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South Park - Language and Censorship
LIFELIKE PORTRAIT Intro
Trine 3 : The Artifacts of Power Announcement Trailer Trine 3: The Artifacts of Power is coming in 2015. Please visit the official website www.trine3.com and http://on.fb.me/1GIu20I for more information. Soundtrack composed by Ari Pulkkinen. With the support of the Creative Europe Programme - MEDIA of the European Union
Unity 5 Launch Trailer Unity Technologies is proud to bring you Unity 5.0. Taking power and productivity to the next level, Unity 5 brings you hundreds of improvements including huge new features like Enlighten Realtime Global Illumination, Physically based Shading, the all new Audio Mixer, and much much more. Go to http://unity3d.com to find out more. Special thanks to our community members for their contribution to this trailer - Andromeda Station 'Orbital Reentry Craft' - http://bit.ly/1BY8iwG. Available on the Asset store at - http://bit.ly/1BY8iMU visualised by Lloyd Digital - http://bit.ly/1BY8iMV Gang Beasts (game) by Bone Loaf - http://bit.ly/1BY8iMX
Wolfenstein: The Old Blood - PAX East gameplay & dev commentary Here's about 20 minutes of Wolfenstein: The Old Blood gameplay from today's PAX East livestream, with commentary from the devs. Subscribe to Eurogamer - http://bit.ly/195IQIH For the latest video game reviews, news and analysis, check out http://bit.ly/16ZnGWN and don't forget to follow us on Twitter: http://bit.ly/195IQIK
Unreal Tournament Outpost 23 Gameplay Trailer Download it now at http://bit.ly/1DYVVNo Take a look at the Unreal Tournament gameplay trailer with footage from our latest map, Outpost 23. Outpost 23 sets our visual bar for where we would like to see Unreal Tournament continue moving forward. Follow us on Twitter: http://bit.ly/1EFLMZI Like us on Facebook: http://on.fb.me/1DYVXF1 Watch our live stream: http://bit.ly/1DYVVNp
The Witcher 3: Wild Hunt PAX East 2015 Official Gameplay The Witcher 3: Wild Hunt PAX East 2015 Official Gameplay Narrated by Peter Gelencser, Senior Level Designer, the new 7-minute gameplay video takes players on a guided tour of parts of No Man’s Land, one of the giant regions available for exploration in The Witcher 3: Wild Hunt. Watch Geralt discover the secret behind the phantom of the trade route and see him fight a Royal Wyvern to save members of a remote village in need of help. For more information about The Witcher visit: Pre-order: http://bit.ly/1kDpZIG Facebook: http://bit.ly/1unER0R Twitter: http://bit.ly/18YenpO Homepage: http://bit.ly/1KDCi6o Instagram: http://bit.ly/1GcE2Nx
Hands-On Impressions Of The Witcher 3 Kimberley Wallace returns from playing the first three hours of The Witcher 3: Wild Hunt and has much to share with Andrew Reiner.
TULPA Launch Trailer A surreal puzzle platformer that's as beautiful as it is challenging – discover two beings entwined by fate, a girl and her soulmate, left to travel through a hauntingly elegant world... OUT NOW on Steam! http://bit.ly/1Lmfy8T Find more about the game in: http://bit.ly/1rwSv3C http://on.fb.me/1Lmfy8Y http://bit.ly/1Bv3dqX
Magicka 2 - An Interview Without the Vampire Challenge yourself and unlock Magicka 2 rewards at http://pdxint.at/imprecise_wizard Magicka 2, the forthcoming Wizard-filled spell-slinging game for PC and the PlayStation®4 computer entertainment system. Sit in on a very special conversation with Brad, who is not Vlad, who is not a vampire, as he comes to terms with his demons, and reminisces about slaying those demons using a fantastic spellcasting system with up to four players—ahem, Wizards. Signing up on the Magicka 2 website will offer would-be Wizards the chance to earn a variety of in-game goodies in the PC version, including new weapons, a new robe, and delightful avatars and icons on the Magicka 2 forums. These rewards can be unlocked by playing exclusive, never-before-seen Magicka 2 content not even included in the main game, giving players the chance to experience an exciting side story set in the rich lore of Midgard. Challenge yourself and unlock Magicka 2 rewards at http://pdxint.at/imprecise_wizard
Bloodborne Gameplay Video http://on.fb.me/1IWoGx7
Imagine: Star Citizen Imagine: Star Citizen trailer ------------------------------------------ Roberts Space Industries is a spacecraft manufacturer within the persistent-world game "Star Citizen" and its companion single-player spaceflight sim, "Squadron 42." RSI is also your portal for information, updates, and purchases of your very own spacecraft with which to trade, plunder, and protect the citizens of Star Citizen. Be sure to visit Roberts Space Industries here and on your favorite social platform: RSI - http://bit.ly/1g1wzWf Facebook - http://on.fb.me/1bs0IuU Twitter - http://bit.ly/1g1wy4J Google+ - http://bit.ly/1bs0IuW
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PlayStation Experience | A Night Under No Man's Sky PlayStation Experience attendees were treated to this exclusive No Man’s Sky concert, featuring visuals from the upcoming PS4 space odyssey and music from indie band 65daysofstatic. Featuring a special retrospective introduction from developer Hello Games. May contain content inappropriate for children, visit www.esrb.org for rating information
The Rise and Fall of G4 TV 4 Gamers - Good Bad Flicks Help Support the Show: http://bit.ly/1tPwSI5 http://bit.ly/1q0JyQ1 Something a bit different this week. G4 TV 4 Gamers was the first all gaming television channel. I take a look at its history, what it did right and the many things it did wrong.
