The most important question about BC: can you have a Stand?
I don't see why not!
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Game Changer & Make Some Noise

Kiana Khansmith

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2025 on Tumblr: Trends That Defined the Year
I'd rather be in outer space 🛸

Jar Jar Binks Fan Club
YOU ARE THE REASON
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@ettinjiggywithit
The most important question about BC: can you have a Stand?
I don't see why not!
A full-length sourcebook for the Hard Wired Island tabletop RPG.
Hey folks! I'm crowdfunding Hard Wired Island: Second Gig, an expansion for my TTRPG Hard Wired Island.
Hard Wired Island is a retrofuture cyberpunk game, inspired by 90s anime. It's set in a space station city orbiting Earth in an alternate 2020; the player characters are regular citizens doing their best to live their everyday lives while fighting for the station's future.
Second Gig expands on that with new character options, new setting information, new characters, a new soundtrack, and new scenarios that take the world to the distant future of 2025.
Also, this contains no genAI slop because I'm not a hack loser.
If that sounds interesting to you, please check it out! (You can get my past games for cheap as add-ons, too!)
Sneaking back to mention that I've got a second fiction project brewing: ZETTAMALL, a LitRPG story about a group of retail workers who get abducted by a weird space mall. If you liked my writing on Hard Wired Island and thought "this is great, but what it really needs is people getting stabbed by goblins in a supermarket" have I got news for you.
You can check out the synopsis (and, if it piques your interest, follow along) on Royal Road here:
"Welcome to the ZETTAMALL®, the universe's greatest shopping experience!" William Tombaugh was looking forward to a normal Saturday: finish
A light novel about a guy forced to live through the terrible TTRPG campaign he ran when he was a teenager.
Hey folks! I'm crowdfunding something new this time: Cringe Wizard, TTRPG-themed isekai light novel. It's about a long-time Dungeon Master who gets isekai'd into the terrible first-time campaign he ran as a teen, and tries to help the PCs do it better while avoiding the worst bits.
For just Ten God-Blessed American Dollars you can get a story about these characters:
You can get a preview of the first four chapters right now, and if we hit our stretch goal you can also get a token pack of characters/encounters from the book. Also, this contains no gen-AI slop because I'm not a fucking amateur.
If that sounds interesting to you, please check it out!
TTRPG recs
Last posted in 2016 about Breakfast Cult, returned after 8 years to post about Hard Wired Island. This must be what boomers call a "glowed up"
A second printing of the retrofuture cyberpunk tabletop RPG.
Hey folks! I'm crowdfunding a reprint of Hard Wired Island, my cyberpunk TTRPG. Backers can get a discounted physical copy or just a PDF!
Hard Wired Island is a retrofuture cyberpunk game, inspired by 90s anime. It's set on a space station orbiting Earth in an alternate 2020 where a meteorite strike supercharged public interest in space exploration. The player characters are regular Grand Cross citizens doing their best to live their everyday lives while fighting for the station's future.
This 400-page game includes:
An easy-to-learn system where social actions and problem-solving skills are at least as important as hacking and getting into fights.
An alternate 2020 setting in an O'Neill cylinder near Earth.
Descriptions of the many locations of Grand Cross, from the busy downtown Voyager Ward to the high-tech parkland of Mariposa to the Agriculture Ring that feeds the station.
Seven Occupations, including the Fixer, the Hacker, and the Influencer, along with a plethora of character options.
Over 100 detailed NPC descriptions, from corporate heavyweights to android crime lords to just regular citizens of an Earth-orbit city.
A flexible mission prep system that allows characters to adapt their plans on the fly without wasting their earlier efforts.
A wealth system that tracks the financial burdens placed on you by the capitalist system you live in.
A cybernetics system that doesn't dehumanize you for installing augments.
A lot of great art from a lot of great artists.
No genAI because we're not gormless hacks.
The game released in 2021 to great reviews. We sold out of print copies long ago and people keep asking us for more, so now's your chance!
overwatch is fucked up…. imagine if australians were real
lmao
Kaiju Crisis: A Fiasco Playset
Back in 2012 I made a Fiasco playset for kaiju movies. Not for being the kaiju, mind you—you’re those people nobody likes because the scene keeps cutting to them instead of the kaiju and explosions.
I decided to tweak it a little and give it a proper PDF treatment, like I did with my Eclipse Phase/Fiasco mashup. So, here it is!
Kaiju Crisis, a Fiasco playset (1.36MB)
Let me know if you try it, I’d love to hear how it went!
A fun thing to do in Overwatch is just scream dril tweet edits at people all game by @Ettin64
Breakfast Cult, my Fate Accelerated RPG about cosmic horror and high school drama, is now available on DriveThruRPG! Check it out!
