Node Graph out of Date. Rebuilding...
Welcome! If this is your first time here, this is a sporadically updated, photo-journal-esque sideblog run by astrobstrd dedicated to documenting Source engine maps. I've always loved Source and all of its weird idosyncracies, and think mapping is a genuine labor of love. From the fun and aesthetically pleasing, to the jankily charming and charmingly janky, I think every map's got some story to tell. Ultimately this is a fun side project that I hope gets people to think a little more about game and level design, or at least think about the work that goes into both!
Below you'll find links for quick navigation. .bsptourist is, in my mind, a desktop-first affair, and I've got a relatively lightweight, image-first theme set up to best facilitate a screenshot-heavy blog. But I know where all of this mobile web and app-first design is heading, so hopefully this pinned & these tags make browsing a little easier.
ABOUT — Quick screed that I wrote as I was starting this blog and some info about the project. MAP TAGS — A set of categories I divide maps into, potentially expanded in the future, (but mass re-tagging posts is also kind of a pain in the ass.) HEARTED — Maps I really enjoy, either because they've had considerable work put into them, they mean something to me, or because their commitment to a general vibe is great! REQUESTED — Maps requested by viewers like you! WORKSHOP COLLECTION — (Almost) every map covered here in a Steam Workshop collection.














