are you truly obsessed with me or are you just horny
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KIROKAZE
NASA

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PUT YOUR BEARD IN MY MOUTH
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Cosmic Funnies
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I'd rather be in outer space đž

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YOU ARE THE REASON
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@celtic-fr0sting
are you truly obsessed with me or are you just horny
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Miss seeing people here, we used to be so cool <3 đŽđđ«đ„šđ«§
Baby cat photographed by Alton Blackington, Massachusetts, ca. 1930
Windows Vista launch event, November 2006
đđŹđ°đŁđąđŻđđ±đČ 2024. Robert Eggers
And lo, the maiden fair did offer up her love unto the beast and with him lay in close embrace until the first cock crow. Her willing sacrifice thus broke the curse and freed them from the plague of Nosferatu.
NOSFERATU (2024) Directed by Robert Eggers Shot by Jarin Blaschke
Electric Banana Stereo (1972) https://reddit.com/r/vintageads/comments/1k3tnmr/electric_banana_stereo_1972/
Is that a banana in your pocket playing disco music or⊠oh. Yes it is.
Two years later, World Builderâs Guidebook got its natural companion in Dungeon Builderâs Guidebook (1998). Another (delightful) Daniel Horne piece on the cover, giving me some King Solomon vibes. The interiors are by Arnie Swekel, who very much feels like Glen Angusâ partner in late-2E crime to me. He does solid hatching throughout. I adore his two sidebar ornaments in particular that repeat throughout the book â my only complaint is that they are so good I wish there were a dozen of them instead of just two.
This one is more my speed and rather old-school in its approach, particularly in the use of geomorphs. Bruce Cordell divides dungeons into six core types: aerial, castle, interdimensional, mine/cavern, ruin/tomb and underwater. Each type is accompanied by tables for encounters and properties, and further, a full example dungeon in the back of the book. Cordell then describes an intriguing method for taking a dungeon space and pushing it to more interesting ends by adding thematic twists, discusses traps and provides a generator.
Itâs good! It isnât a workbook like Casting Call: Dungeons and that is fine (though I probably prefer that book over this one in terms of utility). Rather, its sort of a presentation of tools and a musing on how to use them effectively. I particularly appreciate Cordellâs desire to balance a dungeonâs sense of fun with a measure of plausibility â I think the best dungeons are deeply weird but also highly ordered. That is, they donât have to be realistic, no dungeon can be, they are inherently irrational spaces. Rather, they need to be legible to players, so that they can be enjoyed on their own terms, even if they donât make conventional sense. Cordell, I think, supports this view. And, I should note, shortly after publishing this, Cordell puts all these methods to use to excellent effect in Return to the Tomb of Horrors the following year.
I love reassurance and gentle reminders bc baby I am traumatized lmfao
New York. Photographs by Yale Joel (1954) via the LIFE Photo Collection.
Monksâ corridor at the Capuchinsâ Catacombs, Italy, ca. 1900
 The Nekromancerâs Daughter
âThe Daughters of the Dread Nekromancer of Zuma ~~ No Living Being is certain if these stunning women are the Nekromancerâs actual progeny, or if the term âDaughterâ indicates some other intimate relation to the powerful Master of Dark Secrets.â
They are Telepathic: save or have your mind penetrated. Â
They possess a Stunning Gaze: save or lose turns.
Their Touch is Enervating: save or ability drain.
The Uncanny Charms of the Daughter prevents many, who fail to resist her charms, from Harming Her.