I want the RPG equivalents of Our Town, Waiting for Godot and Death of a Salesman.

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I want the RPG equivalents of Our Town, Waiting for Godot and Death of a Salesman.
I just realised that a part of many TTRPG sessions is The Jamie Taco Conundrum
You might have a cool idea but can you do the thing at all when it relies on you saying it fast enough for it to happen before the scene moves on?
(It's a sketch but I'm not really joking)
https://youtu.be/__lr2uBu644
The Adult in the Room
My Abandoned runs towards the sound of a mine cave in. Finds the Spooktacular.
Regan (Abandoned): Uh... where's Cyfrin? (the Gumshoe)
Nora (Spooktacular): Well... *looks toward the mine* I think he's in there.
Regan: Uhhh... I have a summon that might help. I need to grab some things. *goes off to do burglary things*
Nora: Hey, wait! Don't! Damn it. *heads for the group of miners* Hey! What's going on? What happened? *proceeds to distract them from Regan*
*several actions later*
Cyfrin: *twisted and bleeding leg, head injuries, dirty*
Regan: *absolutely zonked and drained from rushing the summoning*
Nora: All right. This is the deal. You were never in that mine. Never fired a gun in the mine. You never possibly ruined this town's livelihood.
Cyfrin: I... signed a waiver.
Nora: *glaaaaaaaaaaaaare*
*sigh*
Nora: Okay, here's the deal. You died in the mine. You're ... your twin brother or something.
Regan: Do you have disguises?
Nora: Right! Cut your beard!
Cyfrin: *regret*
So… I’ve accidentally become obsessed with #solorpgs
One minute I was learning how they worked, and the next I was planning one of my own.
This has turned into a little passion project where I’m building a cozy slice-of-life RPG one episode at a time. I’m not making the whole thing before posting it. You’re basically watching the game get built in real time.
If you decide to play along while it’s still growing, thank you. Seriously. You’ll be helping shape the game just by being here, sharing your rolls, talking about your characters, or telling me what you think would be fun.
Every episode adds something new. Maybe it’s a new mechanic.
Maybe it’s a new neighborhood, shop, NPC, event, or a new way to play!
Eventually, I want this to become a world you can keep coming back to and slowly make your own. I will also post episodes on here as well. 
I’ve never made anything like this before, so don’t hesitate to give any feedback and please don’t forget to earn your in game bonus points by posting!
Follow the tik tok page
@MainCharacter.RPG
TikTok - Make Your Day
Okay. 30 days to mull whether I have enough pull to get a group to play Seven-Part Pact. To commit to the Seven-Part Pact, I should say. This game looks so good, but whoowhee if ever a game announced itself as a Commitment...
The People You Play With
So, even if you don't listen to my podcast on the regular please listen to this episode of you play RPGs of any kind: Announcing "The People You Play With"
It's extremely short (about 3 mins) and isn't a regular episode. It's an invitation to participate in a project that I hope is fun and inspiring. I want people to record their own interviews in a similar style/format to the one I've been using for my own show. There's a document for the full details and guidelines linked in the show notes of the episode. Please consider listening to the episode and looking of the document. And think about how/if you'd like to participate. Also, please share this post around. I'd like as many RPG players to see it as possible.
Beginning the game- Journey Inc
Team Building
Let’s talk about how to set the game up! A lot of this is rather simple, and if you’ve played RPGs before, you should be conversant with most of it, but I’ll go over everything we feel you need to include to play the game. (By you, in this conversation, we are referring to both the CCM and the Players.)
The very first conversation you need to have is what kind of game you want to play. Do you want a game where you all just sit around answering phones? Do you want a game about inter office drama? Would you prefer to make it more of an adventure game, exploring the depths of the call center, seeking to slay the dreaded CEO? Or do you just wanna play the Office, with fireballs? Talk it out and figure out what kind of mix you want.
This should also be the point where you determine what the ENDING of the game should be. How many sessions will you play the game, is there something that will serve as an end point? Maybe the first time a character dies, game ends. Maybe when you answer 20 calls, the game is over. Perhaps there is some kind of end goal that once solved, will result in concluding the game. Maybe this is just a one shot!
Most games SHOULD have an ending. A good ending brings a sense of accomplishment. Yay, you finished the game! Now you can make use of all the character ideas you thought of while playing to start a new game! Turn your characters into NPCs for the next session!
