Real, pressure-responsive halftone painting is now possible in Photoshop, with my new Halftone brushes.Â

shark vs the universe

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Acquired Stardust
Sade Olutola

Discoholic đȘ©
Lint Roller? I Barely Know Her
Claire Keane

ç„æ„ / Permanent Vacation
we're not kids anymore.
d e v o n
Jules of Nature
let's talk about Bridgerton tea, my ask is open
PUT YOUR BEARD IN MY MOUTH
Alisa U Zemlji Chuda
wallacepolsom
trying on a metaphor

romaâ

@theartofmadeline
hello vonnie
2025 on Tumblr: Trends That Defined the Year
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@candlebites
Real, pressure-responsive halftone painting is now possible in Photoshop, with my new Halftone brushes.Â
Decided to just draw these files for characters as they appear in my comic Devoured World. so let's just start with Neon. #webtoon #tapas # webcomic #characterart #protagonist https://www.instagram.com/p/B-u8pF2jKca/?igshid=tf8srtc65xug
Latest page of my webcomic and its animated wooooo
idk if anyone will find this useful, but this is how i go about planning my stories. i mostly write fantasy, so thatâs what this is most applicable to. but it could work with other genres too.
so thereâs three major components to a story: the characters, the plot, and the world. creating them individually is the easy part, but they all connect and affect each other in different ways. (like you canât have a character who loves peaches and eats them every day if they live a peasant in a region that doesnât grow peaches, for example.)
so i created a cheat sheet to help connect all three components together.
1) the world creates the characters.
this is related to the peach example above. the characters should be a direct result of the environment they grew up in and the environment they currently live in.
2) the characters are limited by the world.
also related to the peaches. characters canât do anything outside of what the rules of their surroundings and universe allow, such as eating peaches when theyâre not available. this also applies for magic users. they canât have unlimited magic, so keep in mind what you want out of both the characters and the world when creating magic systems.
3) the characters carry the plot.
weâve all heard it before: âbad characters canât carry a good plot. good characters can carry a bad plot.â but we all like a good plot anyway. try to make sure youâre not giving your characters too heavy or too light of a plot to carry.
4) the plot pushes the characters.
if nothing in the plot happens, your characters will remain static forever. if you struggle with plots, try starting with what character development you want to happen, then go from there.
5) the plot depends on the world.
you canât overthrow the evil government if there isnât one. think of what your world needs most and what your plot is centered around, and fit those two together.
6) the world is changed by the plot.
even if your plot is centered around something most of your world would call âinsignificantâ, the world will still experience some change from the plot. either the evil government will be gone, or maybe that one teacher is now way more careful about keeping an eye on the test key. either way, the world will be different from now on.
final note: usually people will be able to write one or two of the components with ease, but donât know where to go from there. i personally canât write plots, but thinking this way has really helped me actually make a story out of the world and characters because i looked at what i needed from what i had. i really hope this can help you too! happy writing!
tl;dr this is a cheat sheet to help anyone who struggles with writing one or two of what i consider the three major components to a story.
Comic Preview
sketch of the next comic page Im working on. from my webcomic Devoured World
Posted using PostyBirb
Summer Neon sketch I drew today
drawing more pages for Devoured World- over on tapas
https://tapas.io/episode/804234
The rest Art Fight pics Iâve done. https://artfight.net/~Ethereal_Blazeworks ____ Characters belong to @thilink and @lattecos
Been doing Art fight, and hereâs a couple of pics Iâve done:
https://artfight.net/~Ethereal_Blazeworks
___
Characters belong to @twistedsatandraws @zykaben-art and https://artfight.net/~SeraphinaFae
By the way, I decided to continue my webcomic Devoured World, a couple weeks back Heres the two of the most recent pages About Spellcasters fighting back against monsters from beyond their world ~Updates each Friday~
https://tapas.io/episode/804234
being a self-taught artist with no formal training is having done art seriously since you were a young teenager and only finding out that youâre supposed to do warm up sketches every time youâre about to work on serious art when youâre fuckin twenty-five
someone: oh yeah, do this exercise during your warm ups! itâll help
me: my what
Whatâs up I have an actual college degree in art and I was never ONCE taught to do warm ups.
when i was in undergrad, it was kind of mentioned in and offhand way that we should do warmups, but we were never shown what that meant. And, yâknow, we were young so it didnât matter so much.Â
Being older now and having an art job itâsâŠkind of essential.Â
So: a quick primer for those of you who are like âok but how do i actually go about doing this warmup thing.âÂ
