You can call me Michi. English is my second language, so I might not be fully proficient. This side blog is dedicated to my thoughts, theories, headcanons, analysis, and discussions about the Xenoblade and Xeno series (Xenogears & Xenosaga). Also sometimes I talk about Takahashi Tetsuya & Soraya Saga interview/works, even Monolith Soft too!
Just a bit warning there's may be a chance I talk about certain topic/subject in NSFW nature/manner, so this account isn't suggested for minors/underage.
My favorite characters are:
Malos / Metsu
Mythra / Hikari
Melia
Nia
N
Alvis
Eunie
Ashera
Tyrea
Trinity Processor trio
A
Pyra / Homura
Mio
Matthew
KOS-MOS
URTV boys (Jr/Rubedo, Albedo, Nigredo/Gaignun)
Shion Uzuki
chaos
MOMO Mizrahi
Ziggy
Godwin's Sister (Shelley & Mary)
I don’t often discuss ships/OTPs, and I’m generally fine with any pairings. However, I do have a few favorite OTPs :
Trinity Processor ships : Pneumacest (Pyra x Mythra), Ontoscest (Alvis x A), Malos x Mythra, Ontos x Logos x Pneuma
Tyrea x Melia | Melia x Tyrea (🔁OK)
Noah x N
Malos x Zeke | MetsuJiku
Nia x Pyra / Nia x Homura / NiaHomu
Malos x Rex / MetsuRex | Rex x Malos / RexMetsu (🔁OK)
Rex x Shulk
Rex x Nia
Ashera x Eunie / Ashenie
Lanz x Zeon
Lanz x Taion
Sena x Shania
Melia x Nia
Mio x Miyabi
Albedo x Jr/Rubedo | AruRube
Nigredo/Gaignun x Jr/Rubedo | NiguRube
URTV OT3 (as long it's 右Rubedo/Bottom!Rubedo)
KOS-MOS x Shion
Rubedo x MOMO
Canaan x chaos
chaos x Wilhelm
chaos x Jr/Rubedo
Note: for shipping I follow JP tagging system, where the ship name is based on the ship roles (Top (left) x Bottom (right)), so you can guess my preference & which OTP/pair that I prefer to see top/bott in certain pair. Also, I’m mostly Fixed shipper/左右固定 (left-right fixed/🔁❌), Riba/switch🔁 only at certain pair (but not common)
This blog generally focus on analysis, thoughts and headcanon of Xenoblade series + it's characters. Shipping aren't the main focus (even if there's a chance I might talk about it once in a blue moon).
Also, I have no issues with any type of ships or content or whatever, even if it's considered 'weird' or 'freaky' (including dead dove stuff). I’m quite open-minded as long as its fiction. If that bothers you, it might be best to block my account.
I do my analysis/headcanon/theorizing for FUN & self-indulgence. so please DO NOT take my words as a fact or think I'm a right/wrong. tl;dr just don't take my post at face value.
Keep that in mind, the content I write on this blog is mostly my personal opinion. It’s not intended for journalism, scientific articles, factual references, or anything similar.
Since the content on this blog is based on my personal opinions, perspectives, and tastes. So a lot of posts/content/analysis/headcanon might be biased. Take it with a grain of salt.
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I'm just doing egosa on JPs twitter and found some interesting interpretation regarding N's sword & Malos:
So basically the one who slay Na'el curse—who, having despaired over humans killing each other, was made into God's proxy—was the Sword of the End (Logos) held by N, right? And this is support Rex's answer when he said that both Pneuma AND Logos would save the world: that Malos, once Amalthus’s Blade, cut himself free from the chains of the past, became a new self, and chose to protect the world together with someone else moving forward.
This is honestly such a good interpretation, omg. I feel like maybe Logos (Malos) was being “tested” in Aionios—the collective unconscious of humanity, facing the fear of the future—yet Malos still couldn’t move on from his past. After the lessons he learned in Alrest, he finally understood what his answer was and how to improve himself. He chose to ally with Noah because Noah’s view aligned with his own: that Aionios deserved to be destroyed and humanity should face an uncertain future together.
