
#extradirty
todays bird
Xuebing Du
Sade Olutola
TVSTRANGERTHINGS
Cosmic Funnies

Andulka
Sweet Seals For You, Always
occasionally subtle
dirt enthusiast

roma★
almost home
let's talk about Bridgerton tea, my ask is open
he wasn't even looking at me and he found me
Lint Roller? I Barely Know Her
trying on a metaphor

⁂
Today's Document
DEAR READER
Misplaced Lens Cap
seen from Ukraine

seen from Germany
seen from Italy

seen from United States
seen from United States

seen from United States
seen from United States

seen from United States
seen from Türkiye
seen from United States

seen from Germany

seen from United States

seen from Türkiye
seen from United States
seen from United Kingdom
seen from United States

seen from Netherlands
seen from United States
seen from United States
seen from United States
@fosdagger-blog
Wut?
"One cable would talk to the keyboard, Bhatt recalls, while another would connect a modem. A different cable enabled printing, with another linking the hard drive to the monitor."
Was there a point in computer history where the hard drive was connected to the monitor? Um, no; no there was not.
[Orig article]
Their existing site had a wealth of content which made a positive effect on their SEO campaign by making it more cost friendly and highly effective.
Some SEO site
Fuck Online Games
I think it is about time to give up on online games completely. I am tired of sitting down to play a game, and I don't have much time in which I can, and it is offline. Being "fixed" (made worse) or updated or some other stupid excuse.
I want games that reside completely on my computer, and that the creator can't just change at will. I want it to be available to play when I want to play it, not when the company that made it can be bothered to make their servers work.
While the new Sim City is an excellent illustration of how terrible online games can be, there are many others that fit the bill. DC Online has already completely alienated me as a result of its constant issues and downtime. Now Planetside2 is doing the same, another Sony game I might add.
What is it Sony? What is so difficult about keeping the servers on? If you really have to "fix" your code every week why not have 2 servers for every area. You can update the backup then switch them over. Sure it costs a bit more, but you get to keep your customers.
If you are going to take the servers down every few days, hey - why not get people on the same schedule as the customers it effects to do it? You know, in the early morning customers time. For Europe that means not EST, not PST, but CET. Not that difficult is it? If you can't afford a set of engineers for each continent then you have no business making games, or indeed much of anything.
Anyway, in short: screw you Sony. If you can't be bothered to make your game available 24/7 then I can't be bothered to pay you for it.
On November 1 – the enemy’s gate is down.
DeadSky Virtual Yellowistic Chamber - Now with Umanets as yellow. 2013-03-03
First Virtual Yellowistic Chamber - Tattoo Edition 2012-03-03
First Virtual Yellowistic Chamber - 2 (fixed) 2012-02-28
First(?) Virtual Yellowistic Chamber, in Second Life, 2013-02-27
Marcin Lodyga “New World Monkey” draft 2013