Hope that you're being well! Every week I access here to see if you i've release the new playtest package! I'm very anxious to playtest it with my friends!
I feel bad about letting this ask go unanswered for so long, but that is partly due to the issues I'm having. Dragon Ball Parallels is being made by one person: me. Because I have a lot of commitments and responsibilities in life, I don't get much opportunity to work on it, and when I need to cut something out of my schedule, DBP is one of the first things to go. It's unfortunate, but it's how it is.
Nobody's more disappointed with my lack of progress than I am, I promise you that. But I am only just one human being and I don't have the luxury (or the capacity) to devote my working week to something that's not going to help me survive this capitalistic rat race from hell.
All that aside, I have recently made some good steps towards getting a playtest ready. It didn't help that I had to tear up a few first drafts and rework some of the base mechanics from scratch multiple times. Good game design is an awkward, complicated, messy process that only really turns into something polished at the last possible instant.
Thank you for following, and sorry again that I haven't given much in the way of updates. I'll try to do better in 2023.