But then things changed: Noah became N, choosing instead to maintain the status quo. Then Alpha (Ontos) appeared, wanting to erase everything. Rather than fixing anything, Alpha just wanted to “dump” everything and ignore the problems, which is a big no-no. Alpha used Na’el’s hatred of soldiers and war to make her the perfect vassal for his plan. Pneuma and Logos disagreed. Pneuma’s disagreement wasn’t surprising, but Logos’s was, and it’s shown when N gives his power to slay Na’el’s core. Symbolically, that act represents Logos defying Ontos’s plan.
Maybe it’s coincidence, but what if N or Noah unconsciously agreed? Perhaps Malos believed Noah’s revolutionary side was still there, just… not the right time, or not the right version of Noah. This is also shown during the N vs. Noah showdown after the eclipse: when Noah’s Ouroboros form destroys N’s sword, it’s basically symbolic of Malos/Logos giving up on N. Malos doesn’t want to stay trapped in the “endless now” he wants to move forward.
fuck, I am crying, it just makes me excited about the possibility of Malos being in XB4....Takahashi please do not fucking disappoint me
XB3 isn't the fault of Xenoblade' Future Direction
I find it funny how people blame XB3 for introducing the "multiverse" or "alternate universe" concept when XB2 was the one that started the whole "different world, connected universe, and alternate universe" thing.
I just saw Xenoblade X's Chapter 13 ending, and somehow, I’m not surprised it went in that direction. It’s bizarre how people say they hate Xenoblade’s direction because of XB3 when XB2 was the one that pressed the button first. XB3 is just the result of what XB2 set up. If you dislike how XB3 started making connections, then you should hate what XB2 did too—like introducing Klaus and bringing back the fucking Zohar.
Yes, the Zohar is the reason for this mess. I don’t know why anyone is surprised by the multiverse stuff when the Zohar is right there. The Zohar/Conduit’s existence and if Xenoblade follows Xenosaga’s worldbuilding—the whole Lower Domain situation is basically a recipe for alternate universes. I can’t imagine how anyone thought everything was linear when the Zohar is involved.
Trust me, I don’t usually like multiverse plots, but in Xenoblade’s case (or the Xeno series as a whole), it makes sense because they’ve already established lore that supports it, like, the Zohar’s function, the Upper Domain, multiple Lower Domains, the Collective Unconscious, etc. So I’m not mad if they go that route, especially after XB2 revealed that Alrest is fucking Earth and XB1’s world is just a different dimension.
I feel like people expect Xenoblade to be like Final Fantasy or Fire Emblem, where each entry is completely unrelated. But Xeno has never been like that. Ever since Xenogears and Xenosaga, the series has always been a continuous franchise with a shared universe. It’s basically like Star Wars or Star Trek. Takahashi and Soraya have always wanted their own sci-fi epic games in the vein of Western Sci-Fi.
I’m so glad I played Xenosaga before this discourse started, so I expected XBXDE to connect to the main trilogy. The next Xenoblade will probably be set after XB3 with returning characters (like Malos), so I know what to expect.
At this point, people should accept that Xenoblade isn’t "Nintendo’s Final Fantasy", it’s "Star Wars Anime RPG."
I've been stalking some Japanese Malos fan accounts because I wanted to know their thoughts, and I found out that a lot of them like Madoka Magica and love Homura. It’s such a funny coincidence—how Malos fans also tend to like Homura. I knew it! Anyone who likes Malos would definitely like Homura too.
The really interesting thing is that one person mentioned that, between Pyra and Mythra, the one who probably hasn’t forgiven Malos is Mythra—because in a way, Malos is responsible for Milton’s death and for sinking the Torna Titan.
