Answer to an ask I accidentally deleted
:"D idk remeber the user of the person who asked this but they asked something like,
"the mailbox you made is made of separate boxes but the bird you made looks like it's one mesh could you explain your process with the bird model and show off it's wire frame?"
Thank you so much for the ask! Sorry it took me a while to respond but I hope this is still helpful! The bird is actually split up into a ton of different parts just like the mailbox these ones are just a bit less square
I think the most difficult part of this project was the uvs. Making the pixels look constant was definitely a challenge for certain body parts. I didn't take the time to merge all my uvs so I have like 5 separate textures for this one model which is probably really silly but I'm not gonna put it in a game or anything so I didn't bother. thinking about it like a minecraft skin really helped me with get it right haha but that might not help everyone.
for the pixel art gradients I used a method I figured out a while ago that is really easy. I shade on an image size about 4x the size of my pixel art and use a screen tone effect on those shading layers I then rasterize the effect and resize it back to my pixel art size, using different big image sizes, screen tone sizes/shapes, and the resize style will change the look of the funky gradient it's a bit of trail and error but when you get it right it's so fun.