Was this even Gem's episode 💔💔💔
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@frenchtantan
Was this even Gem's episode 💔💔💔
im with gem in that id love to have the party discuss more and ask questions about each other's backstories but at the same time im not emotionally ready
Before they reach Mr Wizard's area, I really, really hope the party does get a moment to breathe, maybe around a campfire, and actually ask Ruby questions about her past. I was extremely surprised when nobody reacted to her saying she killed Torment once already. Not to mention, Torment's fate at the end was a point of conflict with Max, and that kinda needs adressing in RP imo.
so fun fact, I'm actually in the process of making a whole ass excel sheet able to calculate the movement of celestial bodies
for my dnd world
and like I made the trajectories elliptical too
I could've made it circular for easy calculation, but nooooo, Kepler's equation go brrrr
and I just- I can't stop, I'm in too deep
help
Oberon: Ah, the prodigal magician! The lives of mortals are so short, I had not expected to see you again. Is it Lazuli the Enchanter today? Or Balthazar the Alchemist?
Mr Wizard: It is whatever you want me to be today Mr King.
I've been thinking about that part. I see a lot of people in the fanbase headcanon it as flirting, which, you know, fair, especially since Pix described Oberon as "handsome". I'm new to Hermitcraft, but one thing I gathered is that it's perhaps fairly frequent for Scar to indulge in accidental flirting.
The thing is, while I like the interpretation, I really think that Mr Wizard was already avoiding giving his name, perhaps because he did so a few times before and he knows what it can entail. After all, he's the first one to point out that names should not be "so freely given", and it would make sense why he had to change his over the years.
The fact that he replied to Oberon asking his name in such a timid and somewhat reverent way was probably because he knows the power of the Fey court, thus didn't want to provoke its ire. It's a non-answer coated in a politeness befitting a king, if you will.
But the thing is, the "whatever you want me to be" line was WAY before Pix had Oberon explain that names have power, and (hopefully) before Scar had time to see chat spamming spoilers. So either Scar has some general knowledge about the Feywild, or... him and Pix wrote it into his backstory.
Like, it's super fun to speculate and theorycraft based off of Mr Wizard's inane ramblings which Pix has said have a modicum of truth to them despite being improvised. He just keeps them in mind for later use... But I think that line might be the first concrete proof of something truly pre-written.
Some people have pointed out the conversation with Blaine reads more like a warlock pact than a cleric and their god and ooough I'm so. Curious which angle they'll go for. Bc honestly it feels to early to say. And both angles would be soooo interesting.
A cleric and his true god? Finding sanctuary in the holy for once, becoming better able to help and heal? Restoring a former forgotten glory and rekindling a different kind of glory for artists if a slightly different sort. And, of course, he became a cleric to heal, and isn't restoring a god healing them?
Or a warlock and the false god who found him? If Blaine is the god of the art of deception, well, Max himself said that he couldn't be sure if Blaine was lying. None of that story could be true, for all we know. What would this mean for Max? For his goals? Did Bross really never listen to Max, or has Blaine been interfering with that enough that he couldn't?
I'm not really sure what I think is more likely; a god as absurd as Max (and as Grian's shenanigans tend to be), or a duplicitous being lying for his own gain. We just don't know enough yet.
Personally, I'm heavily leaning towards cleric, specifically trickery domain.
First off, I feel like they're a bit too new at the game to go for multiclassing just yet, but that's a poor argument, they can do what they want.
Secondly, Blaine mentioned he has been "intercepting [Max's] calls", and when Max tried to pray next to the Bross idol, he felt a tether not towards the temple, but towards the duck. Since that duck was Blaine all along, and has appeared in Max's past before, to me, it points towards Blaine having always been the source of Max's powers. He even kinda tests this by trying to cast Cure Wounds without Blaine, and it fails.
Third, and this is moreso a mechanics reasoning, Blaine said that the powers he displays will slowly come to Max as he gets stronger. One of the spells used during the encounter was Mass Cure Wounds, and that is exclusively a cleric spell. Even Celestial Warlocks don't have it.