And I totally agree with that. It just makes sense when you think about it. I can see Pyra being able to forgive Malos, she knows what he did, but she only witnessed Mythra’s trauma from an outside perspective. In a way, she’s not really that emotionally attached to Torna. She feels guilty, yeah, but I feel like that guilt is more imprinted on her or forced onto her rather than something she organically experienced. You can even hear it in her voice—whenever Pyra talks about Torna, there's a distant tone in how she speaks, like she's explaining it from what she knew, not from firsthand experience.
Mythra, on the other hand, experienced everything directly and actually developed real bonds with a lot of the Torna cast. So she’s the most hurt. I can totally see her having a hard time forgiving Malos if they met post-game—she’d probably want nothing to do with him.
It just makes me think about an AU scenario where Malos survives the whole ordeal at the World Tree and ends up joining Rex's crew or something. It would be super interesting to see how Mythra would behave toward him in that kind of setting.
A Meta-Analysis of the Male & Female Persona of the Trinity Processor
this was also posted on Dreamwidth
Summary :
An analysis of the characterization and personality of Malos and Pyra-Mythra in Xenoblade 2, exploring how the male side of the Trinity Processor is surprisingly more feminine and emotional than expected, along with a different perspective on Pneuma.
Disclaimer: This analysis and meta discussion are based entirely on my personal opinions and observations. It is not intended as fact—I’m doing this purely for self-indulgence. Also, there are spoilers ahead, so please proceed with caution!
We already know that the Trinity Processor is based on the Christian Holy Trinity: the Father (Ontos), the Son (Logos), and the Holy Spirit (Pneuma). Additionally, the Trinity Processor incorporates elements of contemporary psychoanalysis, such as the Freudian model (Superego-Ego-Id) and Jungian archetypes (Anima-Animus-Syzygy).
In this essay, I want to present my analysis of Logos, the masculine aspect of the Trinity Processor, and explain why I believe Logos is actually very emotional and exhibits traces of a feminine personality and different interpretation of Pneuma.
First, we might wonder why the Trinity Processor in Xenoblade has gendered personas despite being a biocomputer. You might assume this is due to Takahashi’s tendency to incorporate Jungian archetypes into his works, which is also true. However, did you also know that it also draws inspiration from Gnostic elements? I read in an article about Gnosticism that, in the Holy Trinity, the Father is usually considered genderless because they represent God. The Holy Spirit, on the other hand, is derived from Sophia, a feminine figure who is analogous to the human soul while also embodying one of the feminine aspects of God. The Son is self-explanatory—Jesus was a man and a personified aspect of Christ. So, Xenoblade didn’t invent the idea of gendered aspects in the Trinity, it originates from Christian (or Gnosticism) theology itself.
I'm not going to delve too much into the Jungian aspect because, in this essay, I feel the Freudian aspect is more appropriate, as I will be discussing the "personality" aspect of Logos & also Pneuma. There is already a lot of analysis on Pneuma, but rarely on Logos. Even when there is, I find it frustrating that most analyses tend to focus solely on his "logic" and "reason" aspects, without acknowledging his emotional side. It feels as though people only approach Pneuma and Logos at a surface level, without recognizing that Takahashi is actually trying to subvert certain elements about them.
On paper, Pneuma represents emotion/soul, while Logos represents logic/reason. However, in the actual story, they are far more complex than just their symbolic/designated representations. I am using Xenoblade 2 as the foundation of this analysis because the game presents Pneuma (Pyra & Mythra) and Logos (Malos) as instantiated characters.
Now, let’s discuss the Freudian aspect. Most fans have already associated each member of the Trinity Processor with a component of the Freudian model:
Ontos – Ego
Logos – Id
Pneuma – Superego
Ego, or self, is to balance the aggressive/pleasure-seeking drives of the Id with the moral control of the Superego.
