Ghost? We have ghost.
Coming along with Napstablook's implementation in FALLENBOT! You might be pleasantly surprised at how involved the little fella will be.
seen from China

seen from Malaysia

seen from Sweden

seen from Serbia
seen from Serbia

seen from Serbia

seen from Serbia

seen from Serbia

seen from Serbia

seen from United States
seen from China

seen from United States

seen from Sweden
seen from China

seen from Sweden
seen from United States
seen from Aruba

seen from Malaysia
seen from China
seen from United States
Ghost? We have ghost.
Coming along with Napstablook's implementation in FALLENBOT! You might be pleasantly surprised at how involved the little fella will be.
@chromateamdev @rainbwspctrm
Just some key-art fanart of one my most anticipated Undertale AU projects next to DELTARUNE Master Mode.
Once upon a time...
The FALLENBOT intro as it currently is!
That ghost that we love around here.
Napstablook's battle theme in FALLENBOT!
FALLENBOT development time!
Bastion, the first area, is finally coming along! Shown here, the first room, where a broken set of escalators is found, and The Robot is met with the realization that an adventure is about to begin.
Despite that, their will to persevere is strong.
The beginning of Bastion means that we're finally moving along with development, and this is in part due to the magic system finally up and running!
(Post 1 of 2)
For when it's time to boot up a robot.
The full "Boot Sequence" melody from FALLENBOT!
We doing an audio post as well!
First variant of "Boot Sequence", the naming screen/file select music from FALLENBOT.
Behold... UI design.
New coder 'round town is making amazing stuff happen! FALLENBOT now has a new menu UI! Submenus pending, but we're on track to make something amazing happen!
Now, CHIPS though... wonder what those could be...