The way I see it, Max has always been a Cleric of Blaine, he just didn't know it, and even his mentor mistook it for Bross' influence. And I think he'll continue down that path.
Edit: also, as a DM myself, I'd not let much doubt plan on that 18 Insight check from Max, even talking to a God. I think it points towards Blaine being legit.
Can she please keep the Ghost Horse pretty please
I love what Gem did with Ruby's backstory. Her background is "criminal" but she was uncharacteristically nice, if snarky, for such a sort in the fist session. It could be chalked up to Gem getting her footing by not straying away too far from the "adventurer here to help" trope, so as to move the adventure forward. However, Gem did remark this behavior being at odds with her chosen upbringing at the end of the last session. It seems that she chose to fully roll with it and turn it into an over-eagerness to help.
Now, something went wrong in Ruby's past for sure (doomed yuri?????), but it probably was not a fire since that's moreso related to this session's mystery. I can't wait to see what exactly it was that completely turned her from her life of crime. Boredom can explain becoming an adventurer for hire, but not this "turn over a new leaf and be a good person" attitude.
My theory is that she wants to atone for something. Perhaps she is responsible for what befell either Torment or Amity, maybe even both? Regardless, I'm hooked!
... I feel like a finger curled on a monkey paw when I wrote this lmao!
I love what Gem did with Ruby's backstory. Her background is "criminal" but she was uncharacteristically nice, if snarky, for such a sort in the fist session. It could be chalked up to Gem getting her footing by not straying away too far from the "adventurer here to help" trope, so as to move the adventure forward. However, Gem did remark this behavior being at odds with her chosen upbringing at the end of the last session. It seems that she chose to fully roll with it and turn it into an over-eagerness to help.
Now, something went wrong in Ruby's past for sure (doomed yuri?????), but it probably was not a fire since that's moreso related to this session's mystery. I can't wait to see what exactly it was that completely turned her from her life of crime. Boredom can explain becoming an adventurer for hire, but not this "turn over a new leaf and be a good person" attitude.
My theory is that she wants to atone for something. Perhaps she is responsible for what befell either Torment or Amity, maybe even both? Regardless, I'm hooked!
EPISODE 1 IS OUT NOW!!!
"All Bark and No Knight" is available to watch in full, for free, and there are even some extra goodies of artwork compared to the Twitch version that aired
For those asking, the plan is weekly episodes with the premiere on Twitch, Wednesdays 6:30pm GMT (VODs on that channel are for subscribers only, so please consider joining us on there to support the show's artists, DM and musicians), then it will go up on YouTube the next day
We have some plans for bonus content, so keep an eye out for that in the coming weeks
And did we mention we have a GUEST PLAYER in episode 2? 👀
Once the dungeondelivery twitch channel get affiliate (or whatever it is), will you guys offer downscaled quality options? The source quality was too much for my internet (and some others too) leading to laggy audio so I had to switch to audio-only mode to be able to enjoy the livestream
I'll ask Ozza what resolution he was streaming at and give that feedback
Maybe we can see if his rig could handle Twitch Enhanced Broadcasting where his system would output multiple resolutions which helps people with slower connections
not-so-friendly reminder that q adressed none of the shit that went down with the qsmp staff/admins and to this day they're still waiting on excuses/payment for all their work and the workplace abuse they suffered so if you're excited about qsmp 2 kindly fuck you
Hey. Look at me. Read this and trust me. Genuinely.
I know you're disappointed about how QSMP ended and you're desperate for more, so even if maybe you don't want to, you're huffing copium in the hopes that things are different with this shoddy sequel. I get it.
But ""QSMP 2"" isn't gonna be what you hope it is. And it certainly won't be done properly unlike the first one. And that's not okay nor is it something you should be supporting just because you miss the old QSMP.
But I'm not here to write an entire essay with sources linked for why you need to believe me on that. I'm here to encourage you.