This interpretation is fairly accurate, Ontos being a moderator aligns well with the role of the Ego. However, the more interesting part is the relationship between Pneuma and Logos. Their roles seem somewhat reversed. While on paper Pneuma represents emotion/soul and Logos represents logic, associating Pneuma with the Superego doesn’t quite fit, because the Superego is more about morality (and a bit logical) than emotion. Likewise, Logos being linked to the Id—the most emotional aspect of the Freudian model—doesn’t suit him either. If we were to be strictly accurate, Logos should be the Ego. This raises the question: Did Takahashi make a mistake, or are we missing something?
The answer is neither—Takahashi is not wrong, and neither are we. This was intentional on his part. The Trinity Processor is also associated with biblical verses, and these references are not just for aesthetic purposes, they actually provide deeper insight into each entity. Here they are, in case anyone has forgotten:
Ontos
Proverbs 3:13: "Beatus homo qui invenit sapientiam et qui affluit prudentia."
("Blessed is the one who finds wisdom, and the one who gets understanding.")
Logos
Proverbs 10:12: "Odium suscitat rixas et universa delicta operit caritas."
("Hatred stirs up conflict, but love covers over all wrongs.")
Pneuma
Proverbs 4:18: "Iustorum autem semita quasi lux splendens procedit et crescit usque ad perfectam diem."
("The path of the righteous is like the morning sun, shining ever brighter till the full light of day.")
I feel that this Bible verse actually represents what the Trinity Processors truly are, rather than just what their names suggest. A key reminder of this is the scene between Malos and Klaus, where Klaus states, "It (the name) has no meaning, it only represents the ego of whoever named them (the Trinity Processor)." A lot of people seem to focus only on how the names of the Trinity Processors define them. While this interpretation is valid, isn’t there a deeper meaning beyond just their names? They are not solely defined by their names, their roles are far more complex. That’s why I believe we should examine them based on their actions and how they are portrayed, rather than focusing only on their names.
So, I will touch this subject, starting with the middle child of the Trinity: Malos (Logos). Malos embodies the masculine aspect of the Trinity, the male persona. He is very muscular, tall, crass, and confident—essentially the embodiment of what humanity perceives as masculinity and the idealized vision of a man. However, beneath this exterior, he has certain traits that are not traditionally "manly." For instance, he is surprisingly emotional and childish. When Malos was first awakened, he was (unconsciously) driven by Amalthus's desires and emotions, leading him to seek the world's destruction. After his defeat in the Torna events, he was presumed dead—but he survived!
Meanwhile, we also see that Pneuma was awakened as Mythra. Interestingly, Mythra does not fit the stereotypical image of a "proper" woman. She is wild, highly confident, and quite bossy—challenging traditional feminine expectations. However, she also embodies the idealized vision of a woman, being beautiful, having a feminine appearance, and possessing a well-endowed figure.
Alright, you’re probably wondering, "So what part of Malos is emotional?" We see that after Malos survives, he wanders all around Alrest, searching for self-reflection and a reason for his existence. This is quite ironic, considering his true name—Logos—suggests that he should embody reason, yet here he is, a supposed personification of Logos, struggling to find his purpose. After meeting Jin, he finally finds meaning in his existence, but we also see that his drive to fulfill his role or duty stems from his emotions. Malos is deeply emotional when he learns about what Jin has gone through. His actions are far from what you'd call a rational or logical—his goal, ambition, and sense of purpose are fueled by feelings of regret and empathy toward Jin.
Not only that, but Malos also exhibits rather childish behavior, he throws tantrums at Mythra and Klaus, much like a little boy angry at his parent or sibling. It is clear that, despite his outward appearance, Malos exhibits many traits that are traditionally considered unmanly, he is driven by emotion (a traditionally feminine trait) and behaves childishly (in contrast to traditional masculine ideals). Furthermore, most of the men Malos aligns with tend to be heartbroken and emotionally unstable, such as Amalthus, Jin, and N.
