My new cc set is finished! This collection was inspired by the beaches, obviously :D. I wanted to make some essentials for your sims to enjoy what left of the summer.
If you have not seen my other posts I'll add some notes for the items here. First of all there are two versions of the sling chair because I wanted it to have the sunbathing functionality but sims lay down whilst sunbathing on a lounge chair so I had to attach a pouff foot rest to it so the animation isn't weird. But I added a simple chair version as well so you can mix and match and it won't look too copy-paste with the same foot rest.
Second item I want to mention is the drink tray. There's two, one is functional with the Backyard Stuff Pack the other is a deco one.
Third thing is the public bathroom which I managed to get to work without adding two of them to the object. But this was a really annoying process because for some reason the animation for it includes the sim teleporting a mile to the left when entering the facility. In my case that meant they jumped out of the object. It worked fine for females because for some reason they jumped only half a mile and I thought I was good, then I tested the males and whoops...But don't worry, you won't see them standing frozen while "peeing" because I managed to tweak the tuning so the males use the same animation as the females.
I think that's it! I hope you'll enjoy these objects. Let me know what you think or if you have any questions/problems!
The Set Includes
Sling Tanning Chair (foot rest included)
Sling Chair (chair version)
Folding Table
Coffee Table (1 tile, 2 tile)
Pouff Table
Drink Tray Functional (you need to have Backyard Stuff Pack)
Drink Tray Deco
Folded Towel With Sunscreen
Beach Blanket
Sun Umbrella (opened, closed)
Wooden Planks
Simewe Beach Bag
Wooden Awning (with and without curtains)
Mexican Fan Palm (tall and short)
Public Bathroom Hut
-DOWNLOAD HERE-
Public release on the 16th of September 6PM CST
Earlier this month I posted this tweet where I picked a few of your sims to use as my models. So far, I picked 4 of your sims. Follow my twitter for the next time I do this!
The model used above is from Twitter : @cicillinelovee <333
Y’all know the drill….
Please respect my Early Access, its only three weeks :)
Do not edit nor re-upload my hairs anywhere (they'd still be mine) :(
Do not claim my hairs :(
Credit or tag me :)
Do not convert my hairs to other games or platforms :(
Special thanks to @sdmsims for pointing us in the right direction for figuring this out.
This tutorial will (hopefully) teach you how to make your own menu screen for TS4 using SimMattically's Refreshed Main Menu mod. If you've ever made a loading screen before, the process is very similar to that.
This is a 10 step process, and it's a bit lengthy. So make sure you have the time to kill before beginning.
Read on for the tutorial.
YOU WILL NEED:
SimMattically's Refreshed Main Menu mod
S4PE
JPEXS Free Flash Decompiler
Your choice in image editor
STEP 1: ACQUIRE MOD
This tutorial assumes you already know how to download, save, and load a mod into your TS4 game.
The mod will be downloaded to your computer as a .zip file. Extract the archive to somewhere you will find it.
Here is what is inside:
The base mod (SimMattically_RefreshedMainMenu_BASE.package)
The background files (They each begin with SimMattically_RefreshedMainMenu_BG_[...])
Optional files (One for an animated logo, one for the scenarios button. SimMattically_RefreshedMainMenu_AnimatedLogo.package and SimMattically_RefreshedMainMenu_ScenarioButton.package respectfully)
You will want the BASE, any optional file you'd like out of the two above, and a BG. For simplicity's sake, we will use BG_Arbour.
So, in your mods folder, you should at least have the BASE file and BG_Arbour.
STEP 2: BOOT GAME
This is to check and see if you've installed the mod correctly. If you have, you should see something like so;
If you see something like this, congrats! Now close the game.
STEP 3: OPEN BASE FILE IN S4PE
Open up S4PE. It will look something like this;
Navigate to File > Open...
Navigate to your BASE file in your file explorer and open it. It should now look like this;
This looks like a lot here. However, we are in need of only one thing from this list.
STEP 4: EXTRACT .GFX
We want the thing at the very top of the list -- the _GFX.
Right click that line. Go to Export > To file...
Export this file to somewhere you will find easily on your computer.
STEP 5: EXPORT IMAGES FROM .GFX IN JPEXS
Open your .GFX file in JPEXS, and navigate to the panel on your left. Click images. It should look something like this;
Scroll until you find the first box with an actual image in it. In this case, it's Arbour. It should be the first one to appear.
Right click it. Export selection > OK. Save it somewhere you will find it.
Now, scroll down some more, until you reach the first sidebar image.
Again, this should correlate to the Arbour background. Repeat the same process as above for exporting.
Your images will save in a folder called images. Like so;
STEP 5: MODIFY IMAGES
NOW HERE IS THE FUN PART BABEY. This is where you let your imagination run wild! Open your images up in your favorite image editor and go nuts.