We may miss our duos and lore and eggs and all the other elements that made the first and only QSMP great.
But guess what?
We're the fucking backbone of it. It's not dead and it never has been. We just aren't getting CC-created content from it. WE'RE making the content. Which also means we get to do whatever the fuck we want, not only see the things we want(ed) to, but do those things justice and execute them the right way.
No more dropped plotlines. No more plot holes. No more interruptions by random QStudios decisions. No more confusion or miscommunication. We're in control. We know good storytelling, we know what should and/or would happen to our cubitos.
And we have all the time in the world to cook these things to perfection because we're not being told 24 hours prior to due date that something needs to be done, and we also aren't being cockblocked by staff we aren't even allowed to directly talk to.
Fuck Quackity. Be the fuel for your brainrot you want to see in the world. 👏🏻 We don't need a ""QSMP 2."" We've got everything we need in our own hands, own brains, and fellow community members. That was what the original QSMP was all about anyway.
As much as I wish I could be excited QSMP 2 is everything we could ever want I hold so many reservations about the idea, it feels far too much like QSMP 1's problems that were never resolved are attempting to be drowned out by the hype of a new project.
I cannot in good conscience support something where people who adored the idea worked for practically nothing or never got the payments they were promised.
It would be much different if Q had resolved those problems with a public acknowledgement and those affected backed him up.
If its the same team running QSMP 2, I cannot and will not support that because it will only be another cycle of staff being treated unfairly which will implode the project from the inside.
I dearly hope I am wrong, I truly do.
Please do not spread any hate over this, I am just pointing out facts in case some have been forgotten.
I treasure the memories and the creative writing I did surrounding QSMP 1 as a subject matter, I miss it every day that passes.
But that love feels bittersweet knowing how long those problems existed, the fact they created such beautiful stories in spite of the chaos...everyone who worked so hard to keep that project working has my utmost respect for doing so.
I do have trouble believing it was done entirely with malice, and I do believe people deserve a chance to atone for mistakes and give apologies where due.
We only gain experience by making mistakes but its how you act after you have been at fault for something speaks volumes.
But what you don't do is never acknowledge it and hope people forget, because you won't learn from that choice and things will only fall apart again once those around you burn out because its a repetitive pattern working with you.
I dearly hope everyone affected gets what they deserve, and can feel pride in what they accomplished.
I know many do, but I hope one day it can be felt without the taint of unresolved problems that never quite went away because their concerns were never properly acknowledged.
Just please continue to listen to those affected and make them feel heard, they are allowed to feel hurt and pain over something they invested *an entire year* into. It was ground-breaking in so many ways, and I dearly miss the unity of fandoms during that time. Be kind, please.
(Maybe) unpopular opinion: I am not a fan of the ending of Clair Obscur: Expédition 33
BIG SPOILERS DOWN BELOW, OBVIOUSLY!
Okay, so before anything, I must warn you that any variation of the "it was not real" trope is something I deeply dislike. It always makes me cringe, because it usually means nothing mattered from the get go. In my opinion, the only ways to make it work is either to leave it ambiguous (Inception did this, and the Lego Movie to an extend) or to make it clear from the get go so you understand the stakes.
As I arrived at the end of act 2 of Clair Obscur, I thought they were about to show me a third option.
I was wrong.
67 years. 67 FUCKING years of expedition after expedition trying to stop their own from getting erased every years. 67 years of their motto being "Tomorrow comes". 67 years of strong, albeit wavering hope that somehow, someone will make it so that they survive. Then, during the entire game, interesting characters, whose stories, personnalities, motivations and trauma you learn from talking to them. You see traces of former expeditions, laying the trail for those to come, making your progression easier, understanding their other motto "when one falls, we continue". Hell, "We continue" is even what's written at the end of a fight instead of just "Continue".
