In loving memory of Etteri - kidnapped by slavers, doing what she loves.
Disrespecting gods
I'd rather be in outer space 🛸
Sweet Seals For You, Always
dirt enthusiast
Stranger Things
Not today Justin

Discoholic 🪩

JVL
almost home
noise dept.
KIROKAZE
we're not kids anymore.

Andulka
let's talk about Bridgerton tea, my ask is open

Product Placement
Xuebing Du
Lint Roller? I Barely Know Her

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Today's Document
Game of Thrones Daily
Peter Solarz
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@failuresinfallendor
In loving memory of Etteri - kidnapped by slavers, doing what she loves.
Disrespecting gods
Girl’s gotta haggle.
1 Like = 1 Answer: Dyair Edition #1
1. Name: Dyair 2. Race/class: Fire genasi sorcerer (wild magic) 3. Look: Dyair can be easily spotted with his dark red skin, fire-esque hair and gold eyes. He has glowing markings that decorate his left eye and arms and also quite a number of piercings. He generally has resting-bitch face and constantly looks like he's one second away from setting something on fire.
4. Age: 22 5. Personality: Dyair’s personality can be summarised down to three words: hot-headed, grumpy and blunt. He’s usually quite intimidating and is very cautious and wary of everyone around him. He’s also fiercely protective of his sister and will fight anyone who even looks at her wrong (to be fair, he’ll fight anyone period). He’s not much for excessive talking, favouring to the point honesty and won’t hesitate to call you out on something to your face. 6. Outfit: Dyair’s clothing consists mainly of red with black and gold. He prefers loose comfortable clothing that keeps him cool with his higher temperature and is easy to move around in with his performer background.
7. Friendships: Dyair grew up with little to no friends besides his sister and isn’t very good at making them either. Which suits him just fine. Growing up, the other kids often avoided him due to his constant magical accidents so he’s quite used to being on his own. But he’s slowly learning to connect with the rest of the Fam now his sister is missing. 8. Goals: Currently. To find his sister and rescue her from a criminal underground, the Red.
9. Alignment: If one had to choose, he’s around the chaotic neutral/good area.
10. Why adventure?: Because his sister dragged him into all this. She wanted to extend her popularity beyond the Migera Isles, and as her manager and body guard, naturally he followed.
Here’s the Fail Fam as Vines!
Feel like everyone can relate to these. Bad luck seems to follow us wherever we go. Or maybe we're just cursed. Bless our poor DM.
Art by @pantheriia and @taigakunnart
Inspired by @highhopeslowrolls and @abd-illustrates we love you guys! <3
please accept this humble contribution
Actual footage from last weeks session
I ragrat nothin
Commission for @pantheriia of her gorgeous idiot son Dyair! Yet another challenging but totally worth it piece 😊🔥✨
For more Dyair shenanigans and the rest of their incredibly attractive DnD campaign, check out their tumblr here!
Thankyou so so so much to the amazing @sketchytea, if only Dyair acted as cool as he looked here. Y'all should check out this amazing artist's work!!
Trespassing level: 💯
Magic ring of cleanliness! It’s ✨ MAGIC! ✨
Happy Mermay! It’s a meme in our DnD campaign that my Grey Half Orc boi looks like a shark so I did the thing. I did it for the meme 👌
ITS MERMAY
Dyair and Oskhar: a summary.
Is that an air genasi I see among those tokens? Those are nice by the way!
Ohhh! It’s our new Player Character: Vylora! She’s an Aasimar Paladin 😊
Sent to spread the love of her goddess, this paladin landed too far down and lost her memory in the under dark! Now, looking for answers she finds herself among strange people in a strange world.
Get to know the Fail Fam! Next up is Dyair: Chuck this post a like or a reblog if you’d like to know more! 🔥
Lawful Good vs Chaotic Neutral: a story.
Here’s our Roll 20 Character Tokens! There’s also one for our FallenGod DM because why not?
Extreme Makeover: Zik’t Edition
1 Like = 1 Answer: Zik’t Edition, Part 3
21. Zik’t is ambivalent about gold, and about the idea of ownership in general. Aarakockrans generally don’t believe in possessions and ownership, and Zik’t is no different. As a chick arriving in the foreign environment of the city, it was the most obvious difference between him and his surroundings: the idea that food was not free, and that people could be protective over their belongings was a huge culture shock.
He sees possessions as things that have an energy of their own, which inherently belong to nobody but themselves. The idea of ownership to him is foreign, because he doesn’t believe such a thing is possible. Therefore, if you take an object and hold onto it, there’s no harm. It didn’t belong to the previous owner, and it doesn’t belong to you, either. If it helps you, though, then that’s a bonus. This has the welcome effect of making Zik’t kind in his own way. He will not hesitate to part with his coin for the benefit of somebody in need.
22. Zik’t is not religious; he’ll leave that to Oskhar and the Temple of Moradin.
23. Zik’t is not short of enemies. First on the list would be the Red, who do not take kindly to deserters. Second would be the Escrava Co., who have a hefty price on his head.
24. Zik’t’s only role model in his life was Ishrra Avaltov, who’s band of rogues took Zik’t in off the streets. Ishrra trained Zik’t to become his heir and take over their guild, but he also imparted Zik’t with his gentelman’s code. He believed in stealth and planning rather than violence or torture.
25.
My fondest memory must be from when I was a young chick. I remember looking up to a vast, open sky. Somebody must have tied metal baubles to the branches, because they were glinting in the sunlight. They would chime as the wind blew. I don’t know who was with me or if I was alone then, but I felt safe.
26. Zik’t’s biggest flaw is that he lets his past experiences weigh him down. He lives to survive, and has little room for anything beyond that. Maybe someday he can move beyond his trauma and begin to live freely again, but he’s just not ready for that yet.
27. Beliefs are where Zik’t has clashed the most with other party members. While Etteri refuses to take a life, or stand by the pain of others, Zik’t is less forgiving. He will slit an enemy’s throat without question if he believes they will be a threat in the future. He believes that no matter how good your intentions, not everybody can be saved.
28. Zik’t can speak Aarakockran, Auran and Common.
29. His greatest regret would be ever allowing himself to have been forced into the Material Plane. If he’d understood the consequences of what was to happen, he would have fought to stay with his parents, even if it meant he would die with them.
30. Zik’t is a big ball of secrets covered in feathers, although recently he has shared almost all of them with the party. Guess that’s what happens when you start trusting people. Gross.