PUT YOUR BEARD IN MY MOUTH

JVL
d e v o n

Love Begins
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KIROKAZE

Discoholic đȘ©
let's talk about Bridgerton tea, my ask is open

ç„æ„ / Permanent Vacation

Janaina Medeiros
Aqua Utopiaïœæ”·ăźćșă§èšæ¶ă玥ă
taylor price
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đȘŒ
noise dept.
I'd rather be in outer space đž
Show & Tell
trying on a metaphor
Cosimo Galluzzi
hello vonnie

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@calculatorsandstuff
aliexpress
magnetic doll house #drawing #illustration
This mouse I found at my work has a Calculator on it.
[ LINK HERE ]
space people donât feel gravity
Retro-Graphics RG-512 unit fits inside standard ADM-3A terminal (shown) and allows point plotting and vector graphics on a 512 Ă 250 matrix.
My simulation of a device for creating a uniform magnetic field
This is a simulation of a 3-axis Helmholtz coil done for a course called Computational Physics. A Helmholtz coil consists of identical magnetic coils on a common axis, which create a fairly uniform magnetic field in the center. In this case there are three pairs of coils. And my model of it looks like a flower at a certain angle đ
Such a cage can be used to simulate the geomagnetic fields that a satellite would experience in Earthâs orbit, and therefore to predict the behavior of a satellite and its components. Knowing the magnetic field vectors is of importance when determining a satelliteâs attitude.
To know how much the direction of the magnetic field varies in the satellite, I calculated the angle of the magnetic field vectors in the satelliteâs opposite corners (the satellite is not modelled into the cage here).
The result will be used for various sensor calibration uncertainty budget calculations for ESTCube-2 CubeSat.
I added two images of the geometry (first one just because it looks cool), and two of the resulting uniform magnetic field. I used COMSOL Multiphysics software.
So a derivative is like picking two points on a graph and calculating the difference in the y-values and dividing by the difference in the x-values ⊠when the two points you pick are infinitesimally close. Up above weâve drawn a plot of temperature T versus distance x, and weâve shown the derivative at three points.
The way you can picture a derivative is this: If you draw a straight line that barely touches the curve at one point only, then that line is called a tangent. And the derivative at a point tells you the slope of the tangent. Where the curve is steep, the slope is high (3) and where itâs not steep slope is low (1/3). (The -ve signs are because temp goes down as x increases.)
1977 - Washington, UK - A Commodore PET (Personal Electronic Transactor) personal computer http://ift.tt/2oOkl0y
Logic Gates!
Not - â0 in, 1 out; 1 in, 0 out. Â Whatever you put in, you donât get out.â
Buffer - âIf you take the not of not, you get what you put in - 0 in, 0 out, 1 in, 1 out.â
NAND -Â âBoth inputs must be brought up to 1 to lower the output to 0.â
AND -Â âIf you negate the result of Nand, you get And. Â Both inputs must be brought up to 1 to raise the output up to 1.â
OR -Â âIf you not both inputs, and then Nand them together, you get Or. Â If either input is raised to 1, the output raises to 1.â
NOR -Â âNegate both inputs, nand them together, and negate the output.â
XOR - âXor is complicated - The large weight ands the inputs together.  The medium weights negate the inputs, but are pulled up by the large one when both are 1.  When you nor those together, you get Xor â
XNOR - âThis is comparatively simple - just negate the output of Xor, and youâre there!â
Video Source
Images and Text Stolen from Imgur!
Holy shit, whoever devised these apparati is the truest graybeard computer scientist