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@froomeeth
the cathedral's crypts
right i should probably post this here too
choristor variant of the grand reed
another enemy from the cathedral
another deadlands post, will probably be the last for now and ill move on to other areas
lore tablet art for deadlands gate
"quakefeeder" enemy from the deadlands compared to the heretic this one throws bait to the sands that if not destroyed quickly, will attract sandquakers, which behave similarly to ductsuckers from silksong
critters from the chamber depths, in lower silent spires theyre the equivalent to mossgrubs and mossmirs
kinda wanted them to look vaguely like mites or vermin in general tho i think i might have to redesign them later on
Hi !! Saw your recent post and was wondering, will hk bloomveil become a fangame of sorts? Like do you plan on turning it into a playable thing or will it just remain little concepts like these?
Either way, its really cool! cant wait to see more!!
most likely will remain as a concept for a looong while im not particularly good at making art consistently/focusing on one thing without spending hours doing nothing and the closest thing ive ever done to coding was a mindustry mod that scope-creeped to death getting people that know how to code to help wouldnt work either because bloomveil as of right now is just a couple of loose concepts and designs that will probably change a lot as i create more concepts so for now at most ill make fake screenshots once i figure out a good looking design for the ui
more hk room practice, this time including the main character in lower silent spires
designing a main character was harder than i thought but atleast i finally settled on a design i like
some extra doodles of the heretic, formerly a bug from the new order revived by the holy roots from bloomveil's higher being
Is bloomveil nearby pharloom? Did the cathedral and citadel clash?
bloomveil is pretty phar away from pharloom and hallownest and i doubt the citadel would want anything to do with it unless theres like a weaver in there about the cathedral and citadel clashing, i dont see why they would honestly, the cathedral bugs usually keep to themselves and are not as powerful or imposing as the citadel cast, the cathedral is also not the most important place/capital in bloomveil, that would be the silent spires and the bugs that invaded it. If the choir bugs happen to be in bloomveil i dont think they would care about Whatever Is Going On In There
ough your artstyle im a big fan of your artstyle how do you come up with the characters?
idk if youre referring to the hollow knight stuff or the other characters lol but i guess for the hollow knight bugs i just stare at the enemies page of the hollowknight/silksong wiki to look at the body types of bugs, then try mashing together some characteristics(?) of those body types into a new bug
tried out making a hk style background
(background is lower cathedral)
idk i may make more of these once i get a good idea of how this kingdom looks
more bloomveil bugs, this time we got the lowest of the low within the cathedral
an npc from Voltmire, another area in bloomveil
they like to look at chargeflies with no care for their own safety
some more hollow knight doodles with more enemies from the upper parts of bloomveil
not sure what to call this one, nor if im going to add it to bloomveil, palette i got reminded me a lot of verdania so thisll prob just be a random background
can i just like. put my entire slugcat hand on pebbles face for a second /pos
Tiny hand and the bullying continues