For the sake of this tutorial, I will be using a random image from my SSD.
And a gradient created by color picking this image.
Once you're satisfied with your work, go ahead and save these. I would just save them in that same images folder to save time.
STEP 6: REPLACE IMAGES IN .GFX IN JPEXS
Go back to JPEXS. Go back to the first background image in the list.
Right click it. Hit Replace...
Navigate to that images folder.
And hit open! Congrats, you replaced your first image.
Scroll down to the first sidebar image. Rinse and repeat the steps above, but with your sidebar image (my gradient, for example).
And now you have your imported images! Save the .GFX file, and go back to S4PE.
STEP 7: LOAD NEW .GFX INTO PACKAGE FILE USING S4PE
Right click the _GFX line again. Then go to Import > From file...
Navigate to wherever you saved your GFX. Open it. You will be greeted by this window.
DO NOT TOUCH ANYTHING!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Just hit OK.
Once it's in, your list should look like this;
The old _GFX will be crossed out. This is good!
STEP 8: SAVE PACKAGE FILE
Navigate to File > Save. It may take a moment to save, be patient. Close S4PE, load the BASE mod into your mods folder, boot game.
STEP 9: THE MOMENT OF TRUTH
If you did everything correctly, you should be greeted by your new Main Menu.
STEP 10: RELISH IN YOUR SUCCESS
YOU DID IT!!! You might find yourself wanting to forever stare at your new menu screen. This is normal and good. Congrats!!
SOME THINGS TO CONSIDER:
I couldn't find a TOS for SimMattically's mods, so I would recommend you use your new menu screen for personal use only.
I am thinking that similar steps are taken with different modded menu screens, so if you're a tinkerer type. Food for thought.
In the original images for the mod, the sidebar is a piece of the BG with some blur to give the sidebar a frosted glass look. We personally went with a gradient because it's easier, but really, you can do whatever you want.
If anyone has questions, feel free to send them our way! Thank you for reading.
Fix For Removing Shoes and Tops & Undresser for All Age Groups
1. Fix For Removing Shoes and Tops
Last week I spent some time trouble shooting a few peculiar issues I came across concerning Styled Looks. One issue is addressed here, the other one I found is the following:
Since an update in mid 2022 Styled Looks where sims are barefoot or topless (so this mostly concerns outfits in the Swimwear and Sleepwear categories) don’t remove shoes and tops anymore (only noticeable if your sim is wearing shoes or tops before you apply the look). The issue also comes up with EAs looks and seems to be happening since mid 2022 (I suspect the Werewolf patch or earlier). I made a report for it here, but I don’t have much hope there will be an official fix.
I just now made the connection that the cause is the same as what I had noticed previously with SL using unlockable CAS items: CAS parts missing the “ShowInUI” flag are not registered in Styled Looks. Not sure if those CAS items used to have the flag originally or if sth was changed about how SL work (latter seems more probable to me). But setting the flag makes the items functional in SL again.
So I’m sharing a fix here which is an override of the respective CAS parts adding the missing flag. Be aware, though, that the override will mark your sims with the CC flag (while you use it).
2. Undresser for All Age Groups
While trouble shooting I also made a SL undressing the sims. I know there’s already a similar one that was made previously (see link below). But since the creator deactivated their account and the SL wasn’t working correctly due to the described issue, I made my own version, also adding more options, and decided to share it here:
The Undresser SL works for all age groups and outfit categories.
Furthermore, I added an additional swatch that undresses the sims without removing make-up.
The Undresser SL is made in the same style as my custom Styled Looks and needs a custom background, which you can get below as well (if you haven’t it already in your mods folder along with my looks).
Also note that custom SL are always listed behind EAs looks. You will need MizoreYukiis mod linked below to hide EAs looks in order to see the Undresser SL as first entry in the list. That's the only way it will be useful, imo.
💐All credit to Floopi for the original idea. You can find their version which was recovered couple of months ago (since the original post is not accessible) in a reblog here. You can use it instead of mine – but it will also require the fix to work correctly.
3. Downloads:
Fix For Removing Shoes and Tops: SFS | MF
Undresser for All Age Groups: SFS | MF
BG1: SFS | MF or BG2: SFS | MF (I made 2 different subtle backgrounds that you can choose from depending on whether you use a colored CAS background (BG 1 recommended) or a white CAS background (BG 2 recommended).
hi! idk if you do wcif but is it possible for you to tell me where you found the sternum tattoo on your summer in autumn swimsuits post? thank you!!
Hey! Im sorry I dont have any resources on where to find these tattoos. This sim belongs to @elisehaywoodsim and i believe she made the entire tattoo set herself 💘