This is further emphasized in Xenoblade 3, where N’s sword—containing a fragment of Malos/Logos’s power—is directly fueled by emotion. N constantly emphasizes that he must show his strongest emotions to attune with the sword’s power. Additionally, even the Bible verse associated with Logos highlights love and empathy, which directly contradicts the meaning of his name (Logos, meaning word/logic/reason). Also, his association to the Id—the most emotional aspect of Freud’s psychoanalytic model. If you’re unfamiliar, the Id is the Child within Freud’s model, serving as the source of all innate needs, emotional impulses, desires, pleasure, and instinct. It is anything but logical. The same can also be said for Pneuma.
Despite Mythra and Pyra’s appearances, they are much more than what their name, Pneuma, represents. While Mythra constructs a new personality as a result of her trauma, Pyra is created based on Mythra’s trauma and insecurities. She is the complete opposite of what Mythra embodies. Pyra is gentle, sweet, and soft-spoken—fully embracing traditional feminine ideals. She strongly resembles the Yamato Nadeshiko (the Japanese ideal wife), skilled at cooking, and essentially the polar opposite of Mythra in personality. While Mythra exhibits many unwomanly traits with her untamed and wild nature, Pyra embodies the Superego far more better.
Why? Pyra is surprisingly self-critical. Despite her gentle appearance, she carries a nagging adult vibe, as seen in the scene where she discovers Tora’s fetish cosplay wardrobe—she is visibly judgmental of Tora’s tastes. Even in Tora's Heart-to-Heart scenes, Pyra maintains a judgmental adult posture, subtly criticizing Tora’s weird interests. Another example is when Klaus tests Rex when after he receive a lot vision he got backlash form his party (stemmed from his insecurities & fear) & he end up eating with Pyra-Mythra, Pyra immediately instructs Rex to wash his hands first, displaying her domineering nature. In many ways, she personifies the Superego (to some extent, Mythra does as well).
Now, looking at Xenoblade 2, we see that, despite being emotional, Pneuma’s instantiation—Mythra and Pyra—is not driven by emotion. It’s difficult to explain because of my ESL, but their goal of reaching Elysium is actually more rooted in rational and logical thinking rather than pure emotion. As powerful weapons capable of sinking Titans, it is logical for them to remove themselves from human affairs or erasing themselves rather than risk causing destruction, right?. Ironically, despite their name Pneuma, which means soul or spirit, they seem to lack both due to their trauma (they're mentally broken, hence, lack of spirit).
Additionally, they are often more rational than Rex. For example, in the scene on Morytha Cliff, when Rex is fighting Malos, Pyra and Mythra tell him not to try saving them because he still has a chance to reach Elysium. Another instance is when Mythra gets angry at Rex for refusing to retreat in Uraya after Vandham’s sacrifice—his emotional decision nearly endangers everyone, including Pyra. When Haze is killed and Rex mourns her, Nia asks Mythra why she doesn’t comfort him, to which Mythra replies that it was Pyra’s suggestion to leave him alone. Finally, at the end of the final battle, when the orbital station is about to be destroyed, Pneuma accepts her sacrifice with grace, while she is sad, but she doesn’t break down in tears, showing emotional maturity.
You can also see in Pneuma's Bible verse that her scripture emphasizes righteousness, which aligns heavily with morality (Superego). It's really amazing how Takahashi includes so many details, making them perfectly fit the inspirations they are meant to draw from . I believe many people overlook the fact that Pneuma is far more rational and logical than they give her credit for.
From this essay, I have concluded that Takahashi subverts the roles of Logos and Pneuma, along with their elemental and gender roles, in ways that defy people's expectations. It is clear that they are far more than their designated stereotypical representations—they are much more complex. In many ways, they embody the idea of "don’t judge a book by its cover."
