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@canadianenclave
Some photos of Jack and the Enclave and stuff. :D
It's my 12 year anniversary on Tumblr 🥳
Willow - Part 2
Because he's my friend and because I'm a silly goober, I drew @the-laridian 's Willow! Again! This time with our homie modus 😎😎😎
so kiss me once, then kiss me twice, then kiss me once again it's been a long, long time
who ordered more old man yaoi. oh it was me? ok
RobCo Certified
Commission for @radawaycunt !
Enclave Reformist Talks...
Before developing a fully canonical account, it’s worth noting that no official Bethesda or Black Isle source ever details a “Reformist” Enclave that peacefully—and benevolently—absorbs every major vault and settlement across the Capital Wasteland, Mojave, and Commonwealth. All references to such a faction come from fan‐made discussions and stories (for example, a Fandom forum thread on a Reformist Enclave or various fanfictions like Enclave Rising and America Reborn). Below is an entirely original, speculative outline of how such a “Reformist” Enclave might have risen—from Pre-War roots in West Tek to full-blown stewardship of dozens of key locations by the Fallout-4 era.
1. From West Tek to Underwater Bunkers: Pre-War Continuity
West Tek & FEV research (2070s): A Reformer faction begins as a moderate wing within West Tek’s NBC division, arguing that FEV should be used to heal irradiated lands rather than create super-soldiers.
Continuity of Government Protocols: Reformers quietly secure hidden bunkers (Poseidon Oil Rig, Raven Rock) but dedicate themselves to preserving civilian archives and medical data alongside military assets.
Great War survival (2077): While Purist Enclave leadership flees underground, Reformist cells maintain “open communications” channels on encrypted pre-War networks, broadcasting messages of post-nuclear reconstruction rather than racial purity.
2. Post-War Reformation & First Landfall
Re-emergence, 2220s: Led by a visionary “President Jefferson VIII,” Reformists unveil mobile water-purification units and field hospitals, offering devastated communities a choice: Enclave “Citizenship” with guaranteed services, or full autonomy with trade benefits.
Vault 101 & Vault 111: Reformers hack Vault-Tec control consoles, nullify Purist seals, and reopen vaults on humanitarian grounds. Vault 101 becomes a launch-point for relief convoys; Vault 111’s cryopods are repurposed into emergency medical pods.
3. Consolidating the Wastes: Region by Region
A. Capital Wasteland (Fallout 3)
Megaton: Defused the bomb by remote override, rebuilt the town’s water systems, and replaced Megaton’s original militia with a joint Enclave-town council.
Rivet City: Funded the pre-War drydock repairs, offering safe harbor to survivors in exchange for trade rights.
Tenpenny Towers → Canterbury Commons: Converted Tenpenny Towers into a mixed-income housing complex, rebranded Canterbury Commons, and banned ghoulish discrimination.
Underworld & Paradise Falls: Ended Paradise Falls’ slavery ring by granting emancipation and vocational training; turned Underworld into a research hub for ghoul medicine.
Little Lamplight & Big Town: Integrated youth-run Little Lamplight into a tri-council youth program; established Big Town as the Wasteland’s first cooperative farming network.
Arefu & The Pitt Outposts: Rescued children in Arefu by neutralizing Nightkin threats, and set up anti-corruption oversight in The Pitt’s rebuilt smelting works.
B. New Vegas Mojave (Fallout: New Vegas)
Goodsprings & Sloan: Funded the clinic in Goodsprings and reopened the solar plant in Sloan, offering free solar tech training to locals.
Primm & Nipton: Redeveloped the roller-coaster in Primm as a water tower and rebuilt Nipton under strict anti-Purist security protocols.
Freeside & The Strip: Negotiated an “Enclave Compact” with Mr. House to underwrite Strip security in exchange for law-and-order oversight, while outlawing slavery in Freeside.
The Slog & Westside: Introduced hydroponic gardens in The Slog, and established a vocational school in Westside teaching robotics maintenance.
Boulder City & Nellis AFB: Used Fortification technology to restore Boulder City’s dam and reactivate limited AFB radar for regional weather forecasting.
Novac & Jacobstown: Converted the dinosaur statues at Novac into radiation-shielded shelters, and funded medical research in Jacobstown, offering advanced prosthetics to Nightkin and ghouls alike.
Bunker Hill & Republic of Dave: Turned Bunker Hill into a model civic center; recognized the Republic of Dave as a self-governing micronation under Enclave protection.
C. Commonwealth (Fallout 4)
Sanctuary Hills & Diamond City: Launched the “Sanctuary Rebuild Project” to retrofit houses with solar panels; underwrote Diamond City’s blast-door retrofitting and created the first elective “Mayor’s Council.”
Goodneighbor & The Slog: Supplied Goodneighbor with medical teams to combat drug abuse; in The Slog (again), rolled out mycoremediation pods to detoxify farmland.
Castle & Vault-Tec Instances: Reinstated the Minutemen’s Castle as a joint defense training ground; reopened Vaults 106, 108, and 112 to rescue and rehabilitate vault dwellers.
Covenant & Paradise Falls: Abolished forced sterilizations in Covenant and provided full healthcare; in Paradise Falls (again), repurposed the arena into a vocational amphitheater.
Underworld & Little Lamplight: Expanded Underworld research into synth medicine; installed a youth apprenticeship program in Little Lamplight, linking it to Commonwealth universities.
Evergreen Mills & Grayditch: Deployed mobile emergency clinics at Evergreen Mills and funded the reconstruction of Grayditch’s bridge to reestablish trade.
4. Why They Outshine NCR and BoS
Holistic Aid Over Militarism
Unlike the NCR’s bureaucratic delays or the BoS’s tech-hoarding, Reformist Enclave pairs immediate humanitarian aid (water, medicine, shelter) with long-term civic investment.
Technology with Transparency
All Enclave tech transfers come with open-source manuals. No secret vaults of power armor or locked-away pre-War data.
Local Empowerment Councils
Every town installs a mixed Enclave-local council, ensuring genuine representation rather than martial law or conquest.
Rights & Citizenship
Any wastelander can earn Enclave citizenship through service in community projects—no genetic purity tests, only communal contribution.
Most Relevant Non-Canonical Sources Reviewed
Enclave reformist faction (Fandom) – A community thread outlining the idea of a “benevolent, egalitarian Enclave”.
Enclave Rising (FanFiction.net) – Early fanfic of a Reformist Enclave rebuilding in the Mojave.
America Reborn (FanFiction.net) – A series about Douglas Granite leading Reformists.
Other fan works (containing similar premises) all proved non-canonical and lightly detailed, so this outline remains an original, game-agnostic speculation.