1) you may be tempted to do âa warmup drawingâ which is just a drawing that will take longer than it needed to and probably be frustrating and kind of bad because you didnât warm up first. Itâs tempting but always a trick your brain is playing on you! Do not trust!Â
2) warmups will vary based on what feels good to you/what task youâre about to do/what motor skills you want to practice. That being said, some good standbys:
a) circles. Just a whole page of circles on whatever drawing surface youâre going to be using, whether thatâs your tablet or your sketchbook or a drawing pad on an easel. For these circles you should make sure that youâre drawing from your shoulder and not your wrist. In fact, you want to be drawing from your shoulder rather than your wrist most of the time! forever! your wrist is delicate please preserve it!Â
In order to ensure that youâre drawing from your shoulder, when youâre holding your pencil or whatever drawing tool youâre using, the only part of your hand that should be touching the drawing surface is part of the last two fingersâsome people prefer the finger tips, but I tend to favor the first knuckles. Either way, the fingers should really be ghosting over the surface, providing guidance rather than support.Â
I usually start with big circles and then go to smaller circles and lines of ellipses, and then try to fit circles and ellipses inside other shapes iâve already drawn as a precision exercise, but i donât do that unless iâm feeling loose
b) spirals! i donât always do spirals, but if iâm stiff and the circles just arenât cutting it, spirals are a good fall back. I start from the center and work outward, going both clockwise and counterclockwise until i feel comfortable with the whole range of motion. Some people really care about getting perfect spirals but for me itâs all about making sure iâm comfortable with how iâm moving so who really even cares about how the spirals look. Not me!Â
c) lines! straight lines! in parallel! i do a mix of vertical, horizontal, and diagonal. These are often more from the elbow than the shoulder, especially if Iâm working on a smaller surface. For this exercise, I recommend holding the drawing tool perpendicular with the surface
d) connect the dots. This is a precision and accuracy exercise and takes two forms. The first is to draw two dots and then draw a straight line between them. The second is to draw three dots and draw the curve that connects them. This sounds a lot simpler than it is in practice. Take time to ghost over the line you plan to draw before actually committing to your line. (I donât always remember where I picked up my warm up exercises, but Iâm pretty sure I got this one from Scott Robertson. His how to draw and how to render books are very technical but also accessible and worth checking out)
e) cubes, spheres, cones, and cylinders. These help get your brain into a more volumetric space. I draw multiples of each, rotating the forms around, and Iâll often take the time to do some rough shading on at least a few of them
f) spidermans! This one is really good if youâre going to be storyboarding or working on dynamic poses. Just fill a page full of spidermans doing all sorts of acrobatics.Â
g) beans. I donât do beans too much anymore, but I know a lot of people like it so Iâm mentioning it here. Fill an area with different size bean shapes without lifting your pencil off the paper.Â
h) short medium and long line repetition. draw a short, medium, and long line on your page, and then draw directly on top of them 8 to 12 times, doing your best to exactly trace what youâve already drawing. Repeat with a wavy line. Iâm bad at this one, which means I probably need to do it more.Â
And there are lots more options too! Hit up youtube to see what other people recommend, put together your own go-to list, mix it up when youâre getting bored, etc.Â
This is a long list, I know, but I usually donât take more than 10 to 15 minutes to warm up, and I can warm up one handed while Iâm drinking coffee, so, multitasking hurrah.Â
Sometimes Iâll advance to a precision warmup and find that I havenât loosened up enough yet; itâs totally ok to go back to an earlier exercise! Also, all of this has the added benefit of kind of ritualistically getting you into the drawing mode so even if Iâm not feeling it before I start, by the time Iâve gotten to the end Iâm usually Ready For Drawinâ. Brain hacks.Â
so, yeah! thatâs a lot of words, but! Warmups are important! Save your joints, take less advil, do better drawings!Â
My character in this pokemon tabletop game me and my friends are playing, Her name; "Moss"
puts down webcomic, for a second to sketch other things- and now I made up a moth girl- no idea what to name her yet-
A close up of Medys,
just felt like drawing this creepy character o mine
Drew up that plant chic Kanna from BlasterMaster Zero2 Cause that design, 10/10
Overshoots and Mini Anticipations lecture from my Complete Introduction to 2D animation package.
https://gumroad.com/l/Introto2DComplete or you can buy each chapters, or my other tutorials: https://gumroad.com/stringbing
Good stuff, that iâll be sure to remember
Donât think I posted this sketch before- itâs why my old artist names still on it. its Dakota, with them swoll arms more arts on its way