Today, I finished Akimbot
In the action-adventure platformer, Akimbot, blast your way through armies of robots, pilot spaceships and forge your own path to save the u
If you really need to scratch your Ratchet & Clank itch, then this will tide you over for maybe eight hours. Alternatively, replay the other Ratchet & Clank games. I don't think Akimbot is bad, per se, but it definitely feels like it copies the surface of its inspirations without knowing what really makes them good. That, and the story doesn't make a lot of sense and the characters are just extremely annoying. Shipset is a completely useless Claptrap of a Clank who does absolutely nothing useful for the entire game but still hitches a ride throughout the story far beyond any reasponable point where anyone else would've fired him out of the airlock.
Gunplay's decent but the platforming and shooting don't integrate as well as they ought to, like two separate games that keep interjecting into each other rather than coming into a single nice formula. There's a lot of confusing design decisions that don't break the game but do feel like symptoms of a game that was never going to reach its full potential.













