Behold... UI design.
New coder 'round town is making amazing stuff happen! FALLENBOT now has a new menu UI! Submenus pending, but we're on track to make something amazing happen!
Now, CHIPS though... wonder what those could be...
untitled
d e v o n
The Bowery Presents
almost home
taylor price

Andulka
Not today Justin
Misplaced Lens Cap

❣ Chile in a Photography ❣

PR's Tumblrdome
NASA
Noah Kahan
Cosimo Galluzzi

titsay
Cosmic Funnies
todays bird
Keni

#extradirty

Game Changer & Make Some Noise
official daine visual archive

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@chromateamdev
Behold... UI design.
New coder 'round town is making amazing stuff happen! FALLENBOT now has a new menu UI! Submenus pending, but we're on track to make something amazing happen!
Now, CHIPS though... wonder what those could be...
Orango has an announcement. (If you just want the announcement without Orango for some reason... yeah the 'Keep reading' exists.)
my guide on how to draw The Robot // @rainbwspctrm
Chroma Team presents the second teaser trailer for "An Ordinary UNDERTALE Mod"!
Check out how the mod has evolved since the initial reveal trailer, including a brand new intro and Flowey introduction cutscene!
Deltarune Master Mode A Deltarune Hard Mode mod you can download on Gamejolt / Gamebanana
Where is FALLENBOT as of now?
Still moving along the conveyor belt, even if a bit slow and steady! Get a quick look at where development is currently at!
(I hear the director's pretty excited about the cutscene system...)
That ghost that we love around here.
Napstablook's battle theme in FALLENBOT!
Build -> Create Executable and Launch -> FALLENBOT
New FALLENBOT title screen, and potentially one of our last smaller clips with FALLENBOT, shifting towards bigger footage reveals and full trailers!
Ever need to shed off excess musical vibes? The Robot sure needs to, especially with their favorite composers at the helm of their mind.
Press V to Vibe, FALLENBOT's most "for fun" gameplay addition!
Ghost? We have ghost.
Coming along with Napstablook's implementation in FALLENBOT! You might be pleasantly surprised at how involved the little fella will be.
Did you know we now have a Gamejolt page?
No, you did not. But you do now!!
Wake up and smell the fear.
"An Ordinary UNDERTALE Mod", Chroma Team's newest project!
New series! "CHROMA TEAM: Behind the Curtain", a non-nonsense take on Chroma Team BTS that skips the fluff and jumps right into the action!
Today's episode includes FALLENBOT development footage, a peek into the Ekorella Chronicles translation as it currently is, and a NEW project!
Continuing from our immediately previous post, the magic system! Gather MUSE from MUSE Lines and expend it on a pleathora of spells you'll learn throughout the game, based on your actions and whether or not you walk off the beaten path!
Heal Pulse is the first spell to be implemented, and is shown with a very very WIP animation that will be completely redone.
We can't go without mentioning what inspired MUSE however! The MUSE magic system was inspired by this lovely artwork below!
⁖ | ASSEMBLE THE ENSEMBLE. ♯ | ENGAGE.
(Post 2 of 2)
FALLENBOT development time!
Bastion, the first area, is finally coming along! Shown here, the first room, where a broken set of escalators is found, and The Robot is met with the realization that an adventure is about to begin.
Despite that, their will to persevere is strong.
The beginning of Bastion means that we're finally moving along with development, and this is in part due to the magic system finally up and running!
(Post 1 of 2)
For when it's time to boot up a robot.
The full "Boot Sequence" melody from FALLENBOT!
MUSE Line, a new gameplay mechanic in FALLENBOT.
Snap onto MUSE Lines by holding C to gather MUSE, used for you various spells. These lines will have varying arrangements based on enemy formations and patterns.
In-progress mechanic, updated clip some time later of course.