The first act and a half has this atmosphere of desperate but hopeful "last ditch effort" to save humanity, to give it a future. Lune, Sciel, Gustave, Maelle (before she remembers) and even Monoco play a huge part in setting this ambiance. You want Lune to find answers, Gustave to make sure his apprentices grow old, Sciel to find hope, and Maelle to find out somewhere she belongs. You want Monoco to get the chance to reconnect with Noco once he is reincarnated. And even though you get the feeling that there is more to this, you want Verso to finally get to see an expedition through, after all these years of seeing every single one die. You will save these people, you will give them back the time they were robbed of. You fight the Nevrons, those monsters who are trying to kill humans and absorb their chroma, and every fight makes you stronger, more hopeful.
But then you reach the Paintress. Hints have been spread from the very beginning that this might not be her fault, that she is trapped also, but you defeat her nonetheless. And you can feel something is wrong. Celebrations follow, but there is this... hint of eerieness. This is confirmed as literally everyone is Gommaged on the spot and then... Alicia.
You learn who she is, you learn about her dead brother Verso, wait what do you mean "dead"? And her father is Renoir, but not the one you just fought, and he is fighting her mother Aline, to get her out of a... Canvas? Apparently it's Verso's Canvas, and she's been in there way too long. Clea, Alicia's sister, has been tipping the balance in Renoir's favor, which allowed him to slowly erase Aline's... oldest creations? Wait, the monolith, the number!
Everything makes sense now, this was a World-Canvas created by a family of Painters, humans with the power to create realities in their paintings, and then that world was shattered by their grief.
This is where my instinct went off a bit. It very much looked like the trope I dislike. But then I though, no, the people in this Canvas are still real, their lives matter. This is not just a painting. Maelle, who now fully remembers both her lives but embraces her new name, aims to stop the Canvas from being destroyed. The third act starts and the objective is clear: Defeat Renoir, bring everyone back. Great! It might be a pocket universe of sorts, but their lives matter, you should still save them!
And then the endings. Either you do save them by siding with Maelle, but she becomes corrupted, puppeteering an unwilling version of Verso so that she can live in her perfect world, or you side with Canvas-Verso and the canvas gets erased, along with everyone in it. Turns out the only thing holding it together was the last bit of the real Verso's soul, painting forever. The "good" ending is to set him free and let the world you spend nearly an entire game in just... fade away.
So yeah. An entire world you cared about destroyed because a family can't go to therapy to get over their grief, and the game saying at the last minute that it's the right decision because it's held together by a tired soul. And I just think it sucks. No word about how the will to survive of the people of Lumière is literally what allowed Renoir to prevail. Their lives either become Maelle's fantasy world, or they are sacrificed, and I think it just... sucks. In the end, the lives of those people you grew to love is nothing more than a plot device. They matter little in the grand scheme of things, which as it turns out is ONE family of French metahumans.
I can't help but feel like there was something else that could be done. I mean, EVERYONE in Lumière is used to grief. Literally Lucien at the beginning is cheerful despite the loss of what must be hundreds of people hours prior, because it happens every year anyway. Nearly everyone in that city could help the Dessendre overcome their grief, as thei had to themselves... And you're telling me the only way to get this family of essentially gods to move on is to destroy a world the one they grieve created so that they aren't tempted to get in it? C'mon... It just sucks that the same gief that shaped the lives of the people in the Canvas for so long needs them to be erased to be overcome.
keep up the good work you guys inshallah the stress gets to be too much :)
I'm very scared, y'all. Don't get me wrong, in a vacuum, I like the idea of a post-apocalyptic fantasy world.
The issue here is that we're not in a vacuum.
There is precedent.
Two shows and now a few book's worth of precedent.
I can't shake the feeling that every hardship, every lesson learned, every major changes brought by the previous shows is just gonna be undone by the cataclysm, all for the sake of a "fresh start".
In a universe which among its many themes has had a strong focus on learning from past mistakes, this is not giving me confidence in the premice.
Maybe I'm just jaded, but this got me cautiously pessimistic. Writers, please prove me wrong