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max jitter, you failed me. i hate you.
http://www.tomhowse.com/
Claire Bishop’s Digital Divide - response
Claire Bishop’s essay has made several interesting points regarding the digital era’s repercussions on art, but I cannot say I am fully on board with everything she has said. If I compare her statements to my experience at the Phi center, many of them are not applicable. (In my response I will only attend to one question she has addressed)
“While many artists use digital technology, how many really confront the question of what it means to think, see, and filter affects through the digital?”
I believe the immersive world of VR does actually confront us to that question. The point of this experience is, from my point of view, to face the public to another world - yes, for entertainment - but still with this background intention of pushing us to think and see through the digital, questioning us on our reality, the viewer slowly detaching himself from the tangible world to let its mind wander in the technological images that absorb him mentally and almost physically.
This experience also indirectly addresses the digital’s effects in its way of making us lose our sense of reality. This new immaterial and aesthetically overwhelming world has managed to fully detach us from life for an instant; during the VR experience, you almost forget who you are. Virtual reality, as perfect as it is, resembles a dream - the depth of the images are surreal and the overall experience reaches all your senses, creating a feeling of euphoria.
p u r e a e s t h e t i c s I B M
inspo 4 final projjjjjeeeeccccttttt
Andrew Benson flies slightly under the radar, doing design work for Cycling 74, teaching at SFAI in San Francisco, maintaining an active artistic practice and doing visual work for Name Brand Stars that you certainly have seen. But Andrew doesn't really long for a spread in People Magazine; rather, he is constantly diving into edge-case technology looking for new ways of drawing emotion out of media art viewers. In the podcast, I recall my first interaction with his work - and having a visceral reaction based on the movements of a simple drawing. This sort of expression is key to Andrew's art, and in this podcast he talks openly about how he approaches art technology in the pursuit of these feelings. Another great conversation, and it opened my eyes to opportunities in the visual space that I'd not previously considered. Enjoy!
4 final project in IMCA222 (electronics for artists)
(via https://open.spotify.com/album/0tkPzRqTyqB8h8ZLfZ0m9k)
(swooning)
inspo for final project maybe?