I've started a new wiki page. It will have summaries of the blocks.

Product Placement
sheepfilms

❣ Chile in a Photography ❣

No title available
Cosimo Galluzzi
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titsay
todays bird

oozey mess
Not today Justin
Keni
Sweet Seals For You, Always
Misplaced Lens Cap
Aqua Utopia|海の底で記憶を紡ぐ

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noise dept.
art blog(derogatory)
TVSTRANGERTHINGS

ellievsbear

blake kathryn
seen from Argentina
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seen from Türkiye
seen from France
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seen from Belgium
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seen from Singapore
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seen from Netherlands

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seen from United States
@edwardos
I've started a new wiki page. It will have summaries of the blocks.
library comprised of solely noticeably beta 1.8 blocks (excluding lighting + books)
Come to think of it, there actually is an NBODE-originated form of lighting, but you'll need ender pearl ashes or a lot of exploring to use it.
Minecraft Alpha 1.1.2.
Man, forget about having an "intensive wiki update" today, after everything else I did. What was I thinking last night? Boy's gotta rest!
A New 3D Game Possibility
A few weeks ago I decided that it would actually be really cool to make a short creepy blocky 3D game using Javascript and WebGL. I have a strong idea of what I want the game to play like, and those project foundations will be a first for me. I've never made a 3D game or coded anything with gameplay features in Javascript before. It will certainly be a challenge. The game may look to you one day like Minecraft Alpha, but in reality the gameplay will not resemble Minecraft much at all. It's also not Digimine.
There is an order to what games I can finish in what order these days, so that I don't neglect previous important works. I follow it as strictly as I can. So, this 3D game is going to wait a while.
The 3D game will be one of my biggest forays yet, and I better take care of what's important right now first. The way it looks now, I can't work on it until I've finished Green Dude 2, which I can't do until I've finished Gwendley Home, which I can't do until I've discovered how to bundle playable builds for Love2D on Linux, which I can't do until I've finished a game that I foolishly started in May with too much scope which was built solely to understand that bundling process so I wouldn't have to "risk it" on Gwendley Home. And I just worked on this for nearly all of last month.
If you go on the versions page of Noticeably Beta 1.8 at this moment, you can see that the latest version of the server patch has seven downloads, but the client patch only has three. Seeing as you can't connect the a1.0.0 client to the a1.0.0_01 server, that is a little bit rough. I hope whoever those kind downloadey folk realize what they need to do soon. And let's spread the NBODE word pls. This mod could be one of those stand-out happy circumstances in my life.
I honestly wonder if Minecraft would be any worse if it absolutely never had a graphic in the center acting as a crosshair.
I'm inclined to believe that my speaking of it should be formally closed.
I honestly wonder if Minecraft would be any worse if it absolutely never had a graphic in the center acting as a crosshair.
I want to see if I can intensively update this wiki tomorrow.
Noticeably Beta 1.8 Alpha 1.0.0_01 has become finished. Time to share it with the fans and pray that nothing went wrong.
What if Beta 1.8 was a thoroughly enjoyable and considerate version? A polishing retro revision mod with new additions based on Beta 1.8.1.
I don't think I can release the new NBODE patch today... I said earlier that I would, but I spent heaps of time working on other stuff like my 2D castle theme game and my blog post for Figment Area today, and it's like 6:00 PM here now. I don't want the success of this procedure to be harmed by my tiredness.
A simple mod that adds a portal to travel to the Skylands
I just found this on Modrinth. If it's actually good and one would not have to worry about compatibility issues (unknown), I totally condone going to the Skylands with this mod in Noticeably Beta 1.8.