Overall Evaluation
While I believe I have been evaluating my work as I created it, I wanted to write an overall, general evaluation/expression of any final thoughts and feelings on the project that I wanted to express.
I feel as if I could’ve emulated the character style a bit more, I just drew my first designs and ran with them, only doing around three sketches per character, not even doing any design work for the church boys, jesus or the mean man. Understanding and researching 1950s aesthetics and design wouldve been beneficial, instead of just lightly touching on some styles of commercial animation from the time. Having matchstick appendages also turned out to be a bit of a technical problem. The thin arms made the joints visible if they bent in certain ways, meaning some movements looked wrong. It’s not that it wasn’t possible - just difficult with my level of skill in creating puppet models. I have learned this for the future, and will keep it in mind. I will also probably use Illustrator instead of photoshop in the future, depending on the future project of course. Illustrators vector files and simple shape tools make for some much sharper and easier to create models than drawing each one.
There were a couple of other technicalities that I noticed which should have been fixed if i had more time - little things like pixels being on the wrong layer or movements looking somewhat unnatural. Learning tools such as ease in and ease out to give a greater sense of movement anticipation should be my next step if I plan to use the program again.
I was happy with most of the little movements i did - it felt strange if characters weren’t moving at all when on screen so i added little details that helped you know the characters a little better instead of them all doing the same kind of thing. Initially I planned for the parents to hold hands in the first scene and nod in sync, but having them react in different ways was a lot more fun to animate, and surprisingly easier, as i struggled to get two separate character models to interact with one-another.
My mother model was my personal favourite due to it being the most visually connected to the era I was basing it on and the model I spent the most amount of time on considering it was my test, I wish I could've used the model more if I had time to alter scenes. This means I should have spent more time on key models instead of one that would only be in one scene so the entire film looked polished insetad of just the first shot.
Time scheduling worked and spared me a lot of stress and extra work - it is something that will take time to perfect though as I still had the odd few days that didn’t work out due to procrastination or other life scenarios. I was in production all the way into the final week when i wanted to be done by then, but luckily everything was still completed in good time thanks to scheduling.