This is not the first time Takahashi has subverted these kinds of themes. For example, in Xenosaga, the Anima power is associated with males side, while the Animus is linked to females side, yet their personalities also do not align with traditional masculinity and femininity. chaos, the manifestation of Anima, is gentle, caring, and soft-spoken, while KOS-MOS, the manifestation of Animus, is logical, rational, and emotionally reserved. I know Xenosaga fans might come at me for this take, but hey, I don’t want to spoil too much, okay? lol
The same pattern appears in Xenogears, Fei is a much bigger emotional mess compared to Elly.
I really like how Xenoblade handles Anima and Animus. The game represents the same themes present in Xenosaga and Xenogears, but in a more subtle and nuanced way. I also appreciate how Takahashi incorporates both Freudian and Jungian elements while simultaneously subverting them, staying close to their original concepts while offering a fresh reinterpretation. It feels like he wants to explore these subjects from a different perspective.
Moreover, the incorporation of these elements is not just for aesthetics or because they look cool, he actually does something meaningful with them. He often blends similar themes from different mediums and terminologies, but they always derive from the same core sources.
I can't wait to see more Trinity Processor shenanigans! As for Ontos, I’ll discuss them in the future. Hopefully, in the next game, Logos will receive more spotlight because, compared to the other two, he feels somewhat underdeveloped. Truly a Middle Child Syndrome, lmao
Author's Notes:
Thank you, everyone, for reading! It took me a while to put this together. Initially, I just wanted to analyze the male persona/Malos, but I ended up delving into Pneuma as well to make a better comparison and prove my point. I’m glad I did because through re-examining their characters, I see Mythra and Pyra in a different perspective.
I also did a lot of research, though my brain is pretty fried from all the psychological terminology, theological theories, and even reading academic journals—it really did a number on me. On top of that, I tried to make this more digestible for everyone, which was another challenge since English is my second language (so it felt like my brain was working twice as hard LMAO).
I hope you all enjoyed reading this, and I hope my points were clear enough! Apologies for any mistakes.
PS: I love Tora & his freaky robot girl fetish. my boy!
Again, this is just my interpretation! you don’t have to agree, and I don’t expect everyone to. I wrote this simply because I wanted to and because I enjoyed it! I especially love the Trinity Processors so much!
Anyway, I cannot wait for a Xenoblade X remake, and I really hope we get a Xenoblade 4 announcement when the Switch 2 is revealed!
I’ve been thinking about a headcanon for an alternate persona of Malos/Logos, similar to how Pyra and Mythra have dual personalities. For convenience, I’ll call this persona “Logos2.”
I imagine Logos2’s personality being the opposite of Malos in several ways. Here are three ideas I’ve come up with:
Quiet, Reserved, and Calm – In contrast to Malos’s abrasive, loud, and jock-like personality, Logos2 would be more composed and subtle. He’d still retain some cockiness, but it would manifest as sarcastic and subtle rather than overt.
Naive, Cheerful, and Friendly – Opposite to Malos’s pessimistic and isolated nature, Logos2 could be a dorky, genki type. This would emphasize a yin-yang dynamic between them. Despite his positivity, I’d still want him to have a streak of smugness since I like the idea that all Logos personalities share this trait.
A Fusion of Both – Logos2 could blend calmness and reservation with friendliness and a hint of naivety. His view of humanity might be more positive than Malos’s since he’d be "untainted" from Malos' (Amalthus) misanthropy. This contrast in their worldviews could create interesting tension.
Regardless of the personality type, I think it would be fun if Logos2 were a bit nerdy. It would add a humorous & childish element to his character. just like Malos having a streak of childishness & full jock www.
I want Logos2’ & Malos to be on odd at each other. Unlike Pyra and Mythra, who complement each other, Malos and Logos2 would clash over their differing ideologies and values, like how Logos2 might have a more favorable opinion of humanity, either because he was created that way from Logos' input or Malos constructed him to be ''his idealized version'' just like how Mythra construct Pyra's.
One hc I like is that Logos created Logos2 as a response to Malos’s failures, perhaps to “fix” him. Logos2 could act as a safety net in case Malos fell into the wrong hands or as a seal to prevent anyone, including Malos, from fully accessing Logos’s true power.
