summer project research
DRAWN AND QUARTERLY
sarah glidden
Monterey Bay Aquarium
untitled

Jar Jar Binks Fan Club
sheepfilms

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EXPECTATIONS

romaâ
Xuebing Du
đ©” avery cochrane đ©”
Interview Vampire Daily

titsay
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cherry valley forever
macklin celebrini has autism

Kiana Khansmith
Show & Tell

Andulka

PR's Tumblrdome

Game Changer & Make Some Noise
Claire Keane
seen from Lithuania

seen from United States
seen from Colombia

seen from United Kingdom

seen from United Kingdom
seen from Malaysia
seen from United States
seen from Germany

seen from TĂŒrkiye
seen from Vietnam
seen from United States

seen from Germany
seen from Bangladesh

seen from United Kingdom
seen from Germany
seen from United States
seen from Venezuela
seen from Malaysia

seen from Italy

seen from Bangladesh
@elliottsseminarblog
summer project research
DRAWN AND QUARTERLY
sarah glidden
summer project research
DRAWN AND QUARTERLY
aisha franz
summer project research
DRAWN AND QUARTERLY
julie delporte
summer project research
DRAWN AND QUARTERLY
denys wortman
tender, well-observed domestic scenes that skilfully depict daily life
summer project research
DRAWN AND QUARTERLY: 25 YEARS OF CONTEMPORARY CARTOONING, COMICS AND GRAPHIC NOVELS ed. by tom devlin
interesting overview of the artists featured over the years in this seminal publication
featured artists:
kate beaton
kate beatonâs short comics based on classic novels like the great gatsby and jane eyre use cartoony drawings and humour to respond to well-known literary works. her comics are humorous and tongue-in-cheek
little ten second character animation on a single frame, developing character and more of a narrative
DUCKS!!! an editorial illustration gif based on an article about museums, birds and freedom
a quick one-day animation about goats in space, trying to be more loose with animation, thinking about shape and colour and less figurative drawing
process and portfolio briefing: approaches
creating a narrative of self
3 approaches:
archival / experiential
categorisation, accumulation of past work
archival / experiential website - easy to categorise work and upload lots of images
mark pawson - organised in categories
studio frith - dynamic homepage, communicating the experience of the work
diarised / anecdotal
telling stories, blogging
not archives - not easily subcategorised or formally curated; more personal, more narrated, presenting your own brand
blogs, tumblr, instagram
charlotte ager
edited sequence
managing the narrative, thinking about how itâs read, selecting key elements
showreel, portfolio (print/pdf)
making clear decisions to make work make sense together
process and portfolio: capturing + presenting work
examplesÂ
content (images optimised for display + details to highlight visual ideas)Â
process (images showing creation/construction + details to highlight materials / construction methods)
context (work captured in intended environment + interaction with audience to communicate purpose / scale)
storyboards for owl creek bridge
1
2
3
4
5
6
7
everyday connections: light and angles
i chose the photographs for the final sequence for their use of light and angles. for a location to go with it, i chose a column in the studio to have the photos on both sides of the column. i liked the black stickers on the wall because they seem connected to the use of circles and dots in some of the photos.
everyday connections: the crit
is it a visual puzzle? grouped by typology? chronology / time-based? continuity - describing a narrative or story? what does it mean?
being aware of the context of the environment
adding interactivity / movement
everyday connections: editing and sequence
everyday connections: bridging the gap between single image and a sequence of images
what is editing?
removing elements to boost quality, altering / refining / distilling / selecting / manipulating for clarity succinctness; gently prodding the attention of the audience.
walter murch (1992) in the blink of an eye:Â âevery film is a puzzle really, from an editorial point of viewâ
assembly
one-piece puzzle: selecting the artifact. directing the eye
art kane (1967) aretha franklin â cropping and selecting
two-piece puzzle:Â diptych / pairing. sequence (before/after). comparative / dialogue
jason fulford, tamara shopsin (2015) grave hopping: jean genet and (2014) this equals that â shared tonal values, compositional similarity, one bounces off the other
three-piece puzzle: triptych / trinity. sequence (beginning / middle / end). cyclical. timeline
elizabeth price (2012) the woolworth choir of 1979Â â connecting gothic architecture to girl groups and a socio-historical event to define âthe congregationâ by linking between the 3 gestures
multi-piece puzzle: sequence (complex). fluid / evolving. multi-directional
allen j pakula (1974) the parallax view â changing meaning of images through their context, rhythm and pace
missing piece:Â audience. movement of the eye. bridging connections. assumption / experience / knowledge
solving the puzzle â considering content, composition, colours, texture, tone, shadow, framing
week 3: depicting data
group: olivia heseltine, josie owen, megan willett, harriet morton-smith, victoria hoover, elliott spriggs
we chose a study about the possible health risks of vaping (link)
we chose meganâs illustration (below) as the most effective:
it shows the mice from the study and it seems anatomically accurate which is helpful for a scientific illustration
the contrast in texture and materials between the mouse itself and the little cloud of vapour makes the image visually appealing
The contrast is eye catching and all the key elements are communicated like the mouse, the vape and what the vape does to it
I love that it looks like an X-Ray hinting to the scientific experiments and such. It makes us really understand the health implications of vaping by being able to see the rat skeleton so itâs easy to read
the slight humour in the fact that the mouse is literally vaping catches the readerâs eye
it shows a lot in one picture - the mouse, the e-cigarette and the anatomy of the mouse, which links well to the scientific illustrations that we were shown in our lecture. Itâs additionally used a bit of colour which makes it eye catching and more detailed than a black and white drawing would be, and these colours are accurate
seminar: blog review
uses:
assessment â summarising and reflecting on friday sessions w text and image to create evidence of engagement
personal reflection â a place to reflect on notes and ideas from RSJ and consider whatâs personally relevant
archive of ideas, themes, projects, references
using multimedia to add to RSJ notes
things to consider
chs lecture: sensory design
thinking of imagery and illustration as not purely visual and using embodiment
western culture is ocularcentric - most heavily focused on vision, because it was historically seen as âclosest to the mindâ. biological senses are tied up w sociocultural norms; how can we challenge these?
sensorium: total character of the unique and changing sensory environments perceived by individuals
how does illustration appeal to touch / hearing / smell / taste?
ian hague (comics and the senses) argues comics are a multi-sensory experience eg electronic comics including sound, scratch and sniff covers, etc. designing for all the senses
multisensory design in advertising - aural design engineers, augmented reality...
things like taste and smell are harder to manipulate because of their strong ties to personal memory
tactile cinema: touch and animation
increasing emphasis in film theory on cinema as a multi-sensory experience. the address of the eye - we are touched by the substance and texture of film
haptic visuality: as opposed to optical visuality, touching with your eyes / looking with your body. our eyes function like organs of touch
jan ĆĄvankmajer: touch in relation to emotion in animation. also made 3d sculptures and collages to explore touch
stop-motion animation emphasises materials, production involving physical manipulation which is sometimes visible in the materials, recognisable materials and texture, connecting to tactile memory, objects bearing traces of the pastÂ