PSA: the links do not work
so.. the website will act as an index
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Cosimo Galluzzi

@theartofmadeline
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Kiana Khansmith
Today's Document
One Nice Bug Per Day
Sweet Seals For You, Always

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pixel skylines
Xuebing Du
sheepfilms
will byers stan first human second
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let's talk about Bridgerton tea, my ask is open

JVL
Sade Olutola

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@fae-dom
PSA: the links do not work
so.. the website will act as an index
Rehabiligenic
a system origin type that tends to other members of outside systems, often incorporating adoptives/other of system members (either of/from friends/family/relatives/other), either voluntarily or involuntarily— into their own systems to help them cope with some sort of trauma/other, eventually gaining new headmates of them (again, involuntary).
Secondary
a subcategory of headmates that operate the system when the primary headmates cannot, while being aware of each other; another set of headmates that are close to the primary set of headmates that help with tasks they’re not able to do at the current moment
Protocol
a procedure that must be done to ensure the safety of the system.
Upheaval
the state of system unrest when there’s been many headstorms/rattles/other.
Fluxing
the state of the headspace; while a drawn out/mapped out/other construct of the headspace may exist, the mindscape will have a hard time latching onto it, in due part to stressors/other.
the system will have a hard time latching onto any given area of the inner world or headspace/front/co con spaces because of this.
Hold
refers to the strength of a latch.
a latch is the ability to stay nearby.
Dream Shards
specials shards that are kept in a shard box to preserve and keep the dreams being dreamt.
dream seekers are also considered to be a kind of keeper.
Blipmates
headmates that can detect blips in the system.
Section
an allotted space for receiving information.
Dark Shard Conversion
the process of charging a shard from its dark nature into that of a light variant.
Frenzy
a state of unrest throughout the system usually caused by the absence of an integral system member.
may be temporary.
Fixed
known roles/other of a headmate.
Wisptive
Wisptive refers to an entity or headmate within the system that other system members are unaware of, except the core.
Wisptives are only focused on their assigned tasks and acknowledge the rest of the system, helping those that may be in need of their services. Members they help may have a new unexplainable understanding of something previously unknown to them and many other forms of helpful acts the wisptives perform.
Whimsy
A whimsy is an adult headmate that acts like a child, and is mostly known within their system as being youthful and energetic. These headmates are age-regressed in order to escape, or cope with, trauma.
Due to their regression, these headmates may be unaware of their own trauma or of the system's collective trauma, and consequently may have difficulty trying to retain and access memories. They may also have increased amnesic barriers that prevent them from accessing other headmates or memories related to the events that made them regress.
These headmates may also split due to their backlogged memory congestion.
Wandergenic
Wandergenic is a system origin for systems that may not know what their origin is due to confusion and lack of awareness. These systems may feel as though headmates form spontaneously, with little cause or direction.
While the confusion and overall lack of awareness is an integral part of this origin, headmates may still retain some awareness, i.e., they may be aware they are new to the system or aware of what’s happening around them at the time they formed, but still have difficulty identifying anything else about themselves.
Voidspace Channeler
A voidspace channeler is a headmate assigned with the role of absorbing the emotions of another headmate who is in voidspace on request.