The Old City: Leviathan - Launch Trailer The Old City: Leviathan is an experiment in first person exploration that focuses entirely on story. Everything else is secondary. All that exists is you and the world. Set in a decaying city from a civilization long past, The Old City: Leviathan puts the player in the shoes of a sewer dwelling isolationist. You progress through the narrative by simply exploring the world. The story itself is told via the musings of your character and, chiefly, the environment itself. This environment has been designed to be diverse, interesting, and meaningful to the narrative of the game. The objective is to understand. The story of The Old City: Leviathan is not told in a traditional manner. As you progress through the narrative, you will overhear a conversation between two entities. The first entity is the nameless character you are controlling who communicates through a monologue. The second entity is the depths of the environment, details and all. Your task is to piece together the narrative as if you are jumping into a conversation with no context. The more you explore, the more you will potentially understand. Steam Page: http://bit.ly/1FRUMu0 Twitter: @blaine_postmod Website: http://bit.ly/1j4U4gJ
A Brief History of Video Games Facebook: http://on.fb.me/12YBXE5 Twitter: http://bit.ly/15tUFA9 The entire history of video games, from their earliest origins all the way up to the end of the seventh generation, in 2013. Emerging from engineering experimentation, the earliest titles such as Tennis for Two, Space War! and Pong helped to establish the roots of the industry. Early arcade classics built on this, with titles like Breakout, Space Invaders, Asteroids and Pac-Man breaking into the mainstream and remaining legendary today. Early PC titles such as Maze War, Zork and Rogue helped define new genres: and while Atari 2600 version of E.T. The Extra Terrestrial might have been disappointing, hobbyist coders continued with aplomb - giving rise to titles like Elite, Exile and Tetris. The video game crash of 1983 dampened the home market, but arcades remained strong: Donkey Kong, Dig-Dug, Pole-Position, Q*Bert and Mario Bros. all successfully sucking quarters from people's pockets. The mid-80s saw the rise of the Nintendo home console, starting with Super Mario Brothers and continuing with games like The Legend of Zelda, Castlevania, Metroid, Mega-Man, Metal Gear and Final Fantasy. Dragon's Lair use of laserdisc technology gave the arcade unit graphics like none other - but a new wave of 16-bit machines would wow home users, with games such as Dungeon Master, Sim City, Shadow of The Beast and The Secret of Monkey Island. The 1990s saw the 16-bit machines come into their own, with colourful sprites of a scale not seen before: Sonic The Hedgehog, Street Fighter 2, and Lemmings. Strategy games did well in this era, with the first instalment of Sid Meier's Civilization and the XCOM turn-based alien tactics of UFO: Enemy Unknown. Dune 2 saw the dawn of the RTS genre, and Wolfenstein 3D did something similar for first person shooters, and marks id's genre-defining path through Doom and Quake. Myst was a mite more sedate, Tekken was a 3D rival to Street Fighter, Marathon a Macintosh rival to Doom and Star Fox invited barrel rolls aplenty. The late 90s saw Nintendo go from strength to strength, with exclusives such as Super Mario 64, Chrono Trigger, Pokemon, Goldeneye, and The Legend of Zelda: Ocarina of Time. Sony responded in kind with the PlayStation, and a new era of titles such as Wipeout, Resident Evil, Gran Turismo and Grand Theft Auto. Valve shook up the PC scene with 1998's Half Life, and Blizzard did something similar with Starcraft for the RTS genre. The new milennium was a good time for PC gamers, with a wave of legendary FPS games such as Unreal Tournament, Quake 3 Arena, and Counter-Strike - and a host of other exclusives in Grim Fandango, Diablo 2, Deus Ex, The Sims, and Tom Clancy's Splinter Cell. A new wave of consoles brought some new exclusives: Bungie's Xbox launch title, Halo - the much loved Metroid Prime and Kingdom Hearts - and for a brief time, Grand Theft Auto 3. Infinity Ward embarked on a remarkably successful franchise with Call of Duty, Blizzard single-handedly popularised MMORPGs with World of Warcraft, and Harmonix introduced a sudden need for plastic guitar peripherals with Guitar Hero. The PS2 had a couple of good games left in it, with the critically acclaimed Resident Evil 4 - and artful Shadow of the Colossus. 2006 saw a new generation of consoles, and a new wave of shooters: Gears of War, Call of Duty 4: Modern Warfare, Halo 3, Bioshock, Grand Theft Auto 4 and Fallout 3. It wasn't all blood and guts, however - with more family friendly titles like Wii Sports, The Orange Box / Portal, and LittleBigPlanet. Hardcore games broached the mainstream, too - with titles like Bayonetta and Dark Souls proving popular without pandering to all audiences. The rise of the indie game was perhaps unexpected, but provided welcome relief from the monotony of the mainstream - gems like Journey, Fez and Minecraft perhaps the most notable examples. We bid farewell to Gen 7 with impressive open world titles such as Red Dead Redemption and The Elder Scrolls V: Skyrim - and the impressively detailed settings of games like Bioshock Infinite and The Last of Us.