Nicholas Carr’s The Generation Effect discusses the ways in which an increase in assistive technology in our society has effected our skill and ability. He opens with a story about a common opinion - that the use of machines takes mundane tasks off of our hands, and leaves us more time to do more important things. He then, throughout the article, explains why this is not the case. He explains that information is better learned and retained if one is forced to generate it, rather than just recite it from a source. By relying on machines to provide information or act as a replacement for knowledge, we are losing skill and ability. Carr cites many examples of this putting people in danger, from blind dependence on GPS trackers to increased error in architectural digital drawing.
This seemingly relates to the subject matter of this course in that we are, essentially, learning how to use machines to designs. I have a hard time, however, absolutely applying Carr’s theory to our work in this class because much of what we do is a computer-based process, rather than a process aided by a computer. Carr’s theory only holds in situations where a computer is aiding in a predetermined process, or one that previously existed as an analog process. But, as DeLanda explains in Deleuze and the Use of the Genetic Algorithm in Architecture, the importance of much of the work we do in this class lies in the preparation of systems of computation. Because of this, we are creating products that could not have been realized without a computer and are not necessarily replacing any analog skill with a computer. While it is conceivable that one could always use these new digital processes in replacement of old analog ones, it is neither necessary, nor more productive.