I also picture Logos2 being more cunning than Malos, but with a good heart and a genuine fondness for humanity. Unlike Malos, who’s negative and mistrustful toward humanity, Logos2 would remain untainted by misanthropy.
For his appearance, I imagine Logos2 would look hunky/jock like Malos . I'd imagine something like Madarame from Slow Damage or Kuro Hazama (Black Jack) from Black Jack.
Finally, my favorite hc is that Logos2 would be more powerful than Malos. While Mythra is stronger than Pyra as the OG, Logos2 would be stronger than Malos, despite being born from Malos’s mistakes and experiences. I like the idea of Logos2 acting as Malos’s “wrangler” or superior, especially if he views Malos as a flawed version of himself.
It would be interesting if Logos2 were chill and kind to humans but savage and condescending toward Malos, seeing him as a “mistake.” The dynamic between them could be so compelling.
Anyway, I really hope we eventually get to see another persona for Malos/Logos in the future!
stumbled upon reddit thread about a guy convinced that Malos is powering Moebius.
So glad to see a lot of people commenting how they're disagreed & think it doesn't make sense lol.
I'm just glad xenoblade fans finally realizing that...Malos has NOTHING to do with Moebius shenanigan & know that Malos ideology just...don't match with Moebius ideology
Xenoblade 4 hint from Monolith Soft Recruitment page?
So Monolith Soft announced their RPG recruitment for a while back, and I'm surprised NOBODY has brought this up because I feel this RPG recruitment by Takahashi might give a hint about the project he's actually working on, and especially about the future of the Xenoblade series.
As you can see from the picture, there's a background with a simple gradient color. At first glance, it might not mean anything, right? BUT when you notice the colors of the gradient, they are strikingly similar to the Trinity Processor's color-coding. There's red (Ontos), green (Pneuma), and dark purple (Logos). There's also a hint of dark blue, but I'll elaborate on that later.
First, let’s start with the striking red. The red gradient bears a strong resemblance to Ontos’s core! The palette and gradient feel nearly identical, featuring that distinctive scarlet red with an orange-ish glow.
Next, we have the green, which closely matches Pneuma’s core. The shade leans toward a vibrant emerald green, making the similarity hard to ignore.
Finally, there’s Logos. This one is a bit trickier to spot because the purple is very dark, blending into the dark background and almost camouflaging itself. However, upon closer inspection, the hue is undeniably close to a deep purple, resembling Logos’s core.
Based on this picture, we can speculate that the "RPG" game Takahashi is developing might be Xenoblade 4. Could it focus on the Trinity Processor? It seems plausible, especially considering Takahashi’s comment in the XB3 artbook ~Aionios Moment~, where he mentioned that "he couldn't explain why Malos is in N's sword yet."
Among the Trinity Processor members in the Xenoblade trilogy, Logos is the only one who hasn’t had a game centered around him. Even Xenoblade 3 leaned heavily on Ontos and Pneuma’s stories.
There's also interesting color in the picture that you can see below, there's tiny hint of blue light
I wonder what this could mean. It might not be anything, but let’s take a wild guess.
From Monolith Soft’s 25th Anniversary video and the pictures of their office shared on Twitter, it’s strange how prominently they placed KOS-MOS in the spotlight. Sure, it could just be an homage to their first games, like Xenosaga, but it’s odd that they include KOS-MOS only and not other IPs.
I’m not suggesting we’ll get a Xenosaga remake or Episode 4. Given how Bandai Namco operates these days, that feels like a pipe dream. Contrary to what the fandom thinks, I don’t buy into the theory that Nintendo will buy the IP or fund remakes. That’s not how Nintendo typically operates, especially in their current situation. Plus, Xenosaga has blatant religious references (it literally has actual Jesus as a character & character recites freakin' bible scripture) no way Nintendo would touch that (as evidenced by how some religious references were omitted in Xenoblade 2 localization).
