical place, but what if you actually had to live there? What then? What if we were to extend to this world some suspension of disbelief? What if we were to look at this world we've created and treat it as a place that could exist? What stories could we tell in such a place? How do the unique aspects of our worldbuilding allow us to tell unique stories?
This is what allows moments like the time in Borderlands 2 where Handsome Jack uses Eridium slag to mutate Bloodwing and make you fight her, then when you win, blows her head off with a bomb collar, and treats this as a genuinely horrifying act and a genuine loss of a character who someone truly loved. Then Jack fucks around trying to find a violin, can't find it for like ten minutes and then gets mad when his cruel joke doesn't land, and it's genuinely hilarious, because this is the exact kind of petty, malicious, insecure douchebag he is.
When it works - and trust me, as a fan of the series, I know it often doesn't - there is nothing quite like Borderlands. There is nothing that can quite match the simultaneous absurdity and sincerity of Borderlands when Borderlands believes in itself. I just wish it did so more often.
i do not enjoy being petty. but there is this one BL content creator that drives me insane from how obnoxious he is. we need a universal reset
TO ADD: vile lictor is there to contrast and complement TK. one is so ready to let go of his humanity, while the other is constantly wrestling with it. vile lictor is the extreme of what TK's worst parts of him THINKS he is. an unbeatable god who will is perfect and beyond humanity.
meanwhile TK is SO emotional. SO obsessed with himself that he will self-sabotage and perform to deal and cope with his position. VL has let go of his cage (for the worse) while TK is obsessed with how trapped he is.
TK not killing us is kinda cool because its just as contradicting as he is. trapped but not, human but not, and its his constant need for control that stops him from being his true self or getting what he wants.
ok, I kinda get it. My charitable analysis is that maybe the timekeeper kept us and our allies alive because he enjoys being in control more than actively killing people. Like puppeteering our friends is a last minute way to cope with being out of control. but also cause that tiny part of him wants us to succeed in ending his misery.
idk lol, it's very forgiving of how distracting him not killing them is but that's my best guess 🤷
c4sh being offscreen the entire time away from the campfire fits his vibe so well thats legit a great introduction
also glad the level caps arent being done by 3's so i can actually enjoy playing the game. i have no idea why they did that for bl3 lol. padded out the game but made playing it so much worse
— C4SH The Rogue
another interesting parallel with Sol vs the Timekeeper. Sol commits horrible acts to get to an endgoal. While TK uses that endgoal to justify horrible acts. Like the former is a way to get something and the latter is a way to cope with something.
there is so much great story in bl4, i just wish it was better with telling it
level 60??? nice try but i am NOT grinding gear respectfully i am sick of farmslop
endgame this endgame that, how about we make a good BASE GAME first then endgame will be making hundreds of runs from that. u know like what made BL2 immortal
real talk though pickle hate is so forced I cannot think of any legitimate reason to hate him lol. idk some people act like he personally attacked their family or something
i dont care how much presequel fanservice gearbox shoves into our throats consider this reparations for aurelia, claptrap, and ozkits
PICKLE'S BACK BIG W FUCK THE PICKLE HATERS YALL DONT KNOW GREATNESS IF IT STARED AT YOU IN THE FACE
*Bartender pours me another drink as I slur my words*
"And then, even though Claptrap organized the Crimson Resistance.. and even though the Crimson Resistance is directly what saves Kairos... Claptrap's name is never said in the campaign questline again after the first 30 minutes of the game."
*Bartender nods and cleans the counter*
"It's like they're... like they're in this weird spot where they're embarrassed by him but feel obligated to have him in the game. So they just gave him a brief cameo before moving on... but his cameo is that he performs the single most important action in the game. It's not even an 'accidental domino effect' thing. It's the direct result Claptrap set out to accomplish and he did! But he's shunted off to side quests."
*Bartender turns off the 'We're Open' light and begins to call me a cab*
"They did the same thing with Mad Moxxi, ya know? She had basically no effect on anything, and the dialogue justifying her presence there is relegated to hidden Echo Logs. It feels like they only put her in the game so that she could do that jiggle-jiggle sway she did in the launch trailer."
*Bartender gives my address to the cabbie as they close the cab door behind me*
"There weren't enough splashy intro screens."
My loot feedback's been acknowledged by 2K and passed on to the devs, praying to god this causes a domino effect of BL5 being peak lmaooooo
bl4 story dlc drops this month and we got nothing except that teaser trailer with mancubus in it 🧍♂️no ellie the presumably main character in the dlc named ellie and the vault of the damned no other characters besides those two no actual trailer no anything not even a the map will be the size of whatever genuinely jack shit. did they fucking purge the marketing team along with the rest of the borderlands characters. it's like they want this game to fail
bro i didnt know the vault hunters had voicelines for farming pearls man i kinda hate this hahahaha