Solar Defender Playtesting
For our playtesting we tested 5 subjects all with somewhat similar demographics and cunducted a questionnaire, gameplay testing and survey. During the playtesting we made notes and found that there were some issues we had not experienced previously and/or didnt think about earlier in production. One such example is that the asteroids could spawn directly infront of the ship almost immediately destroying a friendly ship making the player struggle to complete the game. There was also a lack of UI that surprisingly only one user commented on however we ranked that as a severe issue as you could not replay that game unless you restart the entire application. During the playtesting process many users got confused about why the friendly ships werent being destroyed however quickly came to realise that the ships were meant to be defended.