Now, back to the topic. I speculate that this “blue” connection might tie into the blue light falling to Earth in the ending of Future Redeemed (FR). I have a strong feeling that in XB4, we might see a character reminiscent of KOS-MOS 2.0 (basically akin to Saber face in Fates series), Monolith Soft might introduce a female character with blue hair, robotic traits, or a story/personality that nods to KOS-MOS. Alternatively, it could involve remnants of KOS-MOS, like her core or programming, reimagined as a weapon, relic, or machine central to the XB4 story.
If the leaks about Monolith Soft’s new game codenamed ''Project Legacy'' are true, this idea might fit perfectly with the potential XB4 theme: exploring the “legacy” of Klaus and his world. While the Klaus saga might be over, parts of his legacy—like the Trinity Processor and Origin—are still around. Origin especially feels like a magnet for conflict, practically begging for villains to emerge. Someone definitely want to control it.
Reminder FR hinted at space faring humans still existing in Klaus’s world—there are space colonies out there. In the Xeno series, the existence of Earth (a.k.a. Lost Jerusalem) has always been incredibly significant. The FR radio scene essentially confirms that XB’s world is connected to Lost Jerusalem, and the fact that it alludes to space faring humans is pretty important.
“What could this mean?” The next game might delve into the importance of the Conduit (I doubt the Conduit/Zohar is completely gone), space faring humans (!!!), and the Saviorite—artificial humans mentioned in Xenoblade Chronicles 2 and FR (in Xenosaga, it's Realian). The Trinity Processor, Origin, and the mysterious blue light could all play major roles.
So many questions, but these things will definitely be highlights in the next game. I predict the villain might be from space—now that Earth is back, the humans in space might discover it sooner or later.
I’m also sure that Malos/Logos will play an important role! Logos is the only member of the Trinity Processor who hasn’t had his own game or a "human" partner to unlock his potential. The idea of seeing a Logos Ascended form a la Pneuma, possibly an alter ego for Logos/Malos and a Trinity Processor reunion? Gosh, it’s so exciting!
Personally, I hope Xenoblade 4 is set thousands of years after the events of XB3. Frankly, I’d prefer that Mythra’s child doesn’t become the protagonist or even a relevant character, as it might undermine the message of XB3, IMO. Instead, they could establish Mythra’s child as a historical or influential figure—someone whose legacy or actions significantly impact the central conflict in XB4.
I think it would be more interesting if the protagonist of XB4 came from outer space rather than Earth. This could offer a fresh perspective on space faring human society, including their politics, culture, and way of life—something we know very little about. It would also be fascinating to see a protagonist experiencing cultural clashes or value conflicts with the people of Earth. Of course, Malos/Logos should play an important role, perhaps as the protagonist’s “Blade” or companion.
As for the protagonist's gender, I don't bother with it. If it’s a girl, I’d like her to be stoic—different from someone like Shion Xenosaga. Maybe she could be a researcher or an artificial human soldier. If it’s a boy, same with a girl but he's more mentally broken or menhera, to occurring joke that how Malos/Logos is always drawn to edgy, broken men in Japanese meme LOL.
I also want to see Pneuma as a potential antagonist or hostile entity. We’ve already seen other Trinity Processor members (Ontos-Alpha and Logos-Malos) become villain, but Pneuma has yet to take on an evil or antagonistic role. It would be intriguing to explore this side of her, especially since her philosophy and what she represents could make her the most cunning villain among her siblings—something akin to Miang from Xenogears.
Ultimately, I hope this game allows Takahashi to tell the story he’s been envisioning, maybe the ''imagined'' of Perfect Works Episode 6 or Xenosaga Episode 4. And hope we get chaos expy too!
Anyway, thanks for reading my ramblings! Please remember, this is just my analysis and speculation—none of it should be taken as fact. Regardless of what this project turns out to be, I’ll always be excited for Monolith Soft’s games!