Somewhere In Noctis-Qianjiao: An Eclipse Phase/Fiasco Playset
So back in 2012, I came up with an Eclipse Phase-themed playset for Fiasco and posted it to RPGnet. This week, I decided to give it a proper PDF treatment while warming up for work.
So, here it is: Somewhere In Noctis-Qianjiao, a Fiasco playset (1.77 MB)
The layout is me jamming Fiasco fonts into an EP fanbook template I was using for something else. I hope it turned out okay!
with the high quality inspirations that BCult owes to, will we see an annoying mascot character come up
No lie, this almost made it into the core book. It will probably come up in one of the stretch goals!
It’s PROBABLY a dinosaur
For us time poor, how do you recommend we enjoy danganronpa, anime or game?
Good question! The anime felt kind of rushed to me because they had to compress the entire game into a single season, so you will miss a few Cool Things if you watch it, but if you’re short on time it’ll do.
The game is btter than the anime, but it’s a LOT longer. If time is an issue and you’re fine with Let’s Plays, you might be better off hitting up one like orenronen’s and just reading it when you can: http://lparchive.org/Dangan-Ronpa/
Hey, so I apologize if this has been posted elsewhere already, but is there an expected release date for Breakfast Cult? I looked around for someplace to buy it but could only find the old Kickstarter. Eager to play it whenever it comes out!
Nothing concrete, yet. The book’s done, but we still need art. I’m going to take a wild, generous, mostly unfounded guess and say that we’ll be able to plug the finished art into the laid-out book and post it around July/August. When it’s up, you should be able to find it on DTRPG (and every major RPG forum because I plan on not shutting the fuck up about it).
Hi! How well do you think BC would work for running a Persona game?
Good question!
I think it would work well, but first you'd have to think about whether you want to keep the regular setting's magic level: Is occult science public knowledge, is Occultar Academy an occult science school, how well-understood is it, are there occult sciences that don't involve Personas, etc.
If you do run with the basic setting, Personas are one branch of science among many. It can still be a non-public power you use in secret, but your character might still be able to use cybermancy or occultech or the Five Rings or whatever occult science they know.
If you want something more like a typical Persona adventure, you'd have to nix the occult science. That's fine—Occultar becomes a school for exceptional students. Or you could have occult science be something that exists but isn't well known yet, and have Occultar be run by something like the Kirijo Group (in Game Over I'm adding one faction, the Arc Zaibatsu, that could pretty much fill in for them). BCult is set in the late 21st century so you could even set it in modern times and make it like a prequel!
Other than that, you should be good. Ancient Ones could be replaced by/a stand-in for end bosses like Nyarlathotep, Nyx and Izanami, though AOs don't have stats so you might need to whip something up if you want them to be fought directly. Muvians and all the other monsters could also be Personas, probably.
Anyway, that's all story stuff. For mechanics, you'll need to work out how to do Personas in Fate. Personally what I'd do is have each Persona be represented by an aspect or two and a stunt that has something to do with their main power, then have the character use their own approaches to take actions through it. The Persona would also use the character's stress track.
I'd also recommend giving characters a Tarot aspect, maybe even replacing the Talent. Talents are designed to define something important about the character that can provide clues (for example, the sample character Isaac Carver is an Occultech Inventor, so if he's involved you'll see a lot of occultech in the plot). In a Persona game your Arcana is what's important, so I'd swap Talent: Occultech Inventor for something like Arcana: Magician, for example. You could even make more detailed Arcana aspects that zoom in on the character a little, like Magician: The Ladies Will Love My Machines!.
Talents have a special power—1/scene, you can spend a fate point and invoke your Talent to flip a dice roll (so [+] becomes [-], and vice versa), provided you can explain how you use your Talent to snatch victory from the jaws of defeat. If Arcana replaces Talent, your Arcana power would be used when you're doing something that fits your Arcana (so Magician would be using Fire magic, hitting on people and killing your love interest). Or you could drop that power and say your Persona is the power you get instead. Or you could replace a different aspect with your Arcana, whatever. This is all just a suggestion, mind.
Basically, yeah, it's doable. It's something I've been thinking about - a lot of the Summer Survivor stretch goal is Persona-inspired, even, so there's a good chance there'll be alternate rules for a Persona game somewhere in the stretch goal packs. In the meantime, once I put the core book out there you should be able to use that and this post to smash together a Persona game!