The Way Once Wandered | Revamp Closed RP
grim-facedhogun:
dashingdebonair:
iwillreceivehomage:
“I am already telling you!” Amora’s voice edged with an irritated screech. Finally, blessedly, Sif shifted her weight from her shoulder and she stumbled a little in her new footing. Sif held her arm and she harrumphed, shrugging it away as best she could in her cuffs.
“The layers under the Keep are threefold in their water sources,” she explained. “One has the hotsprings on the warmer layer–that’s where the baths are. The next one is the river inlet–cold water among the prison cells. That eventually pools into the lowest layer–the Well of Urdr. There is no bottom,” she stated, “to that well.”
“The waters themselves are charged with their own elemental seithr,” she went on. “If we are in them, Karnilla would not be able to detect us because of the interference–but we cannot stay in them that long. Once you pass to the well, you cannot return,” she said firmly in her reiteration. “There is no bottom.”
“Warm water and baths sound wonderful. Cold water, prisons, and an untimely death drowning in a bottomless well in Norhneim - not so much fun.” Fandral sighed, body exhausted. His eyes fixed on the keep in the distance before slowly sliding to Amora.
“Are we able to use a boat, or must we swim?” He raised a brow at the blonde. “And - we are still faced with the monumental task of getting to the keep without being discovered. It is a long way there and even if the waters have its own seithr - anyone looking at them will undoubtedly see us.”
“Fandral is right,” Hogun grunted, “fun notwithstanding. We need a means of transport through these rivers, and one that will not be detected.”
“The ship we came on is long gone,” he assessed, “and none of us is a carpenter. I’m going to guess,” he ground his teeth a little before his prediction, “that you’ll be suggesting we let you use magic for this?”
Sif was not fond of the idea either, but it did seem to be where Amora was headed. If they released her from her bonds, then they could easily meet the same fate as the marauder who had stumbled upon their camp. All of them.
Not for the first time, the shield maiden wished that she’d at least some skill in the arcane. Then perhaps she could better protect herself from it when it presented herself.
A charm against bodily harm would do wonders in a pinch.
The thought of opening a text and reading it for hours to get all of the nuances of a spell committed to memory already had Sif wrinkling her nose.
“Have you a better idea,” she inquired of Hogun and Fandral. It was true they did not have a boat, nor a means for using one. “Amora knows that at the first sign of trouble from her we will give her up to the Norn Witch. Even she is not foolish enough to want Karnilla’s attention.”
“Of course,” Amora raised her nose in the air. She extended her arms offering the cuffs out to be removed.
“The waters themselves interfere with the seithr and the senses. It should not be too much trouble for me to summon up a boat–provided my captors see fit to give me a small bit of reprieve from these ugly old things, hm?”
“Ah.” Fandral smiled tiredly, eying the cuffs before meeting the sorceress’s eye. “Ah ha ha. No.”
He leat a little, making sure Sif met his eye too. “No. Do you want to drown in Nornheim? This is how we end up drowned in Nornheim - maybe after being cut up into tiny pieces. She got out of here once before, and if she’s free of the cuffs - she’ll be able to do it again. She may fear the Norn Witch, but she’s not an idiot.”
Karnilla knew the places where seithr could be sensed and hidden. She knew her magics. She knew Karnilla’s magics. The man paced a few steps to the side, as if those few feet might help them see the landscape a little better.
“Is there a town, a house, something that might have a boat? Something else?”