Next, address safety tools. I personally like to use X cards, or any of a number of check lists to make sure people are comfortable with everything at the table. There are a lot of people who have gone into this a lot better then I can, a quick web search for “RPG safety tools” should help you out.
Keep in mind, even for groups who have been together a long time, it’s worth having a discussion about what you’re comfortable with.
Next, build your characters! Follow the “Making a Representative” guide, discuss with each other, and generally just work together to make your Reps.
The final step is to answer some of the Team Building questions below. It’s a good idea to answer at least one of these for each other player in the game. (Yes, you can make your own questions.)
You were romantically involved with another Rep. Which one, and why did you break up?
Who was your mentor when you first joined, and what advice did they give?
One of these people betrayed you with a kiss. Why did you forgive them?
Who helped you with the hardest call of your career, and what was it about?
Who is your forever smoke buddy? What secret did they let slip?
Who reminds you of home? Why?
Who knows a deep dark secret about you? How did they find out?
Who has seen you at your worst? How did they help you?
Who here knows your weakness, and how did they figure it out?
You came here with one of these people. Why was this a bad thing?
Who was your mentor in training? Why don’t you trust their advice anymore?
Who cooked fish in the microwave and became your mortal enemy?
Journey Inc- Stress
Stress
Stress acts as your health, mental, physical, and social. Stress can be gained in a number of ways. You can get it from a bad roll, you can get it from a Benefit, you can get it because you or the CSM thinks your character has pushed themselves past their limit, and deserve to take it. You can take stress because you tried to do something stupid, and got hurt. You can take stress from a contested roll that you failed.
However you take Stress, it means life is taking a toll on your body. There are Benefits that can erase your Stress, but, for the most part, the only thing that can remove a point of Stress is taking a day off, to relax and do nothing that is adventure worthy. Good luck getting your supervisor to approve that!
If you take five stress, you must tick one of your Accommodations, and are removed from the current scene.
Accommodations
Accommodations are what happens when you take too much stress. Everything in life sucks, and it’s just getting worse. You can have a minimum of three Accommodations, and a maximum of seven. If you ever gain an Accommodation that puts you over this maximum, you must remove one of your current Accommodations. You can never lose “Retirement Party.”
Once you tick an Accommodation, you can not tick it again unless you have somehow cleared it.
Once you tick an Accommodation, you clear your stress to 0.
Unless you have a Benefit that states otherwise, such as Immortality, you must take either ‘Retirement Party’ or ‘Unaliving’ as your first Accommodation.
Potential Accommodations-
Retirement Party: Whelp, this is it. Whether you want it or not, you’re being retired from the work force. Where you go from here is up to you, but you can’t stay here.
Unaliving: You’re pining for the fjords. You’ve passed on. You are no more. You have ceased to be. You are off the twig, kicked the bucket, shuffled off the mortal coil, run down the curtain, and joined the choir invisible! You are an Ex-Representative! You’ve died, so sad, maybe some one will put up a plaque in your memory.
PTFO: You’ve passed out at work. Sleeping at your desk? That’s a Demerit. Also, who knows what your coworkers wrote on you in marker while you slept? The Rep to your left decides where you wake up.
Freak Out: It’s all just too much.Yo create a scene, throwing things and yelling non sensically. You flip your lid and storm off in a storm of flipped desks and a tornado of paperwork. Come back the next scene, apologetic or not.
Catatonic: You haven’t just passed out, you have gone completely non responsive. Roll a d8, and it takes that many sessions before this character can return to the game. You should make a new Rep to play in the meantime.
Magical Mishap: Anything magical in the area goes off. Spells, items, artifacts, etc, it just all goes hay wire. Work with your CCM to figure out what exactly happens.
Tell them what you really think of them: You’ve finally had enough, and let every know it. As opposed to Freak Out, this is purely verbal, and when you storm out, you do it without causing a mess, just some hurt feelings.
Let’s Change Things Up: Due to an accident in the phone matrix, you have been sucked into one of the real worlds. Tiem spent there may be longer than time spent away- figure out as a group which world you got sent to, and what you come back with.
New Mutation: One of your Benefits spontaneously mutates into a different one. This takes you out of the scene as you have to figure out what your new things does. If you have a corrective action, the DM may choose to change on of your corrective actions as well.
Take a Corrective Action: Congrats, you get to choose a new Corrective action! Have fun with it!