Keni
will byers stan first human second
Claire Keane
TVSTRANGERTHINGS
Mike Driver
d e v o n
Cosimo Galluzzi
No title available
Peter Solarz
todays bird
macklin celebrini has autism
Show & Tell
art blog(derogatory)

⁂
we're not kids anymore.
trying on a metaphor

titsay
AnasAbdin
let's talk about Bridgerton tea, my ask is open
cherry valley forever

seen from Malaysia

seen from South Korea

seen from United States
seen from Saudi Arabia
seen from Brazil
seen from United States
seen from Israel

seen from Malaysia
seen from Malaysia
seen from Brazil

seen from Brazil

seen from Canada
seen from United States
seen from Malaysia
seen from Saudi Arabia

seen from Germany
seen from Portugal
seen from Brazil
seen from Brazil

seen from Malaysia
@callerofthecrows
what the fuck have we actually uncovered the true source of the fucked up sad cat face
this is an extremely cursed image
20 years later and nothing will ever top this.
Inktober day 2, A witch and six owl familiars
Continuing my celebration of October and fall with another witchy familiar
joker x harley headcanons <333333
Harley takes a baseball bat to the Joker’s head, killing him instantly
the one
its me
someone: *draws my oc*
me: *literally irl starts crying real tears*
this is really random but would you happen to have some idea of what program was used to make "Lots of Laugh" (a vocaloid song)? I've been in love with the video for ages and I've always wondered what was used to make that type of animation. I was talking to a friend and they said it might have been some type of 3D modeling? Which is kind of what you do, so I thought maybe you might know? Sorry I know this is really random...
This video uses almost no 3d at all from what I’ve seen! They use a mix of some regular hand-animation for some secondary motions and a feature in Adobe After Effects called Puppet Warp which basically creates a tessellated geometric mesh around an image(usually transparent) and applies the image to this new mesh as a texture. This tessellated geometry is then what actually gets moved around and animated and “rigged”. There are options to set the density of the tessellation which can help with certain errors in granularity(tight bends or jagged deformations, etc).
Each “pin” is animatable with keyframes just like any other key-frame-able point in After Effects and supports expressions and such. The music video makes careful sure that strands of hair and frilly cloth are moving somewhat or that certain limbs are moving at their joints(when miku is getting her hair brushed) and at some points to get an entire character to walk(the silhouette in the intro).
Making assets for a workflow involving puppet-warping like that requires the layers of the animating artwork be preserved so that you can get specific parts of a “rig” to move independently of another(hair moving in front of a face, clothes moving over skin, etc).
I’ve used it here and there when making videos and even used it for pixel art related stuff!
Keep reading
is that legal?…….
A sneak peek of my piece for MOUTHBREATHERS; a Stranger Things zine! It will be available for purchase at SPX this year
disneymeme: [2/3] villains: Hades [Hercules, 1997] ⤷ Well, gotta blaze. I have a whole cosmos up there waiting for me… with, hey, my name on it.
The colors of horror movie posters
this is my oc gunclaw his claws are guns
four word horror story
sunningrocks belong to riverclan