I haven’t been here in a million years hi still making game

Product Placement
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cherry valley forever

oozey mess
Keni

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if i look back, i am lost

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@goetworks
I haven’t been here in a million years hi still making game
rewrote aiming, look at how smooth that is
well thats done
back to the debug scene
since its kinda tricky to fire your soul shell in quick succession, I added a little poof and a smoke as a reward if you manage to do it.
shader fixed, levels is kinda playable, added sounds
where'se game?
hi
tomorrow I’ll make some more tiles and some clutter and then I can start building the demo level
sssssssssssssssssssss
like THIS weaver
made a short thing for the AGDG weekend gamejam. the theme was “micro/small”. spoiler, I didn’t take it literally
https://goetworks.itch.io/futility
should have stopped, now I have to redraw everything
this is probably enough ui work for a while
juicy hotbar
i gave up on 3d
innquest take two
a year after dropping my first project, i’ve decided to try it again. i learned quite a lot since i first started, and this time i actually decided to put that into practice. so i have decided that i’m gonna plan my whole game out, and then i’ll plan how my classes will work, and only after all of this is done will i actually start working on it.
never realised how much time it takes to fully design a game on paper.
Short project that I decided to polish up a bit
did a thing